D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\input\InputCodingTableBasePY.cpp编码改为UTF-8 BOM保存

第一次编译Log:

Wait while preparing the build.
------------------------------------------------------------
Compiling Kodi branch Xia...
-- Selecting Windows SDK version 10.0.18362.0 to target Windows 10.0.19043.
-- The CXX compiler identification is MSVC 19.29.30133.0
-- The C compiler identification is MSVC 19.29.30133.0
-- The ASM compiler identification is MSVC
-- Found assembler: C:/Program Files (x86)/Microsoft Visual Studio/2019/Community/VC/Tools/MSVC/14.29.30133/bin/Hostx64/x64/cl.exe
-- Check for working CXX compiler: C:/Program Files (x86)/Microsoft Visual Studio/2019/Community/VC/Tools/MSVC/14.29.30133/bin/Hostx64/x64/cl.exe
-- Check for working CXX compiler: C:/Program Files (x86)/Microsoft Visual Studio/2019/Community/VC/Tools/MSVC/14.29.30133/bin/Hostx64/x64/cl.exe - works
-- Detecting CXX compiler ABI info
-- Detecting CXX compiler ABI info - done
-- Detecting CXX compile features
-- Detecting CXX compile features - done
-- Check for working C compiler: C:/Program Files (x86)/Microsoft Visual Studio/2019/Community/VC/Tools/MSVC/14.29.30133/bin/Hostx64/x64/cl.exe
-- Check for working C compiler: C:/Program Files (x86)/Microsoft Visual Studio/2019/Community/VC/Tools/MSVC/14.29.30133/bin/Hostx64/x64/cl.exe - works
-- Detecting C compiler ABI info
-- Detecting C compiler ABI info - done
-- Detecting C compile features
-- Detecting C compile features - done
-- Source directory: D:/Projects/dlnckj/dakai-tv/DakaiTV
-- Build directory: D:/Projects/dlnckj/dakai-tv/DakaiTV/kodi-build.x64
-- Generator: Multi-configuration (Visual Studio 16 2019)
-- CMake Version: 3.17.3
-- System type: Windows
-- Core system type: windows
-- Platform: windows
-- CPU: AMD64, ARCH: x64
-- Cross-Compiling: FALSE
-- Execute build artefacts on host: TRUE
-- Depends based build:
-- statx() not found
-- Found SSE: true
-- Found SSE2: true
-- Could not find hardware support for SSE3 (missing: _SSE3_TRUE _SSE3_OK)
-- Could not find hardware support for SSSE3 (missing: _SSSE3_TRUE _SSSE3_OK)
-- Could not find hardware support for SSE4.1 (missing: _SSE41_TRUE _SSE41_OK)
-- Could not find hardware support for SSE4.2 (missing: _SSE42_TRUE _SSE42_OK)
-- Could not find hardware support for AVX (missing: _AVX_TRUE _AVX_OK)
-- Could not find hardware support for AVX2 (missing: _AVX2_TRUE _AVX2_OK)
-- Found Git: C:/Program Files/Git/cmd/git.exe (found version "2.27.0.windows.1")
-- Could NOT find PkgConfig (missing: PKG_CONFIG_EXECUTABLE)
-- Could NOT find Alsa (missing: ALSA_LIBRARY ALSA_INCLUDE_DIR)
-- Could NOT find Avahi (missing: AVAHI_CLIENT_LIBRARY AVAHI_COMMON_LIBRARY AVAHI_CLIENT_INCLUDE_DIR AVAHI_COMMON_INCLUDE_DIR)
-- Could NOT find Bluetooth (missing: BLUETOOTH_LIBRARY BLUETOOTH_INCLUDE_DIR)
-- Found Bluray: D:/Projects/dlnckj/dakai-tv/DakaiTV/project/BuildDependencies/x64/lib/libbluray.lib (found suitable version "1.1.2", minimum required is "0.9.3")
-- Could NOT find CAP (missing: CAP_LIBRARY CAP_INCLUDE_DIR)
-- Could NOT find CCache (missing: CCACHE_PROGRAM)
-- Found CEC: D:/Projects/dlnckj/dakai-tv/DakaiTV/project/BuildDependencies/x64/lib/cec.lib (found suitable version "4.0.4", minimum required is "4.0.0")
-- Found ClangFormat: C:/Program Files (x86)/Microsoft Visual Studio/2019/Community/VC/Tools/Llvm/x64/bin/clang-format.exe
-- Found Dav1d: D:/Projects/dlnckj/dakai-tv/DakaiTV/project/BuildDependencies/x64/lib/libdav1d.lib
-- Could NOT find DBus (missing: DBUS_LIBRARY DBUS_INCLUDE_DIR DBUS_ARCH_INCLUDE_DIR)
-- Found Cdio: D:/Projects/dlnckj/dakai-tv/DakaiTV/project/BuildDependencies/x64/lib/libcdio.lib
-- Could NOT find Iso9660pp (missing: ISO9660PP_LIBRARY ISO9660_LIBRARY)
-- Found LCMS2: D:/Projects/dlnckj/dakai-tv/DakaiTV/project/BuildDependencies/x64/lib/lcms2.lib
-- Could NOT find LircClient (missing: LIRCCLIENT_LIBRARY LIRCCLIENT_INCLUDE_DIR)
-- Found MDNS: D:/Projects/dlnckj/dakai-tv/DakaiTV/project/BuildDependencies/x64/lib/dnssd.lib
-- Found MicroHttpd: D:/Projects/dlnckj/dakai-tv/DakaiTV/project/BuildDependencies/x64/lib/libmicrohttpd.lib
-- Found NFS: D:/Projects/dlnckj/dakai-tv/DakaiTV/project/BuildDependencies/x64/lib/nfs.lib
-- Found Plist: D:/Projects/dlnckj/dakai-tv/DakaiTV/project/BuildDependencies/x64/lib/libplist.lib
-- Could NOT find PulseAudio (missing: PULSEAUDIO_LIBRARY PULSEAUDIO_MAINLOOP_LIBRARY PULSEAUDIO_SIMPLE_LIBRARY PULSEAUDIO_INCLUDE_DIR)
-- Found PythonLibs: D:/Projects/dlnckj/dakai-tv/DakaiTV/project/BuildDependencies/x64/lib/python3.8.lib (found suitable version "3.8.5", minimum required is "3.5")
-- Found Python: D:/Projects/dlnckj/dakai-tv/DakaiTV/project/BuildDependencies/x64/include/python3.8
-- Could NOT find SmbClient (missing: SMBCLIENT_LIBRARY SMBCLIENT_INCLUDE_DIR)
-- Could NOT find Sndio (missing: SNDIO_LIBRARY SNDIO_INCLUDE_DIR)
-- Could NOT find UDEV (missing: UDEV_LIBRARY UDEV_INCLUDE_DIR)
-- Found Udfread: D:/Projects/dlnckj/dakai-tv/DakaiTV/project/BuildDependencies/x64/lib/libudfread.lib
-- Found LibXml2: D:/Projects/dlnckj/dakai-tv/DakaiTV/project/BuildDependencies/x64/lib/libxml2.lib (found version "2.9.9")
-- Found XSLT: D:/Projects/dlnckj/dakai-tv/DakaiTV/project/BuildDependencies/x64/lib/libxslt.lib
-- Found ASS: D:/Projects/dlnckj/dakai-tv/DakaiTV/project/BuildDependencies/x64/lib/libass.lib
-- Found CrossGUID: optimized;D:/Projects/dlnckj/dakai-tv/DakaiTV/project/BuildDependencies/x64/lib/crossguid.lib;debug;D:/Projects/dlnckj/dakai-tv/DakaiTV/project/BuildDependencies/x64/lib/crossguidd.lib
-- Found Curl: D:/Projects/dlnckj/dakai-tv/DakaiTV/project/BuildDependencies/x64/lib/libcurl.lib
-- Found FFMPEG: D:/Projects/dlnckj/dakai-tv/DakaiTV/project/BuildDependencies/mingwlibs/x64/include (found version "4.3")
-- Found FlatBuffers: D:/Projects/dlnckj/dakai-tv/DakaiTV/project/BuildDependencies/x64/bin/flatc.exe
-- Found Fmt: optimized;D:/Projects/dlnckj/dakai-tv/DakaiTV/project/BuildDependencies/x64/lib/fmt.lib;debug;D:/Projects/dlnckj/dakai-tv/DakaiTV/project/BuildDependencies/x64/lib/fmtd.lib (found version "6.1.2")
-- Found FreeType: D:/Projects/dlnckj/dakai-tv/DakaiTV/project/BuildDependencies/x64/lib/freetype.lib
-- Found FriBidi: D:/Projects/dlnckj/dakai-tv/DakaiTV/project/BuildDependencies/x64/lib/fribidi.lib
-- Found fstrcmp: D:/Projects/dlnckj/dakai-tv/DakaiTV/project/BuildDependencies/x64/lib/fstrcmp.lib
-- Found Iconv: D:/Projects/dlnckj/dakai-tv/DakaiTV/project/BuildDependencies/x64/lib/iconv.lib
-- Found KissFFT: D:/Projects/dlnckj/dakai-tv/DakaiTV/xbmc/contrib
-- Found Lzo2: D:/Projects/dlnckj/dakai-tv/DakaiTV/project/BuildDependencies/x64/lib/lzo2.lib
-- Found OpenSSL: optimized;D:/Projects/dlnckj/dakai-tv/DakaiTV/project/BuildDependencies/x64/lib/libcrypto.lib;debug;C:/OpenSSL/Win64/lib/VC/libcrypto64MDd.lib (found suitable version "1.1.1d", minimum required is "1.0.2")
-- Found PCRE: optimized;D:/Projects/dlnckj/dakai-tv/DakaiTV/project/BuildDependencies/x64/lib/pcrecpp.lib;debug;D:/Projects/dlnckj/dakai-tv/DakaiTV/project/BuildDependencies/x64/lib/pcrecppd.lib
-- Found RapidJSON: D:/Projects/dlnckj/dakai-tv/DakaiTV/project/BuildDependencies/x64/include (found version "1.1.0")
-- Found Threads: TRUE
-- Found Spdlog: optimized;D:/Projects/dlnckj/dakai-tv/DakaiTV/project/BuildDependencies/x64/lib/spdlog.lib;debug;D:/Projects/dlnckj/dakai-tv/DakaiTV/project/BuildDependencies/x64/lib/spdlogd.lib
-- Found Sqlite3: D:/Projects/dlnckj/dakai-tv/DakaiTV/project/BuildDependencies/x64/lib/sqlite3.lib
-- Found TagLib: optimized;D:/Projects/dlnckj/dakai-tv/DakaiTV/project/BuildDependencies/x64/lib/tag.lib;debug;D:/Projects/dlnckj/dakai-tv/DakaiTV/project/BuildDependencies/x64/lib/tagd.lib
-- Found TinyXML: optimized;D:/Projects/dlnckj/dakai-tv/DakaiTV/project/BuildDependencies/x64/lib/tinyXML.lib;debug;D:/Projects/dlnckj/dakai-tv/DakaiTV/project/BuildDependencies/x64/lib/tinyXMLd.lib
-- Found ZLIB: optimized;D:/Projects/dlnckj/dakai-tv/DakaiTV/project/BuildDependencies/x64/lib/zlib.lib;debug;D:/Projects/dlnckj/dakai-tv/DakaiTV/project/BuildDependencies/x64/lib/zlibd.lib (found version "1.2.11")
-- Found MariaDBClient: D:/Projects/dlnckj/dakai-tv/DakaiTV/project/BuildDependencies/x64/lib/libmariadb.lib (found version "10.4.3")
-- Could NOT find LibUSB (missing: LIBUSB_LIBRARY)
-- Found Shairplay: D:/Projects/dlnckj/dakai-tv/DakaiTV/project/BuildDependencies/x64/lib/shairplay.lib
-- Found Java: C:/Program Files/Java/jdk1.8.0_162/bin/java.exe (found version "1.8.0.162") found components: Runtime
-- Found SWIG: D:/Projects/dlnckj/dakai-tv/DakaiTV/project/BuildDependencies/x64/bin/swig/swig.exe (found version "4.0.1")
-- Found Gtest: optimized;D:/Projects/dlnckj/dakai-tv/DakaiTV/project/BuildDependencies/x64/lib/gtest.lib;debug;D:/Projects/dlnckj/dakai-tv/DakaiTV/project/BuildDependencies/x64/lib/gtestd.lib (found version "1.10.0")
-- Could NOT find Doxygen (missing: DOXYGEN_EXECUTABLE)
-- #---- CONFIGURATION ----#
-- Platforms: windows
-- App package: org.xbmc.kodi
-- -- PATH config --
-- Prefix: C:/Program Files (x86)/kodi
-- Libdir: C:/Program Files (x86)/kodi/lib
-- Bindir: C:/Program Files (x86)/kodi/bin
-- Includedir: C:/Program Files (x86)/kodi/include
-- Datarootdir: C:/Program Files (x86)/kodi/share
-- Datadir: C:/Program Files (x86)/kodi/share
-- ALSA enabled: No
-- AVAHI enabled: No
-- BLUETOOTH enabled: No
-- BLURAY enabled: Yes
-- CAP enabled: No
-- CCACHE enabled: No
-- CEC enabled: Yes
-- CLANGFORMAT enabled: Yes
-- CLANGTIDY enabled: No
-- CPPCHECK enabled: No
-- DAV1D enabled: Yes
-- DBUS enabled: No
-- INCLUDEWHATYOUUSE enabled: No
-- ISO9660PP enabled: No
-- LCMS2 enabled: Yes
-- LIRCCLIENT enabled: No
-- MDNS enabled: Yes
-- MICROHTTPD enabled: Yes
-- NFS enabled: Yes
-- PLIST enabled: Yes
-- PULSEAUDIO enabled: No
-- PYTHON enabled: Yes
-- SMBCLIENT enabled: No
-- SNDIO enabled: No
-- UDEV enabled: No
-- UDFREAD enabled: Yes
-- XSLT enabled: Yes
-- MARIADBCLIENT enabled: Yes
-- LIBUSB enabled: No
-- Configuring done
-- Generating done
-- Build files have been written to: D:/Projects/dlnckj/dakai-tv/DakaiTV/kodi-build.x64
用于 .NET Framework 的 Microsoft (R) 生成引擎版本 16.11.0+0538acc04
版权所有(C) Microsoft Corporation。保留所有权利。

Checking Build System
Creating directories for 'dvdcss'
Building Custom Rule D:/Projects/dlnckj/dakai-tv/DakaiTV/CMakeLists.txt
Performing download step (download, verify and extract) for 'dvdcss'
-- Downloading...
dst='D:/Projects/dlnckj/dakai-tv/DakaiTV/project/BuildDependencies/downloads/libdvdcss-1.4.2-Leia-Beta-5.tar.gz'
timeout='none'
-- Using src='https://github.com/xbmc/libdvdcss/archive/1.4.2-Leia-Beta-5.tar.gz'
-- Downloading... done
-- extracting...
src='D:/Projects/dlnckj/dakai-tv/DakaiTV/project/BuildDependencies/downloads/libdvdcss-1.4.2-Leia-Beta-5.tar.gz'
dst='D:/Projects/dlnckj/dakai-tv/DakaiTV/kodi-build.x64/dvdcss-prefix/src/dvdcss'
-- extracting... [tar xfz]
-- extracting... [analysis]
-- extracting... [rename]
-- extracting... [clean up]
-- extracting... done
No update step for 'dvdcss'
No patch step for 'dvdcss'
Performing configure step for 'dvdcss'
-- Selecting Windows SDK version 10.0.18362.0 to target Windows 10.0.19043.
-- The C compiler identification is MSVC 19.29.30133.0
-- Check for working C compiler: C:/Program Files (x86)/Microsoft Visual Studio/2019/Community/VC/Tools/MSVC/14.29.30133/bin/Host
x64/x64/cl.exe
-- Check for working C compiler: C:/Program Files (x86)/Microsoft Visual Studio/2019/Community/VC/Tools/MSVC/14.29.30133/bin/Host
x64/x64/cl.exe - works
-- Detecting C compiler ABI info
-- Detecting C compiler ABI info - done
-- Detecting C compile features
-- Detecting C compile features - done
-- Looking for include file IOKit/storage/IODVDMediaBSDClient.h
-- Looking for include file IOKit/storage/IODVDMediaBSDClient.h - not found
-- Looking for include file linux/cdrom.h
-- Looking for include file linux/cdrom.h - not found
-- Looking for include file linux/cdrom.h
-- Looking for include file linux/cdrom.h - not found
-- Looking for include file sys/cdio.h
-- Looking for include file sys/cdio.h - not found
-- Looking for include file sys/cdio.h
-- Looking for include file sys/cdio.h - not found
-- Looking for include file sys/dvdio.h
-- Looking for include file sys/dvdio.h - not found
-- Looking for include file sys/dvdio.h
-- Looking for include file sys/dvdio.h - not found
-- Looking for include file dlfcn.h
-- Looking for include file dlfcn.h - not found
-- Looking for include file dvd.h
-- Looking for include file dvd.h - not found
-- Looking for include file errno.h
-- Looking for include file errno.h - found
-- Looking for include file fcntl.h
-- Looking for include file fcntl.h - found
-- Looking for include file inttypes.h
-- Looking for include file inttypes.h - found
-- Looking for include file io.h
-- Looking for include file io.h - found
-- Looking for include file memory.h
-- Looking for include file memory.h - found
-- Looking for include file pwd.h
-- Looking for include file pwd.h - not found
-- Looking for include file stdint.h
-- Looking for include file stdint.h - found
-- Looking for include file stdlib.h
-- Looking for include file stdlib.h - found
-- Looking for include file strings.h
-- Looking for include file strings.h - not found
-- Looking for include file string.h
-- Looking for include file string.h - found
-- Looking for include file sys/ioctl.h
-- Looking for include file sys/ioctl.h - not found
-- Looking for include file sys/param.h
-- Looking for include file sys/param.h - not found
-- Looking for include file sys/scsi/impl/uscsi.h
-- Looking for include file sys/scsi/impl/uscsi.h - not found
-- Looking for include file sys/scsi/scsi_types.h
-- Looking for include file sys/scsi/scsi_types.h - not found
-- Looking for include file sys/stat.h
-- Looking for include file sys/stat.h - found
-- Looking for include file sys/types.h
-- Looking for include file sys/types.h - found
-- Looking for include file sys/uio.h
-- Looking for include file sys/uio.h - not found
-- Looking for include file unistd.h
-- Looking for include file unistd.h - not found
-- Looking for include file windows.h
-- Looking for include file windows.h - found
-- Looking for include file winioctl.h
-- Looking for include file winioctl.h - not found
-- Checking _FILE_OFFSET_BITS for large files
-- Checking _FILE_OFFSET_BITS for large files - not needed
-- Looking for mkdir
-- Looking for mkdir - found
-- Looking for stddef.h
-- Looking for stddef.h - found
-- Check size of dvd_struct
-- Check size of dvd_struct - failed
-- Check size of size_t
-- Check size of size_t - failed
-- Configuring done
-- Generating done
-- Build files have been written to: D:/Projects/dlnckj/dakai-tv/DakaiTV/kodi-build.x64/dvdcss-prefix/src/dvdcss-build
Performing build step for 'dvdcss'
用于 .NET Framework 的 Microsoft (R) 生成引擎版本 16.11.0+0538acc04
版权所有(C) Microsoft Corporation。保留所有权利。

Checking Build System
Building Custom Rule D:/Projects/dlnckj/dakai-tv/DakaiTV/kodi-build.x64/dvdcss-prefix/src/dvdcss/CMakeLists.txt
css.c
device.c
D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdcss-prefix\src\dvdcss\src\device.c(430,44): warning C4312: “类型强制转换”: 从“int”转换
到更大的“HANDLE” [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdcss-prefix\src\dvdcss-build\dvdcss.vcxproj] [D:\Projects\dlnckj
\dakai-tv\DakaiTV\kodi-build.x64\dvdcss.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdcss-prefix\src\dvdcss\src\device.c(541,60): warning C4311: “类型强制转换”: 从“HANDLE
”到“int”的指针截断 [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdcss-prefix\src\dvdcss-build\dvdcss.vcxproj] [D:\Projects\dlnckj
\dakai-tv\DakaiTV\kodi-build.x64\dvdcss.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdcss-prefix\src\dvdcss\src\device.c(543,31): warning C4312: “类型强制转换”: 从“int”转换
到更大的“HANDLE” [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdcss-prefix\src\dvdcss-build\dvdcss.vcxproj] [D:\Projects\dlnckj
\dakai-tv\DakaiTV\kodi-build.x64\dvdcss.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdcss-prefix\src\dvdcss\src\device.c(547,64): warning C4311: “类型强制转换”: 从“HANDLE
”到“int”的指针截断 [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdcss-prefix\src\dvdcss-build\dvdcss.vcxproj] [D:\Projects\dlnckj
\dakai-tv\DakaiTV\kodi-build.x64\dvdcss.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdcss-prefix\src\dvdcss\src\device.c(549,31): warning C4312: “类型强制转换”: 从“int”转换
到更大的“HANDLE” [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdcss-prefix\src\dvdcss-build\dvdcss.vcxproj] [D:\Projects\dlnckj
\dakai-tv\DakaiTV\kodi-build.x64\dvdcss.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdcss-prefix\src\dvdcss\src\device.c(613,22): warning C4244: “return”: 从“__int6
4”转换到“int”,可能丢失数据 [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdcss-prefix\src\dvdcss-build\dvdcss.vcxproj] [D:\Projects\d
lnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdcss.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdcss-prefix\src\dvdcss\src\device.c(616,47): warning C4244: “=”: 从“__int64 ”转换到
“int”,可能丢失数据 [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdcss-prefix\src\dvdcss-build\dvdcss.vcxproj] [D:\Projects\dlnckj
\dakai-tv\DakaiTV\kodi-build.x64\dvdcss.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdcss-prefix\src\dvdcss\src\device.c(659,60): warning C4312: “类型强制转换”: 从“int”转换
到更大的“HANDLE” [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdcss-prefix\src\dvdcss-build\dvdcss.vcxproj] [D:\Projects\dlnckj
\dakai-tv\DakaiTV\kodi-build.x64\dvdcss.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdcss-prefix\src\dvdcss\src\device.c(669,57): warning C4244: “=”: 从“LONGLONG”转换
到“int”,可能丢失数据 [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdcss-prefix\src\dvdcss-build\dvdcss.vcxproj] [D:\Projects\dlnck
j\dakai-tv\DakaiTV\kodi-build.x64\dvdcss.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdcss-prefix\src\dvdcss\src\device.c(687,73): warning C4244: “函数”: 从“__int64”转换
到“unsigned int”,可能丢失数据 [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdcss-prefix\src\dvdcss-build\dvdcss.vcxproj] [D:\Proje
cts\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdcss.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdcss-prefix\src\dvdcss\src\device.c(692,19): warning C4244: “return”: 从“__int6
4”转换到“int”,可能丢失数据 [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdcss-prefix\src\dvdcss-build\dvdcss.vcxproj] [D:\Projects\d
lnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdcss.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdcss-prefix\src\dvdcss\src\device.c(707,49): warning C4244: “=”: 从“__int64 ”转换到
“int”,可能丢失数据 [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdcss-prefix\src\dvdcss-build\dvdcss.vcxproj] [D:\Projects\dlnckj
\dakai-tv\DakaiTV\kodi-build.x64\dvdcss.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdcss-prefix\src\dvdcss\src\device.c(716,28): warning C4244: “return”: 从“__int6
4”转换到“int”,可能丢失数据 [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdcss-prefix\src\dvdcss-build\dvdcss.vcxproj] [D:\Projects\d
lnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdcss.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdcss-prefix\src\dvdcss\src\device.c(719,34): warning C4244: “+=”: 从“__int64”转换
到“int”,可能丢失数据 [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdcss-prefix\src\dvdcss-build\dvdcss.vcxproj] [D:\Projects\dlnck
j\dakai-tv\DakaiTV\kodi-build.x64\dvdcss.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdcss-prefix\src\dvdcss\src\device.c(720,24): warning C4244: “return”: 从“__int6
4”转换到“int”,可能丢失数据 [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdcss-prefix\src\dvdcss-build\dvdcss.vcxproj] [D:\Projects\d
lnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdcss.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdcss-prefix\src\dvdcss\src\device.c(732,78): warning C4244: “函数”: 从“__int64”转换
到“int”,可能丢失数据 [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdcss-prefix\src\dvdcss-build\dvdcss.vcxproj] [D:\Projects\dlnck
j\dakai-tv\DakaiTV\kodi-build.x64\dvdcss.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdcss-prefix\src\dvdcss\src\device.c(738,21): warning C4244: “return”: 从“__int6
4”转换到“int”,可能丢失数据 [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdcss-prefix\src\dvdcss-build\dvdcss.vcxproj] [D:\Projects\d
lnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdcss.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdcss-prefix\src\dvdcss\src\device.c(749,52): warning C4244: “函数”: 从“__int64”转换
到“int”,可能丢失数据 [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdcss-prefix\src\dvdcss-build\dvdcss.vcxproj] [D:\Projects\dlnck
j\dakai-tv\DakaiTV\kodi-build.x64\dvdcss.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdcss-prefix\src\dvdcss\src\device.c(756,28): warning C4244: “return”: 从“__int6
4”转换到“int”,可能丢失数据 [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdcss-prefix\src\dvdcss-build\dvdcss.vcxproj] [D:\Projects\d
lnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdcss.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdcss-prefix\src\dvdcss\src\device.c(759,34): warning C4244: “+=”: 从“__int64”转换
到“int”,可能丢失数据 [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdcss-prefix\src\dvdcss-build\dvdcss.vcxproj] [D:\Projects\dlnck
j\dakai-tv\DakaiTV\kodi-build.x64\dvdcss.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdcss-prefix\src\dvdcss\src\device.c(760,24): warning C4244: “return”: 从“__int6
4”转换到“int”,可能丢失数据 [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdcss-prefix\src\dvdcss-build\dvdcss.vcxproj] [D:\Projects\d
lnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdcss.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdcss-prefix\src\dvdcss\src\device.c(768,41): warning C4312: “类型强制转换”: 从“int”转换
到更大的“HANDLE” [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdcss-prefix\src\dvdcss-build\dvdcss.vcxproj] [D:\Projects\dlnckj
\dakai-tv\DakaiTV\kodi-build.x64\dvdcss.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdcss-prefix\src\dvdcss\src\device.c(797,34): warning C4244: “=”: 从“const uint6
4_t”转换到“int”,可能丢失数据 [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdcss-prefix\src\dvdcss-build\dvdcss.vcxproj] [D:\Projects
\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdcss.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdcss-prefix\src\dvdcss\src\device.c(911,53): warning C4244: “+=”: 从“const uint
64_t”转换到“int”,可能丢失数据 [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdcss-prefix\src\dvdcss-build\dvdcss.vcxproj] [D:\Project
s\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdcss.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdcss-prefix\src\dvdcss\src\device.c(916,40): warning C4312: “类型强制转换”: 从“int”转换
到更大的“HANDLE” [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdcss-prefix\src\dvdcss-build\dvdcss.vcxproj] [D:\Projects\dlnckj
\dakai-tv\DakaiTV\kodi-build.x64\dvdcss.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdcss-prefix\src\dvdcss\src\device.c(939,75): warning C4244: “-=”: 从“const uint
64_t”转换到“int”,可能丢失数据 [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdcss-prefix\src\dvdcss-build\dvdcss.vcxproj] [D:\Project
s\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdcss.vcxproj]
error.c
ioctl.c
D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdcss-prefix\src\dvdcss\src\ioctl.c(190,43): warning C4312: “类型强制转换”: 从“int”转换到
更大的“HANDLE” [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdcss-prefix\src\dvdcss-build\dvdcss.vcxproj] [D:\Projects\dlnckj\
dakai-tv\DakaiTV\kodi-build.x64\dvdcss.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdcss-prefix\src\dvdcss\src\ioctl.c(320,43): warning C4312: “类型强制转换”: 从“int”转换到
更大的“HANDLE” [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdcss-prefix\src\dvdcss-build\dvdcss.vcxproj] [D:\Projects\dlnckj\
dakai-tv\DakaiTV\kodi-build.x64\dvdcss.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdcss-prefix\src\dvdcss\src\ioctl.c(456,43): warning C4312: “类型强制转换”: 从“int”转换到
更大的“HANDLE” [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdcss-prefix\src\dvdcss-build\dvdcss.vcxproj] [D:\Projects\dlnckj\
dakai-tv\DakaiTV\kodi-build.x64\dvdcss.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdcss-prefix\src\dvdcss\src\ioctl.c(566,43): warning C4312: “类型强制转换”: 从“int”转换到
更大的“HANDLE” [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdcss-prefix\src\dvdcss-build\dvdcss.vcxproj] [D:\Projects\dlnckj\
dakai-tv\DakaiTV\kodi-build.x64\dvdcss.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdcss-prefix\src\dvdcss\src\ioctl.c(670,43): warning C4312: “类型强制转换”: 从“int”转换到
更大的“HANDLE” [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdcss-prefix\src\dvdcss-build\dvdcss.vcxproj] [D:\Projects\dlnckj\
dakai-tv\DakaiTV\kodi-build.x64\dvdcss.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdcss-prefix\src\dvdcss\src\ioctl.c(782,43): warning C4312: “类型强制转换”: 从“int”转换到
更大的“HANDLE” [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdcss-prefix\src\dvdcss-build\dvdcss.vcxproj] [D:\Projects\dlnckj\
dakai-tv\DakaiTV\kodi-build.x64\dvdcss.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdcss-prefix\src\dvdcss\src\ioctl.c(894,43): warning C4312: “类型强制转换”: 从“int”转换到
更大的“HANDLE” [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdcss-prefix\src\dvdcss-build\dvdcss.vcxproj] [D:\Projects\dlnckj\
dakai-tv\DakaiTV\kodi-build.x64\dvdcss.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdcss-prefix\src\dvdcss\src\ioctl.c(983,43): warning C4312: “类型强制转换”: 从“int”转换到
更大的“HANDLE” [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdcss-prefix\src\dvdcss-build\dvdcss.vcxproj] [D:\Projects\dlnckj\
dakai-tv\DakaiTV\kodi-build.x64\dvdcss.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdcss-prefix\src\dvdcss\src\ioctl.c(1093,43): warning C4312: “类型强制转换”: 从“int”转换
到更大的“HANDLE” [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdcss-prefix\src\dvdcss-build\dvdcss.vcxproj] [D:\Projects\dlnckj
\dakai-tv\DakaiTV\kodi-build.x64\dvdcss.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdcss-prefix\src\dvdcss\src\ioctl.c(1205,43): warning C4312: “类型强制转换”: 从“int”转换
到更大的“HANDLE” [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdcss-prefix\src\dvdcss-build\dvdcss.vcxproj] [D:\Projects\dlnckj
\dakai-tv\DakaiTV\kodi-build.x64\dvdcss.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdcss-prefix\src\dvdcss\src\ioctl.c(1323,43): warning C4312: “类型强制转换”: 从“int”转换
到更大的“HANDLE” [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdcss-prefix\src\dvdcss-build\dvdcss.vcxproj] [D:\Projects\dlnckj
\dakai-tv\DakaiTV\kodi-build.x64\dvdcss.vcxproj]
libdvdcss.c
D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdcss-prefix\src\dvdcss\src\libdvdcss.c(337,39): warning C4244: “函数”: 从“SSIZE_T
”转换到“unsigned int”,可能丢失数据 [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdcss-prefix\src\dvdcss-build\dvdcss.vcxproj] [D:\Pr
ojects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdcss.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdcss-prefix\src\dvdcss\src\libdvdcss.c(445,40): warning C4244: “=”: 从“uint64_t
”转换到“int”,可能丢失数据 [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdcss-prefix\src\dvdcss-build\dvdcss.vcxproj] [D:\Projects\dl
nckj\dakai-tv\DakaiTV\kodi-build.x64\dvdcss.vcxproj]
正在生成代码...
dvdcss.vcxproj -> D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdcss-prefix\src\dvdcss-build\Release\dvdcss.lib
Building Custom Rule D:/Projects/dlnckj/dakai-tv/DakaiTV/kodi-build.x64/dvdcss-prefix/src/dvdcss/CMakeLists.txt
Performing install step for 'dvdcss'
用于 .NET Framework 的 Microsoft (R) 生成引擎版本 16.11.0+0538acc04
版权所有(C) Microsoft Corporation。保留所有权利。

dvdcss.vcxproj -> D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdcss-prefix\src\dvdcss-build\Release\dvdcss.lib
-- Install configuration: "Release"
-- Installing: D:/Projects/dlnckj/dakai-tv/DakaiTV/kodi-build.x64/build/libdvd/lib/dvdcss.lib
-- Installing: D:/Projects/dlnckj/dakai-tv/DakaiTV/kodi-build.x64/build/libdvd/include/dvdcss/dvdcss.h
-- Installing: D:/Projects/dlnckj/dakai-tv/DakaiTV/kodi-build.x64/build/libdvd/include/dvdcss/version.h
-- Installing: D:/Projects/dlnckj/dakai-tv/DakaiTV/kodi-build.x64/build/libdvd/lib/cmake/dvdcss/dvdcss.cmake
-- Installing: D:/Projects/dlnckj/dakai-tv/DakaiTV/kodi-build.x64/build/libdvd/lib/cmake/dvdcss/dvdcss-release.cmake
-- Installing: D:/Projects/dlnckj/dakai-tv/DakaiTV/kodi-build.x64/build/libdvd/lib/cmake/dvdcss/dvdcss-config.cmake
-- Installing: D:/Projects/dlnckj/dakai-tv/DakaiTV/kodi-build.x64/build/libdvd/lib/cmake/dvdcss/dvdcss-config-version.cmake
Completed 'dvdcss'
Creating directories for 'dvdread'
Building Custom Rule D:/Projects/dlnckj/dakai-tv/DakaiTV/CMakeLists.txt
Performing download step (download, verify and extract) for 'dvdread'
-- Downloading...
dst='D:/Projects/dlnckj/dakai-tv/DakaiTV/project/BuildDependencies/downloads/libdvdread-6.0.0-Leia-Alpha-3.tar.gz'
timeout='none'
-- Using src='https://github.com/xbmc/libdvdread/archive/6.0.0-Leia-Alpha-3.tar.gz'
-- [download 100% complete]
-- Downloading... done
-- extracting...
src='D:/Projects/dlnckj/dakai-tv/DakaiTV/project/BuildDependencies/downloads/libdvdread-6.0.0-Leia-Alpha-3.tar.gz'
dst='D:/Projects/dlnckj/dakai-tv/DakaiTV/kodi-build.x64/dvdread-prefix/src/dvdread'
-- extracting... [tar xfz]
-- extracting... [analysis]
-- extracting... [rename]
-- extracting... [clean up]
-- extracting... done
No update step for 'dvdread'
No patch step for 'dvdread'
Performing configure step for 'dvdread'
-- Selecting Windows SDK version 10.0.18362.0 to target Windows 10.0.19043.
-- The C compiler identification is MSVC 19.29.30133.0
-- Check for working C compiler: C:/Program Files (x86)/Microsoft Visual Studio/2019/Community/VC/Tools/MSVC/14.29.30133/bin/Host
x64/x64/cl.exe
-- Check for working C compiler: C:/Program Files (x86)/Microsoft Visual Studio/2019/Community/VC/Tools/MSVC/14.29.30133/bin/Host
x64/x64/cl.exe - works
-- Detecting C compiler ABI info
-- Detecting C compiler ABI info - done
-- Detecting C compile features
-- Detecting C compile features - done
-- Looking for dirent.h
-- Looking for dirent.h - not found
-- Looking for dlfcn.h
-- Looking for dlfcn.h - not found
-- Looking for inttypes.h
-- Looking for inttypes.h - found
-- Looking for limits.h
-- Looking for limits.h - found
-- Looking for memory.h
-- Looking for memory.h - found
-- Looking for stdint.h
-- Looking for stdint.h - found
-- Looking for stdlib.h
-- Looking for stdlib.h - found
-- Looking for strings.h
-- Looking for strings.h - not found
-- Looking for string.h
-- Looking for string.h - found
-- Looking for sys/param.h
-- Looking for sys/param.h - not found
-- Looking for sys/stat.h
-- Looking for sys/stat.h - found
-- Looking for sys/types.h
-- Looking for sys/types.h - found
-- Looking for unistd.h
-- Looking for unistd.h - not found
-- Looking for gettimeofday
-- Looking for gettimeofday - not found
-- Checking for 64-bit off_t
-- Checking for 64-bit off_t - not present
-- Checking for fseeko/ftello
-- Checking for fseeko/ftello - not found
-- Large File support - not found
-- Looking for 8 include files dlfcn.h, ..., float.h
-- Looking for 8 include files dlfcn.h, ..., float.h - not found
-- ANSI C header files - not found
-- Configuring done
-- Generating done
-- Build files have been written to: D:/Projects/dlnckj/dakai-tv/DakaiTV/kodi-build.x64/dvdread-prefix/src/dvdread-build
Performing build step for 'dvdread'
用于 .NET Framework 的 Microsoft (R) 生成引擎版本 16.11.0+0538acc04
版权所有(C) Microsoft Corporation。保留所有权利。

Checking Build System
Building Custom Rule D:/Projects/dlnckj/dakai-tv/DakaiTV/kodi-build.x64/dvdread-prefix/src/dvdread/CMakeLists.txt
bitreader.c
dvd_input.c
D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdread-prefix\src\dvdread\src\dvd_input.c(223,61): warning C4267: “函数”: 从“size_
t”转换到“unsigned int”,可能丢失数据 [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdread-prefix\src\dvdread-build\dvdread.vcxproj] [D
:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdread.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdread-prefix\src\dvdread\src\dvd_input.c(229,17): warning C4244: “return”: 从“s
size_t”转换到“int”,可能丢失数据 [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdread-prefix\src\dvdread-build\dvdread.vcxproj] [D:\Pr
ojects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdread.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdread-prefix\src\dvdread\src\dvd_input.c(235,25): warning C4146: 一元负运算符应用于无符号类
型,结果仍为无符号类型 [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdread-prefix\src\dvdread-build\dvdread.vcxproj] [D:\Projects\dlnc
kj\dakai-tv\DakaiTV\kodi-build.x64\dvdread.vcxproj]
dvd_reader.c
D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdread-prefix\src\dvdread\src\dvd_reader.c(51,22): warning C4244: “=”: 从“time_t
”转换到“long”,可能丢失数据 [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdread-prefix\src\dvdread-build\dvdread.vcxproj] [D:\Project
s\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdread.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdread-prefix\src\dvdread\src\dvd_reader.c(383,21): warning C4267: “=”: 从“size_
t”转换到“int”,可能丢失数据 [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdread-prefix\src\dvdread-build\dvdread.vcxproj] [D:\Project
s\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdread.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdread-prefix\src\dvdread\src\dvd_reader.c(1219,23): warning C4267: “return”: 从
“size_t”转换到“int”,可能丢失数据 [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdread-prefix\src\dvdread-build\dvdread.vcxproj] [D:\P
rojects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdread.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdread-prefix\src\dvdread\src\dvd_reader.c(1294,43): warning C4267: “-=”: 从“siz
e_t”转换到“unsigned int”,可能丢失数据 [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdread-prefix\src\dvdread-build\dvdread.vcxproj]
[D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdread.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdread-prefix\src\dvdread\src\dvd_reader.c(1383,65): warning C4267: “=”: 从“size
_t”转换到“unsigned int”,可能丢失数据 [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdread-prefix\src\dvdread-build\dvdread.vcxproj] [
D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdread.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdread-prefix\src\dvdread\src\dvd_reader.c(1409,60): warning C4267: “函数”: 从“siz
e_t”转换到“int”,可能丢失数据 [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdread-prefix\src\dvdread-build\dvdread.vcxproj] [D:\Proje
cts\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdread.vcxproj]
dvd_udf.c
D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdread-prefix\src\dvdread\src\dvd_udf.c(69,21): warning C4267: “return”: 从“size
_t”转换到“int”,可能丢失数据 [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdread-prefix\src\dvdread-build\dvdread.vcxproj] [D:\Projec
ts\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdread.vcxproj]
ifo_print.c
ifo_read.c
D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdread-prefix\src\dvdread\src\ifo_read.c(1073,58): warning C4267: “=”: 从“size_t
”转换到“uint16_t”,可能丢失数据 [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdread-prefix\src\dvdread-build\dvdread.vcxproj] [D:\Pro
jects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdread.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdread-prefix\src\dvdread\src\ifo_read.c(1655,57): warning C4267: “=”: 从“size_t
”转换到“uint16_t”,可能丢失数据 [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdread-prefix\src\dvdread-build\dvdread.vcxproj] [D:\Pro
jects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdread.vcxproj]
md5.c
nav_print.c
nav_read.c
正在生成代码...
dvdread.vcxproj -> D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdread-prefix\src\dvdread-build\Release\dvdread.lib
Building Custom Rule D:/Projects/dlnckj/dakai-tv/DakaiTV/kodi-build.x64/dvdread-prefix/src/dvdread/CMakeLists.txt
Performing install step for 'dvdread'
用于 .NET Framework 的 Microsoft (R) 生成引擎版本 16.11.0+0538acc04
版权所有(C) Microsoft Corporation。保留所有权利。

dvdread.vcxproj -> D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdread-prefix\src\dvdread-build\Release\dvdread.lib
-- Install configuration: "Release"
-- Installing: D:/Projects/dlnckj/dakai-tv/DakaiTV/kodi-build.x64/build/libdvd/lib/dvdread.lib
-- Installing: D:/Projects/dlnckj/dakai-tv/DakaiTV/kodi-build.x64/build/libdvd/include/dvdread/bitreader.h
-- Installing: D:/Projects/dlnckj/dakai-tv/DakaiTV/kodi-build.x64/build/libdvd/include/dvdread/dvd_reader.h
-- Installing: D:/Projects/dlnckj/dakai-tv/DakaiTV/kodi-build.x64/build/libdvd/include/dvdread/dvd_udf.h
-- Installing: D:/Projects/dlnckj/dakai-tv/DakaiTV/kodi-build.x64/build/libdvd/include/dvdread/ifo_print.h
-- Installing: D:/Projects/dlnckj/dakai-tv/DakaiTV/kodi-build.x64/build/libdvd/include/dvdread/ifo_read.h
-- Installing: D:/Projects/dlnckj/dakai-tv/DakaiTV/kodi-build.x64/build/libdvd/include/dvdread/ifo_types.h
-- Installing: D:/Projects/dlnckj/dakai-tv/DakaiTV/kodi-build.x64/build/libdvd/include/dvdread/nav_print.h
-- Installing: D:/Projects/dlnckj/dakai-tv/DakaiTV/kodi-build.x64/build/libdvd/include/dvdread/nav_read.h
-- Installing: D:/Projects/dlnckj/dakai-tv/DakaiTV/kodi-build.x64/build/libdvd/include/dvdread/nav_types.h
-- Installing: D:/Projects/dlnckj/dakai-tv/DakaiTV/kodi-build.x64/build/libdvd/include/dvdread/version.h
-- Installing: D:/Projects/dlnckj/dakai-tv/DakaiTV/kodi-build.x64/build/libdvd/lib/cmake/dvdread/dvdread.cmake
-- Installing: D:/Projects/dlnckj/dakai-tv/DakaiTV/kodi-build.x64/build/libdvd/lib/cmake/dvdread/dvdread-release.cmake
-- Installing: D:/Projects/dlnckj/dakai-tv/DakaiTV/kodi-build.x64/build/libdvd/lib/cmake/dvdread/dvdread-config.cmake
-- Installing: D:/Projects/dlnckj/dakai-tv/DakaiTV/kodi-build.x64/build/libdvd/lib/cmake/dvdread/dvdread-config-version.cmake
Completed 'dvdread'
Creating directories for 'dvdnav'
Building Custom Rule D:/Projects/dlnckj/dakai-tv/DakaiTV/CMakeLists.txt
Performing download step (download, verify and extract) for 'dvdnav'
-- Downloading...
dst='D:/Projects/dlnckj/dakai-tv/DakaiTV/project/BuildDependencies/downloads/libdvdnav-6.0.0-Leia-Alpha-3.tar.gz'
timeout='none'
-- Using src='https://github.com/xbmc/libdvdnav/archive/6.0.0-Leia-Alpha-3.tar.gz'
-- Retrying...
-- Using src='https://github.com/xbmc/libdvdnav/archive/6.0.0-Leia-Alpha-3.tar.gz'
-- [download 100% complete]
-- Downloading... done
-- extracting...
src='D:/Projects/dlnckj/dakai-tv/DakaiTV/project/BuildDependencies/downloads/libdvdnav-6.0.0-Leia-Alpha-3.tar.gz'
dst='D:/Projects/dlnckj/dakai-tv/DakaiTV/kodi-build.x64/dvdnav-prefix/src/dvdnav'
-- extracting... [tar xfz]
-- extracting... [analysis]
-- extracting... [rename]
-- extracting... [clean up]
-- extracting... done
No update step for 'dvdnav'
No patch step for 'dvdnav'
Performing configure step for 'dvdnav'
-- Selecting Windows SDK version 10.0.18362.0 to target Windows 10.0.19043.
-- The C compiler identification is MSVC 19.29.30133.0
-- Check for working C compiler: C:/Program Files (x86)/Microsoft Visual Studio/2019/Community/VC/Tools/MSVC/14.29.30133/bin/Host
x64/x64/cl.exe
-- Check for working C compiler: C:/Program Files (x86)/Microsoft Visual Studio/2019/Community/VC/Tools/MSVC/14.29.30133/bin/Host
x64/x64/cl.exe - works
-- Detecting C compiler ABI info
-- Detecting C compiler ABI info - done
-- Detecting C compile features
-- Detecting C compile features - done
-- Looking for dlfcn.h
-- Looking for dlfcn.h - not found
-- Looking for inttypes.h
-- Looking for inttypes.h - found
-- Looking for limits.h
-- Looking for limits.h - found
-- Looking for memory.h
-- Looking for memory.h - found
-- Looking for stdint.h
-- Looking for stdint.h - found
-- Looking for stdlib.h
-- Looking for stdlib.h - found
-- Looking for strings.h
-- Looking for strings.h - not found
-- Looking for string.h
-- Looking for string.h - found
-- Looking for sys/stat.h
-- Looking for sys/stat.h - found
-- Looking for sys/types.h
-- Looking for sys/types.h - found
-- Looking for unistd.h
-- Looking for unistd.h - not found
-- Looking for gettimeofday
-- Looking for gettimeofday - not found
-- Checking for 64-bit off_t
-- Checking for 64-bit off_t - not present
-- Checking for fseeko/ftello
-- Checking for fseeko/ftello - not found
-- Large File support - not found
-- Looking for 8 include files dlfcn.h, ..., float.h
-- Looking for 8 include files dlfcn.h, ..., float.h - not found
-- ANSI C header files - not found
-- Looking for DIR in sys/stat.h;sys/types.h;dirent.h
-- Looking for DIR in sys/stat.h;sys/types.h;dirent.h - not found.
-- Configuring done
-- Generating done
-- Build files have been written to: D:/Projects/dlnckj/dakai-tv/DakaiTV/kodi-build.x64/dvdnav-prefix/src/dvdnav-build
Performing build step for 'dvdnav'
用于 .NET Framework 的 Microsoft (R) 生成引擎版本 16.11.0+0538acc04
版权所有(C) Microsoft Corporation。保留所有权利。

Checking Build System
Building Custom Rule D:/Projects/dlnckj/dakai-tv/DakaiTV/kodi-build.x64/dvdnav-prefix/src/dvdnav/CMakeLists.txt
decoder.c
D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdnav-prefix\src\dvdnav\src\vm\decoder.c(395,43): warning C4244: “函数”: 从“uint16
_t”转换到“uint8_t”,可能丢失数据 [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdnav-prefix\src\dvdnav-build\dvdnav.vcxproj] [D:\Proje
cts\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdnav.vcxproj]
getset.c
play.c
vm.c
vmcmd.c
vmget.c
dvdnav.c
D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdnav-prefix\src\dvdnav\src\dvdnav.c(914,72): warning C4244: “=”: 从“int64_t ”转换到
“int”,可能丢失数据 [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdnav-prefix\src\dvdnav-build\dvdnav.vcxproj] [D:\Projects\dlnckj
\dakai-tv\DakaiTV\kodi-build.x64\dvdnav.vcxproj]
highlight.c
D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdnav-prefix\src\dvdnav\src\highlight.c(485,11): warning C4018: “>=”: 有符号/ 无符号不匹
配 [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdnav-prefix\src\dvdnav-build\dvdnav.vcxproj] [D:\Projects\dlnckj\dakai-tv\D
akaiTV\kodi-build.x64\dvdnav.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdnav-prefix\src\dvdnav\src\highlight.c(485,41): warning C4018: “<=”: 有符号/ 无符号不匹
配 [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdnav-prefix\src\dvdnav-build\dvdnav.vcxproj] [D:\Projects\dlnckj\dakai-tv\D
akaiTV\kodi-build.x64\dvdnav.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdnav-prefix\src\dvdnav\src\highlight.c(486,11): warning C4018: “>=”: 有符号/ 无符号不匹
配 [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdnav-prefix\src\dvdnav-build\dvdnav.vcxproj] [D:\Projects\dlnckj\dakai-tv\D
akaiTV\kodi-build.x64\dvdnav.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdnav-prefix\src\dvdnav\src\highlight.c(486,41): warning C4018: “<=”: 有符号/ 无符号不匹
配 [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdnav-prefix\src\dvdnav-build\dvdnav.vcxproj] [D:\Projects\dlnckj\dakai-tv\D
akaiTV\kodi-build.x64\dvdnav.vcxproj]
navigation.c
read_cache.c
D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdnav-prefix\src\dvdnav\src\read_cache.c(187,7): warning C4003: 类函数宏的调用“dprintf
”参数不足 [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdnav-prefix\src\dvdnav-build\dvdnav.vcxproj] [D:\Projects\dlnckj\dakai-
tv\DakaiTV\kodi-build.x64\dvdnav.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdnav-prefix\src\dvdnav\src\read_cache.c(219,5): warning C4003: 类函数宏的调用“dprintf
”参数不足 [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdnav-prefix\src\dvdnav-build\dvdnav.vcxproj] [D:\Projects\dlnckj\dakai-
tv\DakaiTV\kodi-build.x64\dvdnav.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdnav-prefix\src\dvdnav\src\read_cache.c(278,5): warning C4002: 类函数宏的调用“dprintf
”参数过多 [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdnav-prefix\src\dvdnav-build\dvdnav.vcxproj] [D:\Projects\dlnckj\dakai-
tv\DakaiTV\kodi-build.x64\dvdnav.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdnav-prefix\src\dvdnav\src\read_cache.c(291,64): warning C4267: “=”: 从“size_t”
转换到“int”,可能丢失数据 [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdnav-prefix\src\dvdnav-build\dvdnav.vcxproj] [D:\Projects\dln
ckj\dakai-tv\DakaiTV\kodi-build.x64\dvdnav.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdnav-prefix\src\dvdnav\src\read_cache.c(298,5): warning C4002: 类函数宏的调用“dprintf
”参数过多 [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdnav-prefix\src\dvdnav-build\dvdnav.vcxproj] [D:\Projects\dlnckj\dakai-
tv\DakaiTV\kodi-build.x64\dvdnav.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdnav-prefix\src\dvdnav\src\read_cache.c(304,63): warning C4244: “+=”: 从“ssize_
t”转换到“int32_t”,可能丢失数据 [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdnav-prefix\src\dvdnav-build\dvdnav.vcxproj] [D:\Projec
ts\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdnav.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdnav-prefix\src\dvdnav\src\read_cache.c(306,41): warning C4267: “=”: 从“size_t”
转换到“int32_t”,可能丢失数据 [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdnav-prefix\src\dvdnav-build\dvdnav.vcxproj] [D:\Projects
\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdnav.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdnav-prefix\src\dvdnav\src\read_cache.c(317,49): warning C4244: “=”: 从“ssize_t
”转换到“int32_t”,可能丢失数据 [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdnav-prefix\src\dvdnav-build\dvdnav.vcxproj] [D:\Project
s\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdnav.vcxproj]
searching.c
D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdnav-prefix\src\dvdnav\src\searching.c(250,54): warning C4244: “函数”: 从“uint64_
t”转换到“uint32_t”,可能丢失数据 [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdnav-prefix\src\dvdnav-build\dvdnav.vcxproj] [D:\Proje
cts\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdnav.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdnav-prefix\src\dvdnav\src\searching.c(184,1): warning C4244: “初始化”: 从“uint64_
t”转换到“int”,可能丢失数据 [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdnav-prefix\src\dvdnav-build\dvdnav.vcxproj] [D:\Projects\d
lnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdnav.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdnav-prefix\src\dvdnav\src\searching.c(319,20): warning C4244: “=”: 从“int64_t”
转换到“uint32_t”,可能丢失数据 [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdnav-prefix\src\dvdnav-build\dvdnav.vcxproj] [D:\Project
s\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdnav.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdnav-prefix\src\dvdnav\src\searching.c(332,21): warning C4244: “+=”: 从“int64_t
”转换到“uint32_t”,可能丢失数据 [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdnav-prefix\src\dvdnav-build\dvdnav.vcxproj] [D:\Projec
ts\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdnav.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdnav-prefix\src\dvdnav\src\searching.c(340,29): warning C4244: “=”: 从“int64_t”
转换到“uint32_t”,可能丢失数据 [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdnav-prefix\src\dvdnav-build\dvdnav.vcxproj] [D:\Project
s\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdnav.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdnav-prefix\src\dvdnav\src\searching.c(1332,1): warning C4244: “初始化”: 从“uint64
_t”转换到“uint32_t”,可能丢失数据 [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdnav-prefix\src\dvdnav-build\dvdnav.vcxproj] [D:\Proj
ects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdnav.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdnav-prefix\src\dvdnav\src\searching.c(1385,45): warning C4244: “=”: 从“int64_t
”转换到“uint32_t”,可能丢失数据 [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdnav-prefix\src\dvdnav-build\dvdnav.vcxproj] [D:\Projec
ts\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdnav.vcxproj]
settings.c
正在生成代码...
D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdnav-prefix\src\dvdnav\src\vm\vmget.c(325): warning C4715: “vm_get_video_attr ”
: 不是所有的控件路径都返回值 [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdnav-prefix\src\dvdnav-build\dvdnav.vcxproj] [D:\Projects\dln
ckj\dakai-tv\DakaiTV\kodi-build.x64\dvdnav.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdnav-prefix\src\dvdnav\src\vm\vmget.c(339): warning C4715: “vm_get_audio_attr ”
: 不是所有的控件路径都返回值 [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdnav-prefix\src\dvdnav-build\dvdnav.vcxproj] [D:\Projects\dln
ckj\dakai-tv\DakaiTV\kodi-build.x64\dvdnav.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdnav-prefix\src\dvdnav\src\vm\vmget.c(353): warning C4715: “vm_get_subp_attr”:
不是所有的控件路径都返回值 [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdnav-prefix\src\dvdnav-build\dvdnav.vcxproj] [D:\Projects\dlnc
kj\dakai-tv\DakaiTV\kodi-build.x64\dvdnav.vcxproj]
正在创建库 D:/Projects/dlnckj/dakai-tv/DakaiTV/kodi-build.x64/dvdnav-prefix/src/dvdnav-build/Release/libdvdnav.lib 和对象 D:/Projects
/dlnckj/dakai-tv/DakaiTV/kodi-build.x64/dvdnav-prefix/src/dvdnav-build/Release/libdvdnav.exp
dvdnav.vcxproj -> D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdnav-prefix\src\dvdnav-build\Release\libdvdnav.dll
Building Custom Rule D:/Projects/dlnckj/dakai-tv/DakaiTV/kodi-build.x64/dvdnav-prefix/src/dvdnav/CMakeLists.txt
Performing install step for 'dvdnav'
用于 .NET Framework 的 Microsoft (R) 生成引擎版本 16.11.0+0538acc04
版权所有(C) Microsoft Corporation。保留所有权利。

dvdnav.vcxproj -> D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\dvdnav-prefix\src\dvdnav-build\Release\libdvdnav.dll
-- Install configuration: "Release"
-- Installing: D:/Projects/dlnckj/dakai-tv/DakaiTV/kodi-build.x64/build/libdvd/lib/libdvdnav.lib
-- Installing: D:/Projects/dlnckj/dakai-tv/DakaiTV/kodi-build.x64/build/libdvd/bin/libdvdnav.dll
-- Installing: D:/Projects/dlnckj/dakai-tv/DakaiTV/kodi-build.x64/build/libdvd/include/dvdnav/dvd_types.h
-- Installing: D:/Projects/dlnckj/dakai-tv/DakaiTV/kodi-build.x64/build/libdvd/include/dvdnav/dvdnav.h
-- Installing: D:/Projects/dlnckj/dakai-tv/DakaiTV/kodi-build.x64/build/libdvd/include/dvdnav/dvdnav_events.h
-- Installing: D:/Projects/dlnckj/dakai-tv/DakaiTV/kodi-build.x64/build/libdvd/lib/cmake/dvdnav/dvdnav.cmake
-- Installing: D:/Projects/dlnckj/dakai-tv/DakaiTV/kodi-build.x64/build/libdvd/lib/cmake/dvdnav/dvdnav-release.cmake
-- Installing: D:/Projects/dlnckj/dakai-tv/DakaiTV/kodi-build.x64/build/libdvd/lib/cmake/dvdnav/dvdnav-config.cmake
-- Installing: D:/Projects/dlnckj/dakai-tv/DakaiTV/kodi-build.x64/build/libdvd/lib/cmake/dvdnav/dvdnav-config-version.cmake
Completed 'dvdnav'
Copying files into build tree
Building Custom Rule D:/Projects/dlnckj/dakai-tv/DakaiTV/CMakeLists.txt
Generating build/xbmc/CompileInfo.cpp, addons/kodi.binary.global.audioengine/addon.xml, addons/kodi.binary.global.filesystem/addo
n.xml, addons/kodi.binary.global.general/addon.xml, addons/kodi.binary.global.gui/addon.xml, addons/kodi.binary.global.main/addon
.xml, addons/kodi.binary.global.network/addon.xml, addons/kodi.binary.global.tools/addon.xml, addons/kodi.binary.instance.audiode
coder/addon.xml, addons/kodi.binary.instance.audioencoder/addon.xml, addons/kodi.binary.instance.game/addon.xml, addons/kodi.bina
ry.instance.imagedecoder/addon.xml, addons/kodi.binary.instance.inputstream/addon.xml, addons/kodi.binary.instance.peripheral/add
on.xml, addons/kodi.binary.instance.pvr/addon.xml, addons/kodi.binary.instance.screensaver/addon.xml, addons/kodi.binary.instance
.vfs/addon.xml, addons/kodi.binary.instance.videocodec/addon.xml, addons/kodi.binary.instance.visualization/addon.xml, addons/xbm
c.addon/addon.xml
Building Custom Rule D:/Projects/dlnckj/dakai-tv/DakaiTV/CMakeLists.txt
CompileInfo.cpp
compileinfo.vcxproj -> D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\compileinfo.dir\Release\compileinfo.lib
Building Custom Rule D:/Projects/dlnckj/dakai-tv/DakaiTV/tools/depends/native/JsonSchemaBuilder/CMakeLists.txt
JsonSchemaBuilder.cpp
LINK : warning LNK4199: 已忽略 /DELAYLOAD:zlib.dll;未找到来自 zlib.dll 的导入 [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\build\jsonsc
hemabuilder\JsonSchemaBuilder.vcxproj]
LINK : warning LNK4199: 已忽略 /DELAYLOAD:libmariadb.dll;未找到来自 libmariadb.dll 的导入 [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\
build\jsonschemabuilder\JsonSchemaBuilder.vcxproj]
LINK : warning LNK4199: 已忽略 /DELAYLOAD:libxslt.dll;未找到来自 libxslt.dll 的导入 [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\build\
jsonschemabuilder\JsonSchemaBuilder.vcxproj]
LINK : warning LNK4199: 已忽略 /DELAYLOAD:dnssd.dll;未找到来自 dnssd.dll 的导入 [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\build\json
schemabuilder\JsonSchemaBuilder.vcxproj]
LINK : warning LNK4199: 已忽略 /DELAYLOAD:dwmapi.dll;未找到来自 dwmapi.dll 的导入 [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\build\js
onschemabuilder\JsonSchemaBuilder.vcxproj]
LINK : warning LNK4199: 已忽略 /DELAYLOAD:sqlite3.dll;未找到来自 sqlite3.dll 的导入 [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\build\
jsonschemabuilder\JsonSchemaBuilder.vcxproj]
LINK : warning LNK4199: 已忽略 /DELAYLOAD:d3dcompiler_47.dll;未找到来自 d3dcompiler_47.dll 的导入 [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-bu
ild.x64\build\jsonschemabuilder\JsonSchemaBuilder.vcxproj]
JsonSchemaBuilder.vcxproj -> D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\build\jsonschemabuilder\Release\JsonSchemaBuilder
.exe
Generating ServiceDescription.h
Generating xbmc.json/addon.xml
Building Custom Rule D:/Projects/dlnckj/dakai-tv/DakaiTV/xbmc/interfaces/json-rpc/schema/CMakeLists.txt
FX compile vertex shader guishader_vert.hlsl
Microsoft (R) Direct3D Shader Compiler 10.1
Copyright (C) 2013 Microsoft. All rights reserved.

compilation header save succeeded; see D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\build\guilib\guishader_vert.h
FX compile pixel shader guishader_checkerboard_right.hlsl
Microsoft (R) Direct3D Shader Compiler 10.1
Copyright (C) 2013 Microsoft. All rights reserved.

compilation header save succeeded; see D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\build\guilib\guishader_checkerboard_rig
ht.h
FX compile pixel shader guishader_checkerboard_left.hlsl
Microsoft (R) Direct3D Shader Compiler 10.1
Copyright (C) 2013 Microsoft. All rights reserved.

compilation header save succeeded; see D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\build\guilib\guishader_checkerboard_lef
t.h
FX compile pixel shader guishader_default.hlsl
Microsoft (R) Direct3D Shader Compiler 10.1
Copyright (C) 2013 Microsoft. All rights reserved.

D:\Projects\dlnckj\dakai-tv\DakaiTV\system\shaders\guishader_common.hlsl(68,7-26): warning X3571: pow(f, e) will not work for negat
ive f, use abs(f) or conditionally handle negative values if you expect them [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\bu
ild\guilib\generate_shaders.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\system\shaders\guishader_common.hlsl(68,7-26): warning X3571: pow(f, e) will not work for negat
ive f, use abs(f) or conditionally handle negative values if you expect them [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\bu
ild\guilib\generate_shaders.vcxproj]

compilation header save succeeded; see D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\build\guilib\guishader_default.h
FX compile pixel shader guishader_fonts.hlsl
Microsoft (R) Direct3D Shader Compiler 10.1
Copyright (C) 2013 Microsoft. All rights reserved.

D:\Projects\dlnckj\dakai-tv\DakaiTV\system\shaders\guishader_common.hlsl(68,7-26): warning X3571: pow(f, e) will not work for negat
ive f, use abs(f) or conditionally handle negative values if you expect them [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\bu
ild\guilib\generate_shaders.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\system\shaders\guishader_common.hlsl(68,7-26): warning X3571: pow(f, e) will not work for negat
ive f, use abs(f) or conditionally handle negative values if you expect them [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\bu
ild\guilib\generate_shaders.vcxproj]

compilation header save succeeded; see D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\build\guilib\guishader_fonts.h
FX compile pixel shader guishader_interlaced_right.hlsl
Microsoft (R) Direct3D Shader Compiler 10.1
Copyright (C) 2013 Microsoft. All rights reserved.

compilation header save succeeded; see D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\build\guilib\guishader_interlaced_right
.h
FX compile pixel shader guishader_interlaced_left.hlsl
Microsoft (R) Direct3D Shader Compiler 10.1
Copyright (C) 2013 Microsoft. All rights reserved.

compilation header save succeeded; see D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\build\guilib\guishader_interlaced_left.
h
FX compile pixel shader guishader_multi_texture_blend.hlsl
Microsoft (R) Direct3D Shader Compiler 10.1
Copyright (C) 2013 Microsoft. All rights reserved.

D:\Projects\dlnckj\dakai-tv\DakaiTV\system\shaders\guishader_common.hlsl(68,7-26): warning X3571: pow(f, e) will not work for negat
ive f, use abs(f) or conditionally handle negative values if you expect them [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\bu
ild\guilib\generate_shaders.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\system\shaders\guishader_common.hlsl(68,7-26): warning X3571: pow(f, e) will not work for negat
ive f, use abs(f) or conditionally handle negative values if you expect them [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\bu
ild\guilib\generate_shaders.vcxproj]

compilation header save succeeded; see D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\build\guilib\guishader_multi_texture_bl
end.h
FX compile pixel shader guishader_texture.hlsl
Microsoft (R) Direct3D Shader Compiler 10.1
Copyright (C) 2013 Microsoft. All rights reserved.

D:\Projects\dlnckj\dakai-tv\DakaiTV\system\shaders\guishader_common.hlsl(68,7-26): warning X3571: pow(f, e) will not work for negat
ive f, use abs(f) or conditionally handle negative values if you expect them [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\bu
ild\guilib\generate_shaders.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\system\shaders\guishader_common.hlsl(68,7-26): warning X3571: pow(f, e) will not work for negat
ive f, use abs(f) or conditionally handle negative values if you expect them [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\bu
ild\guilib\generate_shaders.vcxproj]

compilation header save succeeded; see D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\build\guilib\guishader_texture.h
FX compile pixel shader guishader_texture_noblend.hlsl
Microsoft (R) Direct3D Shader Compiler 10.1
Copyright (C) 2013 Microsoft. All rights reserved.

compilation header save succeeded; see D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\build\guilib\guishader_texture_noblend.
h
Building Custom Rule D:/Projects/dlnckj/dakai-tv/DakaiTV/xbmc/guilib/CMakeLists.txt
Generating addons/skin.estuary/media/Textures.xbt
This is a PNG - lets load it via libpng...
DefaultActor.png
frame 0 (delay: 0) ARGB (256,256 @ 262144 bytes)
This is a PNG - lets load it via libpng...
DefaultActorSolid.png
frame 0 (delay: 0) ARGB * (256,392 @ 401408 bytes)
This is a PNG - lets load it via libpng...
DefaultAddSource.png
frame 0 (delay: 0) ARGB (256,256 @ 262144 bytes)
This is a PNG - lets load it via libpng...
DefaultAddon.png
frame 0 (delay: 0) ARGB (256,256 @ 262144 bytes)
This is a PNG - lets load it via libpng...
DefaultAddonAlbumInfo.png
frame 0 (delay: 0) ARGB (256,256 @ 262144 bytes)
This is a PNG - lets load it via libpng...
DefaultAddonArtistInfo.png
frame 0 (delay: 0) ARGB (256,256 @ 262144 bytes)
This is a PNG - lets load it via libpng...
DefaultAddonAudioDSP.png
frame 0 (delay: 0) ARGB (256,256 @ 262144 bytes)
This is a PNG - lets load it via libpng...
DefaultAddonAudioDecoder.png
frame 0 (delay: 0) ARGB (256,256 @ 262144 bytes)
This is a PNG - lets load it via libpng...
DefaultAddonAudioEncoder.png
frame 0 (delay: 0) ARGB (256,256 @ 262144 bytes)
This is a PNG - lets load it via libpng...
DefaultAddonContextItem.png
frame 0 (delay: 0) ARGB (256,256 @ 262144 bytes)
This is a PNG - lets load it via libpng...
DefaultAddonFont.png
frame 0 (delay: 0) ARGB (256,256 @ 262144 bytes)
This is a PNG - lets load it via libpng...
DefaultAddonGame.png
frame 0 (delay: 0) ARGB (256,256 @ 262144 bytes)
This is a PNG - lets load it via libpng...
DefaultAddonHelper.png
frame 0 (delay: 0) ARGB (256,256 @ 262144 bytes)
This is a PNG - lets load it via libpng...
DefaultAddonImageDecoder.png
frame 0 (delay: 0) ARGB (256,256 @ 262144 bytes)
This is a PNG - lets load it via libpng...
DefaultAddonImages.png
frame 0 (delay: 0) ARGB (256,256 @ 262144 bytes)
This is a PNG - lets load it via libpng...
DefaultAddonInfoLibrary.png
frame 0 (delay: 0) ARGB (256,256 @ 262144 bytes)
This is a PNG - lets load it via libpng...
DefaultAddonInfoProvider.png
frame 0 (delay: 0) ARGB (256,256 @ 262144 bytes)
This is a PNG - lets load it via libpng...
DefaultAddonInputstream.png
frame 0 (delay: 0) ARGB (256,256 @ 262144 bytes)
This is a PNG - lets load it via libpng...
DefaultAddonLanguage.png
frame 0 (delay: 0) ARGB (256,256 @ 262144 bytes)
This is a PNG - lets load it via libpng...
DefaultAddonLibrary.png
**** duplicate of DefaultAddon.png
This is a PNG - lets load it via libpng...
DefaultAddonLookAndFeel.png
frame 0 (delay: 0) ARGB (256,256 @ 262144 bytes)
This is a PNG - lets load it via libpng...
DefaultAddonLyrics.png
frame 0 (delay: 0) ARGB (256,256 @ 262144 bytes)
This is a PNG - lets load it via libpng...
DefaultAddonMovieInfo.png
frame 0 (delay: 0) ARGB (256,256 @ 262144 bytes)
This is a PNG - lets load it via libpng...
DefaultAddonMusic.png
frame 0 (delay: 0) ARGB (256,256 @ 262144 bytes)
This is a PNG - lets load it via libpng...
DefaultAddonMusicVideoInfo.png
frame 0 (delay: 0) ARGB (256,256 @ 262144 bytes)
This is a PNG - lets load it via libpng...
DefaultAddonNone.png
frame 0 (delay: 0) ARGB (256,256 @ 262144 bytes)
This is a PNG - lets load it via libpng...
DefaultAddonPVRClient.png
frame 0 (delay: 0) ARGB (256,256 @ 262144 bytes)
This is a PNG - lets load it via libpng...
DefaultAddonPeripheral.png
frame 0 (delay: 0) ARGB (256,256 @ 262144 bytes)
This is a PNG - lets load it via libpng...
DefaultAddonPicture.png
frame 0 (delay: 0) ARGB (256,256 @ 262144 bytes)
This is a PNG - lets load it via libpng...
DefaultAddonProgram.png
frame 0 (delay: 0) ARGB (256,256 @ 262144 bytes)
This is a PNG - lets load it via libpng...
DefaultAddonRepository.png
frame 0 (delay: 0) ARGB (256,256 @ 262144 bytes)
This is a PNG - lets load it via libpng...
DefaultAddonScreensaver.png
frame 0 (delay: 0) ARGB (256,256 @ 262144 bytes)
This is a PNG - lets load it via libpng...
DefaultAddonService.png
frame 0 (delay: 0) ARGB (256,256 @ 262144 bytes)
This is a PNG - lets load it via libpng...
DefaultAddonSkin.png
frame 0 (delay: 0) ARGB (256,256 @ 262144 bytes)
This is a PNG - lets load it via libpng...
DefaultAddonSubtitles.png
frame 0 (delay: 0) ARGB (256,256 @ 262144 bytes)
This is a PNG - lets load it via libpng...
DefaultAddonTvInfo.png
frame 0 (delay: 0) ARGB (256,256 @ 262144 bytes)
This is a PNG - lets load it via libpng...
DefaultAddonUISounds.png
frame 0 (delay: 0) ARGB (256,256 @ 262144 bytes)
This is a PNG - lets load it via libpng...
DefaultAddonVfs.png
frame 0 (delay: 0) ARGB (256,256 @ 262144 bytes)
This is a PNG - lets load it via libpng...
DefaultAddonVideo.png
frame 0 (delay: 0) ARGB (256,256 @ 262144 bytes)
This is a PNG - lets load it via libpng...
DefaultAddonVisualization.png
frame 0 (delay: 0) ARGB (256,256 @ 262144 bytes)
This is a PNG - lets load it via libpng...
DefaultAddonWeather.png
frame 0 (delay: 0) ARGB (256,256 @ 262144 bytes)
This is a PNG - lets load it via libpng...
DefaultAddonWebSkin.png
frame 0 (delay: 0) ARGB (256,256 @ 262144 bytes)
This is a PNG - lets load it via libpng...
DefaultAddonsInstalled.png
frame 0 (delay: 0) ARGB (256,256 @ 262144 bytes)
This is a PNG - lets load it via libpng...
DefaultAddonsRecentlyUpdated.png
frame 0 (delay: 0) ARGB (256,256 @ 262144 bytes)
This is a PNG - lets load it via libpng...
DefaultAddonsRepo.png
frame 0 (delay: 0) ARGB (256,256 @ 262144 bytes)
This is a PNG - lets load it via libpng...
DefaultAddonsSearch.png
frame 0 (delay: 0) ARGB (256,256 @ 262144 bytes)
This is a PNG - lets load it via libpng...
DefaultAddonsUpdates.png
frame 0 (delay: 0) ARGB (256,256 @ 262144 bytes)
This is a PNG - lets load it via libpng...
DefaultAddonsZip.png
frame 0 (delay: 0) ARGB (256,256 @ 262144 bytes)
This is a PNG - lets load it via libpng...
DefaultAlbumCover.png
frame 0 (delay: 0) ARGB (256,256 @ 262144 bytes)
This is a PNG - lets load it via libpng...
DefaultArtist.png
frame 0 (delay: 0) ARGB (256,256 @ 262144 bytes)
This is a PNG - lets load it via libpng...
DefaultAudio.png
frame 0 (delay: 0) ARGB * (256,256 @ 262144 bytes)
This is a PNG - lets load it via libpng...
DefaultAudioDSP.png
frame 0 (delay: 0) ARGB * (128,128 @ 65536 bytes)
This is a PNG - lets load it via libpng...
DefaultBackBanner.png
frame 0 (delay: 0) ARGB * (758,140 @ 424480 bytes)
This is a PNG - lets load it via libpng...
DefaultBluray.png
frame 0 (delay: 0) ARGB (256,256 @ 262144 bytes)
This is a PNG - lets load it via libpng...
DefaultCDDA.png
frame 0 (delay: 0) ARGB (256,256 @ 262144 bytes)
This is a PNG - lets load it via libpng...
DefaultCountry.png
frame 0 (delay: 0) ARGB (256,256 @ 262144 bytes)
This is a PNG - lets load it via libpng...
DefaultDVDEmpty.png
frame 0 (delay: 0) ARGB (256,256 @ 262144 bytes)
This is a PNG - lets load it via libpng...
DefaultDVDFull.png
frame 0 (delay: 0) ARGB (256,256 @ 262144 bytes)
This is a PNG - lets load it via libpng...
DefaultDVDRom.png
**** duplicate of DefaultDVDFull.png
This is a PNG - lets load it via libpng...
DefaultDirector.png
frame 0 (delay: 0) ARGB (256,256 @ 262144 bytes)
This is a PNG - lets load it via libpng...
DefaultFavourites.png
frame 0 (delay: 0) ARGB (256,256 @ 262144 bytes)
This is a PNG - lets load it via libpng...
DefaultFile.png
frame 0 (delay: 0) ARGB (256,256 @ 262144 bytes)
This is a PNG - lets load it via libpng...
DefaultFolder.png
frame 0 (delay: 0) ARGB (256,256 @ 262144 bytes)
This is a PNG - lets load it via libpng...
DefaultFolderBack.png
frame 0 (delay: 0) ARGB (256,256 @ 262144 bytes)
This is a PNG - lets load it via libpng...
DefaultFolderBackPoster.png
frame 0 (delay: 0) ARGB * (256,392 @ 401408 bytes)
This is a PNG - lets load it via libpng...
DefaultFolderBackSquare.png
frame 0 (delay: 0) ARGB * (256,256 @ 262144 bytes)
This is a PNG - lets load it via libpng...
DefaultFolderSquare.png
frame 0 (delay: 0) ARGB * (256,256 @ 262144 bytes)
This is a PNG - lets load it via libpng...
DefaultGenre.png
frame 0 (delay: 0) ARGB (256,256 @ 262144 bytes)
This is a PNG - lets load it via libpng...
DefaultHardDisk.png
frame 0 (delay: 0) ARGB (256,256 @ 262144 bytes)
This is a PNG - lets load it via libpng...
DefaultIconError.png
frame 0 (delay: 0) ARGB (110,110 @ 48400 bytes)
This is a PNG - lets load it via libpng...
DefaultIconInfo.png
frame 0 (delay: 0) ARGB (110,110 @ 48400 bytes)
This is a PNG - lets load it via libpng...
DefaultIconWarning.png
frame 0 (delay: 0) ARGB (110,110 @ 48400 bytes)
This is a PNG - lets load it via libpng...
DefaultInProgressShows.png
frame 0 (delay: 0) ARGB (256,256 @ 262144 bytes)
This is a PNG - lets load it via libpng...
DefaultMovieTitle.png
frame 0 (delay: 0) ARGB (256,256 @ 262144 bytes)
This is a PNG - lets load it via libpng...
DefaultMovies.png
frame 0 (delay: 0) ARGB (256,256 @ 262144 bytes)
This is a PNG - lets load it via libpng...
DefaultMusicAlbums.png
**** duplicate of DefaultAlbumCover.png
This is a PNG - lets load it via libpng...
DefaultMusicArtists.png
frame 0 (delay: 0) ARGB (256,256 @ 262144 bytes)
This is a PNG - lets load it via libpng...
DefaultMusicCompilations.png
frame 0 (delay: 0) ARGB (256,256 @ 262144 bytes)
This is a PNG - lets load it via libpng...
DefaultMusicGenres.png
frame 0 (delay: 0) ARGB (256,256 @ 262144 bytes)
This is a PNG - lets load it via libpng...
DefaultMusicPlaylists.png
frame 0 (delay: 0) ARGB (256,256 @ 262144 bytes)
This is a PNG - lets load it via libpng...
DefaultMusicRecentlyAdded.png
frame 0 (delay: 0) ARGB (256,256 @ 262144 bytes)
This is a PNG - lets load it via libpng...
DefaultMusicRecentlyPlayed.png
frame 0 (delay: 0) ARGB (256,256 @ 262144 bytes)
This is a PNG - lets load it via libpng...
DefaultMusicRoles.png
frame 0 (delay: 0) ARGB (256,256 @ 262144 bytes)
This is a PNG - lets load it via libpng...
DefaultMusicSearch.png
**** duplicate of DefaultAddonsSearch.png
This is a PNG - lets load it via libpng...
DefaultMusicSongs.png
frame 0 (delay: 0) ARGB (256,256 @ 262144 bytes)
This is a PNG - lets load it via libpng...
DefaultMusicSources.png
frame 0 (delay: 0) ARGB (256,256 @ 262144 bytes)
This is a PNG - lets load it via libpng...
DefaultMusicTop100.png
frame 0 (delay: 0) ARGB (256,256 @ 262144 bytes)
This is a PNG - lets load it via libpng...
DefaultMusicTop100Albums.png
**** duplicate of DefaultAlbumCover.png
This is a PNG - lets load it via libpng...
DefaultMusicTop100Songs.png
**** duplicate of DefaultMusicSongs.png
This is a PNG - lets load it via libpng...
DefaultMusicVideoTitle.png
**** duplicate of DefaultMovieTitle.png
This is a PNG - lets load it via libpng...
DefaultMusicVideos.png
frame 0 (delay: 0) ARGB (256,256 @ 262144 bytes)
This is a PNG - lets load it via libpng...
DefaultMusicYears.png
frame 0 (delay: 0) ARGB (256,256 @ 262144 bytes)
This is a PNG - lets load it via libpng...
DefaultNetwork.png
frame 0 (delay: 0) ARGB (256,256 @ 262144 bytes)
This is a PNG - lets load it via libpng...
DefaultNoPreview.png
frame 0 (delay: 0) ARGB * (385,220 @ 338800 bytes)
This is a PNG - lets load it via libpng...
DefaultPVRChannels.png
**** duplicate of DefaultAddonPeripheral.png
This is a PNG - lets load it via libpng...
DefaultPVRGuide.png
frame 0 (delay: 0) ARGB (256,256 @ 262144 bytes)
This is a PNG - lets load it via libpng...
DefaultPVRRecordings.png
frame 0 (delay: 0) ARGB (256,256 @ 262144 bytes)
This is a PNG - lets load it via libpng...
DefaultPVRSearch.png
**** duplicate of DefaultAddonsSearch.png
This is a PNG - lets load it via libpng...
DefaultPVRTimerRules.png
frame 0 (delay: 0) ARGB (256,256 @ 262144 bytes)
This is a PNG - lets load it via libpng...
DefaultPVRTimers.png
frame 0 (delay: 0) ARGB (256,256 @ 262144 bytes)
This is a PNG - lets load it via libpng...
DefaultPartyMode.png
frame 0 (delay: 0) ARGB (256,256 @ 262144 bytes)
This is a PNG - lets load it via libpng...
DefaultPicture.png
**** duplicate of DefaultAddonImages.png
This is a PNG - lets load it via libpng...
DefaultPlaylist.png
**** duplicate of DefaultMusicPlaylists.png
This is a PNG - lets load it via libpng...
DefaultProgram.png
**** duplicate of DefaultAddonProgram.png
This is a PNG - lets load it via libpng...
DefaultRecentlyAddedEpisodes.png
frame 0 (delay: 0) ARGB (256,256 @ 262144 bytes)
This is a PNG - lets load it via libpng...
DefaultRecentlyAddedMovies.png
**** duplicate of DefaultRecentlyAddedEpisodes.png
This is a PNG - lets load it via libpng...
DefaultRecentlyAddedMusicVideos.png
**** duplicate of DefaultRecentlyAddedEpisodes.png
This is a PNG - lets load it via libpng...
DefaultRemovableDisk.png
frame 0 (delay: 0) ARGB (256,256 @ 262144 bytes)
This is a PNG - lets load it via libpng...
DefaultScript.png
frame 0 (delay: 0) ARGB (256,256 @ 262144 bytes)
This is a PNG - lets load it via libpng...
DefaultSets.png
frame 0 (delay: 0) ARGB (256,256 @ 262144 bytes)
This is a PNG - lets load it via libpng...
DefaultStudios.png
frame 0 (delay: 0) ARGB (256,256 @ 262144 bytes)
This is a PNG - lets load it via libpng...
DefaultTVShowTitle.png
**** duplicate of DefaultMovieTitle.png
This is a PNG - lets load it via libpng...
DefaultTVShows.png
frame 0 (delay: 0) ARGB (256,256 @ 262144 bytes)
This is a PNG - lets load it via libpng...
DefaultTags.png
frame 0 (delay: 0) ARGB (256,256 @ 262144 bytes)
This is a PNG - lets load it via libpng...
DefaultUser.png
frame 0 (delay: 0) ARGB (256,256 @ 262144 bytes)
This is a PNG - lets load it via libpng...
DefaultVCD.png
frame 0 (delay: 0) ARGB (256,256 @ 262144 bytes)
This is a PNG - lets load it via libpng...
DefaultVideo.png
frame 0 (delay: 0) ARGB * (256,392 @ 401408 bytes)
This is a PNG - lets load it via libpng...
DefaultVideoCover.png
**** duplicate of DefaultVideo.png
This is a PNG - lets load it via libpng...
DefaultVideoDeleted.png
frame 0 (delay: 0) ARGB (256,256 @ 262144 bytes)
This is a PNG - lets load it via libpng...
DefaultVideoPlaylists.png
**** duplicate of DefaultMusicPlaylists.png
This is a PNG - lets load it via libpng...
DefaultYear.png
**** duplicate of DefaultMusicYears.png
This is a PNG - lets load it via libpng...
OverlayHD.png
frame 0 (delay: 0) ARGB (32,32 @ 4096 bytes)
This is a PNG - lets load it via libpng...
OverlayLocked.png
frame 0 (delay: 0) ARGB (55,52 @ 11440 bytes)
This is a PNG - lets load it via libpng...
OverlayRAR.png
frame 0 (delay: 0) ARGB (55,52 @ 11440 bytes)
This is a PNG - lets load it via libpng...
OverlaySpoiler.png
frame 0 (delay: 0) ARGB (320,180 @ 230400 bytes)
This is a PNG - lets load it via libpng...
OverlayUnwatched.png
**** duplicate of OverlayHD.png
This is a PNG - lets load it via libpng...
OverlayWatched.png
frame 0 (delay: 0) ARGB (32,32 @ 4096 bytes)
This is a PNG - lets load it via libpng...
OverlayZIP.png
**** duplicate of OverlayRAR.png
This is a PNG - lets load it via libpng...
buttons/button-alt-nofo.png
frame 0 (delay: 0) ARGB (80,80 @ 25600 bytes)
This is a PNG - lets load it via libpng...
buttons/button-fo.png
frame 0 (delay: 0) ARGB (80,80 @ 25600 bytes)
This is a PNG - lets load it via libpng...
buttons/button-nofo.png
frame 0 (delay: 0) ARGB (80,80 @ 25600 bytes)
This is a PNG - lets load it via libpng...
buttons/dialogbutton-fo.png
frame 0 (delay: 0) ARGB (80,80 @ 25600 bytes)
This is a PNG - lets load it via libpng...
buttons/dialogbutton-nofo.png
frame 0 (delay: 0) ARGB (80,80 @ 25600 bytes)
This is a PNG - lets load it via libpng...
buttons/radio-button-off.png
frame 0 (delay: 0) ARGB (120,75 @ 36000 bytes)
This is a PNG - lets load it via libpng...
buttons/radio-button-on.png
frame 0 (delay: 0) ARGB (120,75 @ 36000 bytes)
This is a PNG - lets load it via libpng...
buttons/roundbutton-fo.png
frame 0 (delay: 0) ARGB (120,120 @ 57600 bytes)
This is a PNG - lets load it via libpng...
buttons/slider-back.png
frame 0 (delay: 0) ARGB (150,28 @ 16800 bytes)
This is a PNG - lets load it via libpng...
buttons/slider-nib.png
frame 0 (delay: 0) ARGB (28,28 @ 3136 bytes)
This is a PNG - lets load it via libpng...
buttons/spinctrl/arrow-light-down.png
frame 0 (delay: 0) ARGB (55,120 @ 26400 bytes)
This is a PNG - lets load it via libpng...
buttons/spinctrl/arrow-light-up.png
frame 0 (delay: 0) ARGB (55,120 @ 26400 bytes)
This is a PNG - lets load it via libpng...
buttons/thumbnail_focused.png
frame 0 (delay: 0) ARGB (20,20 @ 1600 bytes)
This is a PNG - lets load it via libpng...
calibrate/cal_br.png
frame 0 (delay: 0) ARGB (128,128 @ 65536 bytes)
This is a PNG - lets load it via libpng...
calibrate/cal_ratio.png
frame 0 (delay: 0) ARGB (500,500 @ 1000000 bytes)
This is a PNG - lets load it via libpng...
calibrate/cal_sub.png
frame 0 (delay: 0) ARGB (384,128 @ 196608 bytes)
This is a PNG - lets load it via libpng...
calibrate/cal_tl.png
frame 0 (delay: 0) ARGB (128,128 @ 65536 bytes)
This is a PNG - lets load it via libpng...
colors/black.png
frame 0 (delay: 0) ARGB * (4,4 @ 64 bytes)
This is a PNG - lets load it via libpng...
colors/grey.png
frame 0 (delay: 0) ARGB * (4,4 @ 64 bytes)
This is a PNG - lets load it via libpng...
colors/white.png
frame 0 (delay: 0) ARGB * (4,4 @ 64 bytes)
This is a PNG - lets load it via libpng...
colors/white50.png
frame 0 (delay: 0) ARGB (4,4 @ 64 bytes)
This is a PNG - lets load it via libpng...
colors/white70.png
frame 0 (delay: 0) ARGB (4,4 @ 64 bytes)
This is a PNG - lets load it via libpng...
dialogs/close.png
frame 0 (delay: 0) ARGB (84,84 @ 28224 bytes)
This is a PNG - lets load it via libpng...
dialogs/dialog-bg-nobo.png
frame 0 (delay: 0) ARGB (40,40 @ 6400 bytes)
This is a PNG - lets load it via libpng...
dialogs/dialog-bg.png
**** duplicate of buttons/button-nofo.png
This is a PNG - lets load it via libpng...
dialogs/extendedprogress/loading-back.pn
frame 0 (delay: 0) ARGB (160,160 @ 102400 bytes)
This is a PNG - lets load it via libpng...
dialogs/extendedprogress/loading.png
frame 0 (delay: 0) ARGB (160,160 @ 102400 bytes)
This is a PNG - lets load it via libpng...
dialogs/separator-grey.png
frame 0 (delay: 0) ARGB (196,6 @ 4704 bytes)
This is a PNG - lets load it via libpng...
dialogs/volume/mute.png
frame 0 (delay: 0) ARGB (40,40 @ 6400 bytes)
This is a PNG - lets load it via libpng...
dialogs/volume/progress/p 0.png
frame 0 (delay: 0) ARGB (160,160 @ 102400 bytes)
This is a PNG - lets load it via libpng...
dialogs/volume/progress/p 1.png
frame 0 (delay: 0) ARGB (160,160 @ 102400 bytes)
This is a PNG - lets load it via libpng...
dialogs/volume/progress/p 2.png
frame 0 (delay: 0) ARGB (160,160 @ 102400 bytes)
This is a PNG - lets load it via libpng...
dialogs/volume/progress/p 3.png
frame 0 (delay: 0) ARGB (160,160 @ 102400 bytes)
This is a PNG - lets load it via libpng...
dialogs/volume/progress/p 4.png
frame 0 (delay: 0) ARGB (160,160 @ 102400 bytes)
This is a PNG - lets load it via libpng...
dialogs/volume/progress/p 5.png
frame 0 (delay: 0) ARGB (160,160 @ 102400 bytes)
This is a PNG - lets load it via libpng...
dialogs/volume/progress/p 6.png
frame 0 (delay: 0) ARGB (160,160 @ 102400 bytes)
This is a PNG - lets load it via libpng...
dialogs/volume/progress/p 7.png
frame 0 (delay: 0) ARGB (160,160 @ 102400 bytes)
This is a PNG - lets load it via libpng...
dialogs/volume/progress/p 8.png
frame 0 (delay: 0) ARGB (160,160 @ 102400 bytes)
This is a PNG - lets load it via libpng...
dialogs/volume/progress/p 9.png
frame 0 (delay: 0) ARGB (160,160 @ 102400 bytes)
This is a PNG - lets load it via libpng...
dialogs/volume/progress/p0.png
**** duplicate of dialogs/volume/progress/p 0.png
This is a PNG - lets load it via libpng...
dialogs/volume/progress/p1.png
**** duplicate of dialogs/volume/progress/p 1.png
This is a PNG - lets load it via libpng...
dialogs/volume/progress/p10.png
frame 0 (delay: 0) ARGB (160,160 @ 102400 bytes)
This is a PNG - lets load it via libpng...
dialogs/volume/progress/p100.png
frame 0 (delay: 0) ARGB (160,160 @ 102400 bytes)
This is a PNG - lets load it via libpng...
dialogs/volume/progress/p11.png
frame 0 (delay: 0) ARGB (160,160 @ 102400 bytes)
This is a PNG - lets load it via libpng...
dialogs/volume/progress/p12.png
frame 0 (delay: 0) ARGB (160,160 @ 102400 bytes)
This is a PNG - lets load it via libpng...
dialogs/volume/progress/p13.png
frame 0 (delay: 0) ARGB (160,160 @ 102400 bytes)
This is a PNG - lets load it via libpng...
dialogs/volume/progress/p14.png
frame 0 (delay: 0) ARGB (160,160 @ 102400 bytes)
This is a PNG - lets load it via libpng...
dialogs/volume/progress/p15.png
frame 0 (delay: 0) ARGB (160,160 @ 102400 bytes)
This is a PNG - lets load it via libpng...
dialogs/volume/progress/p16.png
frame 0 (delay: 0) ARGB (160,160 @ 102400 bytes)
This is a PNG - lets load it via libpng...
dialogs/volume/progress/p17.png
frame 0 (delay: 0) ARGB (160,160 @ 102400 bytes)
This is a PNG - lets load it via libpng...
dialogs/volume/progress/p18.png
frame 0 (delay: 0) ARGB (160,160 @ 102400 bytes)
This is a PNG - lets load it via libpng...
dialogs/volume/progress/p19.png
frame 0 (delay: 0) ARGB (160,160 @ 102400 bytes)
This is a PNG - lets load it via libpng...
dialogs/volume/progress/p2.png
**** duplicate of dialogs/volume/progress/p 2.png
This is a PNG - lets load it via libpng...
dialogs/volume/progress/p20.png
frame 0 (delay: 0) ARGB (160,160 @ 102400 bytes)
This is a PNG - lets load it via libpng...
dialogs/volume/progress/p21.png
frame 0 (delay: 0) ARGB (160,160 @ 102400 bytes)
This is a PNG - lets load it via libpng...
dialogs/volume/progress/p22.png
frame 0 (delay: 0) ARGB (160,160 @ 102400 bytes)
This is a PNG - lets load it via libpng...
dialogs/volume/progress/p23.png
frame 0 (delay: 0) ARGB (160,160 @ 102400 bytes)
This is a PNG - lets load it via libpng...
dialogs/volume/progress/p24.png
frame 0 (delay: 0) ARGB (160,160 @ 102400 bytes)
This is a PNG - lets load it via libpng...
dialogs/volume/progress/p25.png
**** duplicate of dialogs/extendedprogress/loading.png
This is a PNG - lets load it via libpng...
dialogs/volume/progress/p26.png
frame 0 (delay: 0) ARGB (160,160 @ 102400 bytes)
This is a PNG - lets load it via libpng...
dialogs/volume/progress/p27.png
frame 0 (delay: 0) ARGB (160,160 @ 102400 bytes)
This is a PNG - lets load it via libpng...
dialogs/volume/progress/p28.png
frame 0 (delay: 0) ARGB (160,160 @ 102400 bytes)
This is a PNG - lets load it via libpng...
dialogs/volume/progress/p29.png
frame 0 (delay: 0) ARGB (160,160 @ 102400 bytes)
This is a PNG - lets load it via libpng...
dialogs/volume/progress/p3.png
**** duplicate of dialogs/volume/progress/p 3.png
This is a PNG - lets load it via libpng...
dialogs/volume/progress/p30.png
frame 0 (delay: 0) ARGB (160,160 @ 102400 bytes)
This is a PNG - lets load it via libpng...
dialogs/volume/progress/p31.png
frame 0 (delay: 0) ARGB (160,160 @ 102400 bytes)
This is a PNG - lets load it via libpng...
dialogs/volume/progress/p32.png
frame 0 (delay: 0) ARGB (160,160 @ 102400 bytes)
This is a PNG - lets load it via libpng...
dialogs/volume/progress/p33.png
frame 0 (delay: 0) ARGB (160,160 @ 102400 bytes)
This is a PNG - lets load it via libpng...
dialogs/volume/progress/p34.png
frame 0 (delay: 0) ARGB (160,160 @ 102400 bytes)
This is a PNG - lets load it via libpng...
dialogs/volume/progress/p35.png
frame 0 (delay: 0) ARGB (160,160 @ 102400 bytes)
This is a PNG - lets load it via libpng...
dialogs/volume/progress/p36.png
frame 0 (delay: 0) ARGB (160,160 @ 102400 bytes)
This is a PNG - lets load it via libpng...
dialogs/volume/progress/p37.png
frame 0 (delay: 0) ARGB (160,160 @ 102400 bytes)
This is a PNG - lets load it via libpng...
dialogs/volume/progress/p38.png
frame 0 (delay: 0) ARGB (160,160 @ 102400 bytes)
This is a PNG - lets load it via libpng...
dialogs/volume/progress/p39.png
frame 0 (delay: 0) ARGB (160,160 @ 102400 bytes)
This is a PNG - lets load it via libpng...
dialogs/volume/progress/p4.png
**** duplicate of dialogs/volume/progress/p 4.png
This is a PNG - lets load it via libpng...
dialogs/volume/progress/p40.png
frame 0 (delay: 0) ARGB (160,160 @ 102400 bytes)
This is a PNG - lets load it via libpng...
dialogs/volume/progress/p41.png
frame 0 (delay: 0) ARGB (160,160 @ 102400 bytes)
This is a PNG - lets load it via libpng...
dialogs/volume/progress/p42.png
frame 0 (delay: 0) ARGB (160,160 @ 102400 bytes)
This is a PNG - lets load it via libpng...
dialogs/volume/progress/p43.png
frame 0 (delay: 0) ARGB (160,160 @ 102400 bytes)
This is a PNG - lets load it via libpng...
dialogs/volume/progress/p44.png
frame 0 (delay: 0) ARGB (160,160 @ 102400 bytes)
This is a PNG - lets load it via libpng...
dialogs/volume/progress/p45.png
frame 0 (delay: 0) ARGB (160,160 @ 102400 bytes)
This is a PNG - lets load it via libpng...
dialogs/volume/progress/p46.png
frame 0 (delay: 0) ARGB (160,160 @ 102400 bytes)
This is a PNG - lets load it via libpng...
dialogs/volume/progress/p47.png
frame 0 (delay: 0) ARGB (160,160 @ 102400 bytes)
This is a PNG - lets load it via libpng...
dialogs/volume/progress/p48.png
frame 0 (delay: 0) ARGB (160,160 @ 102400 bytes)
This is a PNG - lets load it via libpng...
dialogs/volume/progress/p49.png
frame 0 (delay: 0) ARGB (160,160 @ 102400 bytes)
This is a PNG - lets load it via libpng...
dialogs/volume/progress/p5.png
**** duplicate of dialogs/volume/progress/p 5.png
This is a PNG - lets load it via libpng...
dialogs/volume/progress/p50.png
frame 0 (delay: 0) ARGB (160,160 @ 102400 bytes)
This is a PNG - lets load it via libpng...
dialogs/volume/progress/p51.png
frame 0 (delay: 0) ARGB (160,160 @ 102400 bytes)
This is a PNG - lets load it via libpng...
dialogs/volume/progress/p52.png
frame 0 (delay: 0) ARGB (160,160 @ 102400 bytes)
This is a PNG - lets load it via libpng...
dialogs/volume/progress/p53.png
frame 0 (delay: 0) ARGB (160,160 @ 102400 bytes)
This is a PNG - lets load it via libpng...
dialogs/volume/progress/p54.png
frame 0 (delay: 0) ARGB (160,160 @ 102400 bytes)
This is a PNG - lets load it via libpng...
dialogs/volume/progress/p55.png
frame 0 (delay: 0) ARGB (160,160 @ 102400 bytes)
This is a PNG - lets load it via libpng...
dialogs/volume/progress/p56.png
frame 0 (delay: 0) ARGB (160,160 @ 102400 bytes)
This is a PNG - lets load it via libpng...
dialogs/volume/progress/p57.png
frame 0 (delay: 0) ARGB (160,160 @ 102400 bytes)
This is a PNG - lets load it via libpng...
dialogs/volume/progress/p58.png
frame 0 (delay: 0) ARGB (160,160 @ 102400 bytes)
This is a PNG - lets load it via libpng...
dialogs/volume/progress/p59.png
frame 0 (delay: 0) ARGB (160,160 @ 102400 bytes)
This is a PNG - lets load it via libpng...
dialogs/volume/progress/p6.png
**** duplicate of dialogs/volume/progress/p 6.png
This is a PNG - lets load it via libpng...
dialogs/volume/progress/p60.png
frame 0 (delay: 0) ARGB (160,160 @ 102400 bytes)
This is a PNG - lets load it via libpng...
dialogs/volume/progress/p61.png
frame 0 (delay: 0) ARGB (160,160 @ 102400 bytes)
This is a PNG - lets load it via libpng...
dialogs/volume/progress/p62.png
frame 0 (delay: 0) ARGB (160,160 @ 102400 bytes)
This is a PNG - lets load it via libpng...
dialogs/volume/progress/p63.png
frame 0 (delay: 0) ARGB (160,160 @ 102400 bytes)
This is a PNG - lets load it via libpng...
dialogs/volume/progress/p64.png
frame 0 (delay: 0) ARGB (160,160 @ 102400 bytes)
This is a PNG - lets load it via libpng...
dialogs/volume/progress/p65.png
**** duplicate of dialogs/volume/progress/p64.png
This is a PNG - lets load it via libpng...
dialogs/volume/progress/p66.png
frame 0 (delay: 0) ARGB (160,160 @ 102400 bytes)
This is a PNG - lets load it via libpng...
dialogs/volume/progress/p67.png
frame 0 (delay: 0) ARGB (160,160 @ 102400 bytes)
This is a PNG - lets load it via libpng...
dialogs/volume/progress/p68.png
frame 0 (delay: 0) ARGB (160,160 @ 102400 bytes)
This is a PNG - lets load it via libpng...
dialogs/volume/progress/p69.png
frame 0 (delay: 0) ARGB (160,160 @ 102400 bytes)
This is a PNG - lets load it via libpng...
dialogs/volume/progress/p7.png
**** duplicate of dialogs/volume/progress/p 7.png
This is a PNG - lets load it via libpng...
dialogs/volume/progress/p70.png
frame 0 (delay: 0) ARGB (160,160 @ 102400 bytes)
This is a PNG - lets load it via libpng...
dialogs/volume/progress/p71.png
frame 0 (delay: 0) ARGB (160,160 @ 102400 bytes)
This is a PNG - lets load it via libpng...
dialogs/volume/progress/p72.png
frame 0 (delay: 0) ARGB (160,160 @ 102400 bytes)
This is a PNG - lets load it via libpng...
dialogs/volume/progress/p73.png
frame 0 (delay: 0) ARGB (160,160 @ 102400 bytes)
This is a PNG - lets load it via libpng...
dialogs/volume/progress/p74.png
frame 0 (delay: 0) ARGB (160,160 @ 102400 bytes)
This is a PNG - lets load it via libpng...
dialogs/volume/progress/p75.png
frame 0 (delay: 0) ARGB (160,160 @ 102400 bytes)
This is a PNG - lets load it via libpng...
dialogs/volume/progress/p76.png
frame 0 (delay: 0) ARGB (160,160 @ 102400 bytes)
This is a PNG - lets load it via libpng...
dialogs/volume/progress/p77.png
frame 0 (delay: 0) ARGB (160,160 @ 102400 bytes)
This is a PNG - lets load it via libpng...
dialogs/volume/progress/p78.png
frame 0 (delay: 0) ARGB (160,160 @ 102400 bytes)
This is a PNG - lets load it via libpng...
dialogs/volume/progress/p79.png
frame 0 (delay: 0) ARGB (160,160 @ 102400 bytes)
This is a PNG - lets load it via libpng...
dialogs/volume/progress/p8.png
**** duplicate of dialogs/volume/progress/p 8.png
This is a PNG - lets load it via libpng...
dialogs/volume/progress/p80.png
frame 0 (delay: 0) ARGB (160,160 @ 102400 bytes)
This is a PNG - lets load it via libpng...
dialogs/volume/progress/p81.png
frame 0 (delay: 0) ARGB (160,160 @ 102400 bytes)
This is a PNG - lets load it via libpng...
dialogs/volume/progress/p82.png
frame 0 (delay: 0) ARGB (160,160 @ 102400 bytes)
This is a PNG - lets load it via libpng...
dialogs/volume/progress/p83.png
frame 0 (delay: 0) ARGB (160,160 @ 102400 bytes)
This is a PNG - lets load it via libpng...
dialogs/volume/progress/p84.png
frame 0 (delay: 0) ARGB (160,160 @ 102400 bytes)
This is a PNG - lets load it via libpng...
dialogs/volume/progress/p85.png
frame 0 (delay: 0) ARGB (160,160 @ 102400 bytes)
This is a PNG - lets load it via libpng...
dialogs/volume/progress/p86.png
frame 0 (delay: 0) ARGB (160,160 @ 102400 bytes)
This is a PNG - lets load it via libpng...
dialogs/volume/progress/p87.png
frame 0 (delay: 0) ARGB (160,160 @ 102400 bytes)
This is a PNG - lets load it via libpng...
dialogs/volume/progress/p88.png
frame 0 (delay: 0) ARGB (160,160 @ 102400 bytes)
This is a PNG - lets load it via libpng...
dialogs/volume/progress/p89.png
frame 0 (delay: 0) ARGB (160,160 @ 102400 bytes)
This is a PNG - lets load it via libpng...
dialogs/volume/progress/p9.png
**** duplicate of dialogs/volume/progress/p 9.png
This is a PNG - lets load it via libpng...
dialogs/volume/progress/p90.png
frame 0 (delay: 0) ARGB (160,160 @ 102400 bytes)
This is a PNG - lets load it via libpng...
dialogs/volume/progress/p91.png
frame 0 (delay: 0) ARGB (160,160 @ 102400 bytes)
This is a PNG - lets load it via libpng...
dialogs/volume/progress/p92.png
frame 0 (delay: 0) ARGB (160,160 @ 102400 bytes)
This is a PNG - lets load it via libpng...
dialogs/volume/progress/p93.png
frame 0 (delay: 0) ARGB (160,160 @ 102400 bytes)
This is a PNG - lets load it via libpng...
dialogs/volume/progress/p94.png
frame 0 (delay: 0) ARGB (160,160 @ 102400 bytes)
This is a PNG - lets load it via libpng...
dialogs/volume/progress/p95.png
frame 0 (delay: 0) ARGB (160,160 @ 102400 bytes)
This is a PNG - lets load it via libpng...
dialogs/volume/progress/p96.png
frame 0 (delay: 0) ARGB (160,160 @ 102400 bytes)
This is a PNG - lets load it via libpng...
dialogs/volume/progress/p97.png
frame 0 (delay: 0) ARGB (160,160 @ 102400 bytes)
This is a PNG - lets load it via libpng...
dialogs/volume/progress/p98.png
frame 0 (delay: 0) ARGB (160,160 @ 102400 bytes)
This is a PNG - lets load it via libpng...
dialogs/volume/progress/p99.png
frame 0 (delay: 0) ARGB (160,160 @ 102400 bytes)
This is a PNG - lets load it via libpng...
dialogs/volume/volume.png
frame 0 (delay: 0) ARGB (40,40 @ 6400 bytes)
This is a PNG - lets load it via libpng...
dialogs/volume/volume1.png
frame 0 (delay: 0) ARGB (40,40 @ 6400 bytes)
This is a PNG - lets load it via libpng...
dialogs/volume/volume2.png
frame 0 (delay: 0) ARGB (40,40 @ 6400 bytes)
This is a PNG - lets load it via libpng...
flags/aspectratio/1.33.png
frame 0 (delay: 0) ARGB (270,120 @ 129600 bytes)
This is a PNG - lets load it via libpng...
flags/aspectratio/1.37.png
frame 0 (delay: 0) ARGB (270,120 @ 129600 bytes)
This is a PNG - lets load it via libpng...
flags/aspectratio/1.66.png
frame 0 (delay: 0) ARGB (270,120 @ 129600 bytes)
This is a PNG - lets load it via libpng...
flags/aspectratio/1.78.png
frame 0 (delay: 0) ARGB (270,120 @ 129600 bytes)
This is a PNG - lets load it via libpng...
flags/aspectratio/1.85.png
frame 0 (delay: 0) ARGB (270,120 @ 129600 bytes)
This is a PNG - lets load it via libpng...
flags/aspectratio/2.20.png
frame 0 (delay: 0) ARGB (270,120 @ 129600 bytes)
This is a PNG - lets load it via libpng...
flags/aspectratio/2.35.png
frame 0 (delay: 0) ARGB (270,120 @ 129600 bytes)
This is a PNG - lets load it via libpng...
flags/aspectratio/2.40.png
frame 0 (delay: 0) ARGB (270,120 @ 129600 bytes)
This is a PNG - lets load it via libpng...
flags/aspectratio/2.55.png
frame 0 (delay: 0) ARGB (270,120 @ 129600 bytes)
This is a PNG - lets load it via libpng...
flags/aspectratio/2.76.png
frame 0 (delay: 0) ARGB (270,120 @ 129600 bytes)
This is a PNG - lets load it via libpng...
flags/audiochannel/0.png
frame 0 (delay: 0) ARGB (270,120 @ 129600 bytes)
This is a PNG - lets load it via libpng...
flags/audiochannel/1.png
frame 0 (delay: 0) ARGB (270,120 @ 129600 bytes)
This is a PNG - lets load it via libpng...
flags/audiochannel/10.png
frame 0 (delay: 0) ARGB (270,120 @ 129600 bytes)
This is a PNG - lets load it via libpng...
flags/audiochannel/2.png
frame 0 (delay: 0) ARGB (270,120 @ 129600 bytes)
This is a PNG - lets load it via libpng...
flags/audiochannel/3.png
frame 0 (delay: 0) ARGB (270,120 @ 129600 bytes)
This is a PNG - lets load it via libpng...
flags/audiochannel/4.png
frame 0 (delay: 0) ARGB (270,120 @ 129600 bytes)
This is a PNG - lets load it via libpng...
flags/audiochannel/5.png
frame 0 (delay: 0) ARGB (270,120 @ 129600 bytes)
This is a PNG - lets load it via libpng...
flags/audiochannel/6.png
frame 0 (delay: 0) ARGB (270,120 @ 129600 bytes)
This is a PNG - lets load it via libpng...
flags/audiochannel/7.png
frame 0 (delay: 0) ARGB (270,120 @ 129600 bytes)
This is a PNG - lets load it via libpng...
flags/audiochannel/8.png
frame 0 (delay: 0) ARGB (270,120 @ 129600 bytes)
This is a PNG - lets load it via libpng...
flags/audiocodec/aac.png
frame 0 (delay: 0) ARGB (270,120 @ 129600 bytes)
This is a PNG - lets load it via libpng...
flags/audiocodec/aac_latm.png
**** duplicate of flags/audiocodec/aac.png
This is a PNG - lets load it via libpng...
flags/audiocodec/ac3.png
frame 0 (delay: 0) ARGB (270,120 @ 129600 bytes)
This is a PNG - lets load it via libpng...
flags/audiocodec/aif.png
frame 0 (delay: 0) ARGB (270,120 @ 129600 bytes)
This is a PNG - lets load it via libpng...
flags/audiocodec/aifc.png
frame 0 (delay: 0) ARGB (270,120 @ 129600 bytes)
This is a PNG - lets load it via libpng...
flags/audiocodec/aiff.png
**** duplicate of flags/audiocodec/aif.png
This is a PNG - lets load it via libpng...
flags/audiocodec/alac.png
frame 0 (delay: 0) ARGB (270,120 @ 129600 bytes)
This is a PNG - lets load it via libpng...
flags/audiocodec/ape.png
frame 0 (delay: 0) ARGB (270,120 @ 129600 bytes)
This is a PNG - lets load it via libpng...
flags/audiocodec/avc.png
frame 0 (delay: 0) ARGB (270,120 @ 129600 bytes)
This is a PNG - lets load it via libpng...
flags/audiocodec/cdda.png
frame 0 (delay: 0) ARGB (270,120 @ 129600 bytes)
This is a PNG - lets load it via libpng...
flags/audiocodec/dca.png
frame 0 (delay: 0) ARGB (270,120 @ 129600 bytes)
This is a PNG - lets load it via libpng...
flags/audiocodec/dolbydigital.png
**** duplicate of flags/audiocodec/ac3.png
This is a PNG - lets load it via libpng...
flags/audiocodec/dts.png
**** duplicate of flags/audiocodec/dca.png
This is a PNG - lets load it via libpng...
flags/audiocodec/dtshd_hra.png
frame 0 (delay: 0) ARGB (270,120 @ 129600 bytes)
This is a PNG - lets load it via libpng...
flags/audiocodec/dtshd_ma.png
frame 0 (delay: 0) ARGB (270,120 @ 129600 bytes)
This is a PNG - lets load it via libpng...
flags/audiocodec/dtsma.png
**** duplicate of flags/audiocodec/dtshd_ma.png
This is a PNG - lets load it via libpng...
flags/audiocodec/eac3.png
**** duplicate of flags/audiocodec/ac3.png
This is a PNG - lets load it via libpng...
flags/audiocodec/flac.png
frame 0 (delay: 0) ARGB (270,120 @ 129600 bytes)
This is a PNG - lets load it via libpng...
flags/audiocodec/mp1.png
frame 0 (delay: 0) ARGB (270,120 @ 129600 bytes)
This is a PNG - lets load it via libpng...
flags/audiocodec/mp2.png
frame 0 (delay: 0) ARGB (270,120 @ 129600 bytes)
This is a PNG - lets load it via libpng...
flags/audiocodec/mp3.png
frame 0 (delay: 0) ARGB (270,120 @ 129600 bytes)
This is a PNG - lets load it via libpng...
flags/audiocodec/mp3float.png
**** duplicate of flags/audiocodec/mp3.png
This is a PNG - lets load it via libpng...
flags/audiocodec/ogg.png
frame 0 (delay: 0) ARGB (270,120 @ 129600 bytes)
This is a PNG - lets load it via libpng...
flags/audiocodec/opus.png
frame 0 (delay: 0) ARGB (270,120 @ 129600 bytes)
This is a PNG - lets load it via libpng...
flags/audiocodec/pcm.png
frame 0 (delay: 0) ARGB (270,120 @ 129600 bytes)
This is a PNG - lets load it via libpng...
flags/audiocodec/pcm_bluray.png
**** duplicate of flags/audiocodec/pcm.png
This is a PNG - lets load it via libpng...
flags/audiocodec/pcm_s16le.png
**** duplicate of flags/audiocodec/pcm.png
This is a PNG - lets load it via libpng...
flags/audiocodec/pcm_s24le.png
**** duplicate of flags/audiocodec/pcm.png
This is a PNG - lets load it via libpng...
flags/audiocodec/truehd.png
frame 0 (delay: 0) ARGB (270,120 @ 129600 bytes)
This is a PNG - lets load it via libpng...
flags/audiocodec/vorbis.png
frame 0 (delay: 0) ARGB (270,120 @ 129600 bytes)
This is a PNG - lets load it via libpng...
flags/audiocodec/wav.png
frame 0 (delay: 0) ARGB (270,120 @ 129600 bytes)
This is a PNG - lets load it via libpng...
flags/audiocodec/wavpack.png
frame 0 (delay: 0) ARGB (270,120 @ 129600 bytes)
This is a PNG - lets load it via libpng...
flags/audiocodec/wma.png
frame 0 (delay: 0) ARGB (270,120 @ 129600 bytes)
This is a PNG - lets load it via libpng...
flags/audiocodec/wmapro.png
**** duplicate of flags/audiocodec/wma.png
This is a PNG - lets load it via libpng...
flags/audiocodec/wmav2.png
**** duplicate of flags/audiocodec/wma.png
This is a PNG - lets load it via libpng...
flags/flag.png
frame 0 (delay: 0) ARGB (270,120 @ 129600 bytes)
This is a PNG - lets load it via libpng...
flags/rds/rds.png
frame 0 (delay: 0) ARGB (270,120 @ 129600 bytes)
This is a PNG - lets load it via libpng...
flags/starrating/0.png
frame 0 (delay: 0) ARGB (196,40 @ 31360 bytes)
This is a PNG - lets load it via libpng...
flags/starrating/1.png
frame 0 (delay: 0) ARGB (196,40 @ 31360 bytes)
This is a PNG - lets load it via libpng...
flags/starrating/10.png
frame 0 (delay: 0) ARGB (196,40 @ 31360 bytes)
This is a PNG - lets load it via libpng...
flags/starrating/2.png
frame 0 (delay: 0) ARGB (196,40 @ 31360 bytes)
This is a PNG - lets load it via libpng...
flags/starrating/3.png
frame 0 (delay: 0) ARGB (196,40 @ 31360 bytes)
This is a PNG - lets load it via libpng...
flags/starrating/4.png
frame 0 (delay: 0) ARGB (196,40 @ 31360 bytes)
This is a PNG - lets load it via libpng...
flags/starrating/5.png
frame 0 (delay: 0) ARGB (196,40 @ 31360 bytes)
This is a PNG - lets load it via libpng...
flags/starrating/6.png
frame 0 (delay: 0) ARGB (196,40 @ 31360 bytes)
This is a PNG - lets load it via libpng...
flags/starrating/7.png
frame 0 (delay: 0) ARGB (196,40 @ 31360 bytes)
This is a PNG - lets load it via libpng...
flags/starrating/8.png
frame 0 (delay: 0) ARGB (196,40 @ 31360 bytes)
This is a PNG - lets load it via libpng...
flags/starrating/9.png
frame 0 (delay: 0) ARGB (196,40 @ 31360 bytes)
This is a PNG - lets load it via libpng...
flags/starrating/rating0.png
frame 0 (delay: 0) ARGB (128,32 @ 16384 bytes)
This is a PNG - lets load it via libpng...
flags/starrating/rating1.png
frame 0 (delay: 0) ARGB (128,32 @ 16384 bytes)
This is a PNG - lets load it via libpng...
flags/starrating/rating2.png
frame 0 (delay: 0) ARGB (128,32 @ 16384 bytes)
This is a PNG - lets load it via libpng...
flags/starrating/rating3.png
frame 0 (delay: 0) ARGB (128,32 @ 16384 bytes)
This is a PNG - lets load it via libpng...
flags/starrating/rating4.png
frame 0 (delay: 0) ARGB (128,32 @ 16384 bytes)
This is a PNG - lets load it via libpng...
flags/starrating/rating5.png
frame 0 (delay: 0) ARGB (128,32 @ 16384 bytes)
This is a PNG - lets load it via libpng...
flags/videocodec/av1.png
frame 0 (delay: 0) ARGB (270,120 @ 129600 bytes)
This is a PNG - lets load it via libpng...
flags/videocodec/avc1.png
frame 0 (delay: 0) ARGB (270,120 @ 129600 bytes)
This is a PNG - lets load it via libpng...
flags/videocodec/bluray.png
frame 0 (delay: 0) ARGB (270,120 @ 129600 bytes)
This is a PNG - lets load it via libpng...
flags/videocodec/div3.png
frame 0 (delay: 0) ARGB (270,120 @ 129600 bytes)
This is a PNG - lets load it via libpng...
flags/videocodec/divx.png
**** duplicate of flags/videocodec/div3.png
This is a PNG - lets load it via libpng...
flags/videocodec/dvd.png
frame 0 (delay: 0) ARGB (270,120 @ 129600 bytes)
This is a PNG - lets load it via libpng...
flags/videocodec/dx50.png
**** duplicate of flags/videocodec/div3.png
This is a PNG - lets load it via libpng...
flags/videocodec/flv.png
frame 0 (delay: 0) ARGB (270,120 @ 129600 bytes)
This is a PNG - lets load it via libpng...
flags/videocodec/h264.png
frame 0 (delay: 0) ARGB (270,120 @ 129600 bytes)
This is a PNG - lets load it via libpng...
flags/videocodec/hddvd.png
frame 0 (delay: 0) ARGB (270,120 @ 129600 bytes)
This is a PNG - lets load it via libpng...
flags/videocodec/hdmv.png
**** duplicate of flags/videocodec/bluray.png
This is a PNG - lets load it via libpng...
flags/videocodec/hev1.png
frame 0 (delay: 0) ARGB (270,120 @ 129600 bytes)
This is a PNG - lets load it via libpng...
flags/videocodec/hevc.png
**** duplicate of flags/videocodec/hev1.png
This is a PNG - lets load it via libpng...
flags/videocodec/hvc1.png
**** duplicate of flags/videocodec/hev1.png
This is a PNG - lets load it via libpng...
flags/videocodec/mp4v.png
frame 0 (delay: 0) ARGB (270,120 @ 129600 bytes)
This is a PNG - lets load it via libpng...
flags/videocodec/mpeg1.png
frame 0 (delay: 0) ARGB (270,120 @ 129600 bytes)
This is a PNG - lets load it via libpng...
flags/videocodec/mpeg1video.png
**** duplicate of flags/videocodec/mpeg1.png
This is a PNG - lets load it via libpng...
flags/videocodec/mpeg2.png
frame 0 (delay: 0) ARGB (270,120 @ 129600 bytes)
This is a PNG - lets load it via libpng...
flags/videocodec/mpeg2video.png
**** duplicate of flags/videocodec/mpeg2.png
This is a PNG - lets load it via libpng...
flags/videocodec/mpeg4.png
**** duplicate of flags/videocodec/mp4v.png
This is a PNG - lets load it via libpng...
flags/videocodec/tv.png
frame 0 (delay: 0) ARGB (270,120 @ 129600 bytes)
This is a PNG - lets load it via libpng...
flags/videocodec/vc-1.png
frame 0 (delay: 0) ARGB (270,120 @ 129600 bytes)
This is a PNG - lets load it via libpng...
flags/videocodec/vc1.png
**** duplicate of flags/videocodec/vc-1.png
This is a PNG - lets load it via libpng...
flags/videocodec/vhs.png
frame 0 (delay: 0) ARGB (270,120 @ 129600 bytes)
This is a PNG - lets load it via libpng...
flags/videocodec/vp8.png
frame 0 (delay: 0) ARGB (270,120 @ 129600 bytes)
This is a PNG - lets load it via libpng...
flags/videocodec/vp9.png
**** duplicate of flags/videocodec/vp8.png
This is a PNG - lets load it via libpng...
flags/videocodec/wmv.png
frame 0 (delay: 0) ARGB (270,120 @ 129600 bytes)
This is a PNG - lets load it via libpng...
flags/videocodec/wmv3.png
**** duplicate of flags/videocodec/wmv.png
This is a PNG - lets load it via libpng...
flags/videocodec/wvc1.png
**** duplicate of flags/videocodec/vc-1.png
This is a PNG - lets load it via libpng...
flags/videocodec/xvid.png
frame 0 (delay: 0) ARGB (270,120 @ 129600 bytes)
This is a PNG - lets load it via libpng...
flags/videoresolution/1080.png
frame 0 (delay: 0) ARGB (270,120 @ 129600 bytes)
This is a PNG - lets load it via libpng...
flags/videoresolution/3D.png
frame 0 (delay: 0) ARGB (270,120 @ 129600 bytes)
This is a PNG - lets load it via libpng...
flags/videoresolution/480.png
frame 0 (delay: 0) ARGB (270,120 @ 129600 bytes)
This is a PNG - lets load it via libpng...
flags/videoresolution/4K.png
frame 0 (delay: 0) ARGB (270,120 @ 129600 bytes)
This is a PNG - lets load it via libpng...
flags/videoresolution/540.png
frame 0 (delay: 0) ARGB (270,120 @ 129600 bytes)
This is a PNG - lets load it via libpng...
flags/videoresolution/576.png
frame 0 (delay: 0) ARGB (270,120 @ 129600 bytes)
This is a PNG - lets load it via libpng...
flags/videoresolution/720.png
frame 0 (delay: 0) ARGB (270,120 @ 129600 bytes)
This is a PNG - lets load it via libpng...
flags/videoresolution/8K.png
frame 0 (delay: 0) ARGB (270,120 @ 129600 bytes)
This is a PNG - lets load it via libpng...
frame/InfoBar.png
frame 0 (delay: 0) ARGB (16,512 @ 32768 bytes)
This is a PNG - lets load it via libpng...
frame/item-count.png
frame 0 (delay: 0) ARGB (54,44 @ 9504 bytes)
This is a PNG - lets load it via libpng...
frame/menu-nofo.png
frame 0 (delay: 0) ARGB (44,44 @ 7744 bytes)
This is a PNG - lets load it via libpng...
frame/osdfade.png
frame 0 (delay: 0) ARGB (16,512 @ 32768 bytes)
This is a PNG - lets load it via libpng...
icons/addonstatus/disable.png
frame 0 (delay: 0) ARGB (32,32 @ 4096 bytes)
This is a PNG - lets load it via libpng...
icons/addonstatus/enabled-broken.png
frame 0 (delay: 0) ARGB (32,32 @ 4096 bytes)
This is a PNG - lets load it via libpng...
icons/addonstatus/enabled-deprecated.png
frame 0 (delay: 0) ARGB (32,32 @ 4096 bytes)
This is a PNG - lets load it via libpng...
icons/addonstatus/enabled-normal.png
**** duplicate of OverlayWatched.png
This is a PNG - lets load it via libpng...
icons/addonstatus/install-pinned.png
frame 0 (delay: 0) ARGB (32,32 @ 4096 bytes)
This is a PNG - lets load it via libpng...
icons/addonstatus/install.png
frame 0 (delay: 0) ARGB (32,32 @ 4096 bytes)
This is a PNG - lets load it via libpng...
icons/addonstatus/manual-pinned.png
frame 0 (delay: 0) ARGB (32,32 @ 4096 bytes)
This is a PNG - lets load it via libpng...
icons/addonstatus/manual.png
frame 0 (delay: 0) ARGB (32,32 @ 4096 bytes)
This is a PNG - lets load it via libpng...
icons/addonstatus/official-pinned.png
frame 0 (delay: 0) ARGB (32,32 @ 4096 bytes)
This is a PNG - lets load it via libpng...
icons/addonstatus/official.png
frame 0 (delay: 0) ARGB (32,32 @ 4096 bytes)
This is a PNG - lets load it via libpng...
icons/addonstatus/orphan.png
frame 0 (delay: 0) ARGB (32,32 @ 4096 bytes)
This is a PNG - lets load it via libpng...
icons/addonstatus/update.png
frame 0 (delay: 0) ARGB (32,32 @ 4096 bytes)
This is a PNG - lets load it via libpng...
icons/back.png
frame 0 (delay: 0) ARGB (80,80 @ 25600 bytes)
This is a PNG - lets load it via libpng...
icons/favourites.png
frame 0 (delay: 0) ARGB (80,80 @ 25600 bytes)
This is a PNG - lets load it via libpng...
icons/file-manager/left-right.png
frame 0 (delay: 0) ARGB (96,96 @ 36864 bytes)
This is a PNG - lets load it via libpng...
icons/filemanager.png
frame 0 (delay: 0) ARGB (80,80 @ 25600 bytes)
This is a PNG - lets load it via libpng...
icons/infodialogs/bell.png
frame 0 (delay: 0) ARGB (48,48 @ 9216 bytes)
This is a PNG - lets load it via libpng...
icons/infodialogs/choose_image.png
frame 0 (delay: 0) ARGB (48,48 @ 9216 bytes)
This is a PNG - lets load it via libpng...
icons/infodialogs/cinema.png
frame 0 (delay: 0) ARGB (48,48 @ 9216 bytes)
This is a PNG - lets load it via libpng...
icons/infodialogs/configure.png
frame 0 (delay: 0) ARGB (48,48 @ 9216 bytes)
This is a PNG - lets load it via libpng...
icons/infodialogs/director.png
frame 0 (delay: 0) ARGB (48,48 @ 9216 bytes)
This is a PNG - lets load it via libpng...
icons/infodialogs/disable.png
frame 0 (delay: 0) ARGB (48,48 @ 9216 bytes)
This is a PNG - lets load it via libpng...
icons/infodialogs/enabled.png
frame 0 (delay: 0) ARGB (48,48 @ 9216 bytes)
This is a PNG - lets load it via libpng...
icons/infodialogs/image.png
frame 0 (delay: 0) ARGB (48,48 @ 9216 bytes)
This is a PNG - lets load it via libpng...
icons/infodialogs/info.png
frame 0 (delay: 0) ARGB (48,48 @ 9216 bytes)
This is a PNG - lets load it via libpng...
icons/infodialogs/install.png
frame 0 (delay: 0) ARGB (48,48 @ 9216 bytes)
This is a PNG - lets load it via libpng...
icons/infodialogs/launch.png
frame 0 (delay: 0) ARGB (48,48 @ 9216 bytes)
This is a PNG - lets load it via libpng...
icons/infodialogs/play.png
frame 0 (delay: 0) ARGB (48,48 @ 9216 bytes)
This is a PNG - lets load it via libpng...
icons/infodialogs/play_record.png
frame 0 (delay: 0) ARGB (48,48 @ 9216 bytes)
This is a PNG - lets load it via libpng...
icons/infodialogs/rating.png
frame 0 (delay: 0) ARGB (48,48 @ 9216 bytes)
This is a PNG - lets load it via libpng...
icons/infodialogs/record.png
frame 0 (delay: 0) ARGB (48,48 @ 9216 bytes)
This is a PNG - lets load it via libpng...
icons/infodialogs/set.png
frame 0 (delay: 0) ARGB (48,48 @ 9216 bytes)
This is a PNG - lets load it via libpng...
icons/infodialogs/similar.png
frame 0 (delay: 0) ARGB (48,48 @ 9216 bytes)
This is a PNG - lets load it via libpng...
icons/infodialogs/timer.png
frame 0 (delay: 0) ARGB (48,48 @ 9216 bytes)
This is a PNG - lets load it via libpng...
icons/infodialogs/trailer.png
frame 0 (delay: 0) ARGB (48,48 @ 9216 bytes)
This is a PNG - lets load it via libpng...
icons/infodialogs/uninstall.png
frame 0 (delay: 0) ARGB (48,48 @ 9216 bytes)
This is a PNG - lets load it via libpng...
icons/infodialogs/update.png
frame 0 (delay: 0) ARGB (48,48 @ 9216 bytes)
This is a PNG - lets load it via libpng...
icons/keyboard/accents.png
frame 0 (delay: 0) ARGB (56,36 @ 8064 bytes)
This is a PNG - lets load it via libpng...
icons/keyboard/arrowleft.png
frame 0 (delay: 0) ARGB (24,36 @ 3456 bytes)
This is a PNG - lets load it via libpng...
icons/keyboard/arrowright.png
frame 0 (delay: 0) ARGB (24,36 @ 3456 bytes)
This is a PNG - lets load it via libpng...
icons/keyboard/backspace.png
frame 0 (delay: 0) ARGB (51,36 @ 7344 bytes)
This is a PNG - lets load it via libpng...
icons/keyboard/capslock.png
frame 0 (delay: 0) ARGB (42,47 @ 7896 bytes)
This is a PNG - lets load it via libpng...
icons/keyboard/letters.png
frame 0 (delay: 0) ARGB (56,36 @ 8064 bytes)
This is a PNG - lets load it via libpng...
icons/keyboard/shift.png
frame 0 (delay: 0) ARGB (36,36 @ 5184 bytes)
This is a PNG - lets load it via libpng...
icons/keyboard/spacebar.png
frame 0 (delay: 0) ARGB (328,36 @ 47232 bytes)
This is a PNG - lets load it via libpng...
icons/menu.png
frame 0 (delay: 0) ARGB (48,48 @ 9216 bytes)
This is a PNG - lets load it via libpng...
icons/now-playing/fullscreen.png
frame 0 (delay: 0) ARGB (80,80 @ 25600 bytes)
This is a PNG - lets load it via libpng...
icons/now-playing/next.png
frame 0 (delay: 0) ARGB (80,80 @ 25600 bytes)
This is a PNG - lets load it via libpng...
icons/now-playing/pause.png
frame 0 (delay: 0) ARGB (80,80 @ 25600 bytes)
This is a PNG - lets load it via libpng...
icons/now-playing/play.png
frame 0 (delay: 0) ARGB (80,80 @ 25600 bytes)
This is a PNG - lets load it via libpng...
icons/now-playing/stop.png
frame 0 (delay: 0) ARGB (80,80 @ 25600 bytes)
This is a PNG - lets load it via libpng...
icons/power.png
frame 0 (delay: 0) ARGB (72,83 @ 23904 bytes)
This is a PNG - lets load it via libpng...
icons/profiles/profile-diffuse.png
frame 0 (delay: 0) ARGB (400,400 @ 640000 bytes)
This is a PNG - lets load it via libpng...
icons/pvr/PVR-HasArchive.png
frame 0 (delay: 0) ARGB (32,32 @ 4096 bytes)
This is a PNG - lets load it via libpng...
icons/pvr/PVR-HasRecording.png
frame 0 (delay: 0) ARGB (32,32 @ 4096 bytes)
This is a PNG - lets load it via libpng...
icons/pvr/PVR-HasTimer.png
frame 0 (delay: 0) ARGB (32,32 @ 4096 bytes)
This is a PNG - lets load it via libpng...
icons/pvr/PVR-HasTimerConflict.png
frame 0 (delay: 0) ARGB (32,32 @ 4096 bytes)
This is a PNG - lets load it via libpng...
icons/pvr/PVR-HasTimerDisabled.png
frame 0 (delay: 0) ARGB (32,32 @ 4096 bytes)
This is a PNG - lets load it via libpng...
icons/pvr/PVR-HasTimerError.png
frame 0 (delay: 0) ARGB (32,32 @ 4096 bytes)
This is a PNG - lets load it via libpng...
icons/pvr/PVR-HasTimerSchedule.png
frame 0 (delay: 0) ARGB (38,38 @ 5776 bytes)
This is a PNG - lets load it via libpng...
icons/pvr/PVR-HasTimerScheduleConflict.p
frame 0 (delay: 0) ARGB (38,38 @ 5776 bytes)
This is a PNG - lets load it via libpng...
icons/pvr/PVR-HasTimerScheduleDisabled.p
frame 0 (delay: 0) ARGB (38,38 @ 5776 bytes)
This is a PNG - lets load it via libpng...
icons/pvr/PVR-HasTimerScheduleError.png
frame 0 (delay: 0) ARGB (38,38 @ 5776 bytes)
This is a PNG - lets load it via libpng...
icons/pvr/PVR-IsRecording.png
frame 0 (delay: 0) ARGB (32,32 @ 4096 bytes)
This is a PNG - lets load it via libpng...
icons/pvr/premiere.png
frame 0 (delay: 0) ARGB (16,16 @ 1024 bytes)
This is a PNG - lets load it via libpng...
icons/pvr/timers/bell.png
frame 0 (delay: 0) ARGB (40,40 @ 6400 bytes)
This is a PNG - lets load it via libpng...
icons/pvr/timers/recording.png
frame 0 (delay: 0) ARGB (40,40 @ 6400 bytes)
This is a PNG - lets load it via libpng...
icons/search.png
frame 0 (delay: 0) ARGB (80,80 @ 25600 bytes)
This is a PNG - lets load it via libpng...
icons/settings.png
frame 0 (delay: 0) ARGB (80,80 @ 25600 bytes)
This is a PNG - lets load it via libpng...
icons/settings/addons.png
frame 0 (delay: 0) ARGB (256,256 @ 262144 bytes)
This is a PNG - lets load it via libpng...
icons/settings/eventlog.png
frame 0 (delay: 0) ARGB (256,256 @ 262144 bytes)
This is a PNG - lets load it via libpng...
icons/settings/filemanager.png
frame 0 (delay: 0) ARGB (256,256 @ 262144 bytes)
This is a PNG - lets load it via libpng...
icons/settings/games.png
**** duplicate of DefaultAddonGame.png
This is a PNG - lets load it via libpng...
icons/settings/interface.png
frame 0 (delay: 0) ARGB (256,256 @ 262144 bytes)
This is a PNG - lets load it via libpng...
icons/settings/libreelec.png
frame 0 (delay: 0) ARGB (256,256 @ 262144 bytes)
This is a PNG - lets load it via libpng...
icons/settings/livetv.png
frame 0 (delay: 0) ARGB (256,256 @ 262144 bytes)
This is a PNG - lets load it via libpng...
icons/settings/media.png
frame 0 (delay: 0) ARGB (256,256 @ 262144 bytes)
This is a PNG - lets load it via libpng...
icons/settings/network.png
frame 0 (delay: 0) ARGB (256,256 @ 262144 bytes)
This is a PNG - lets load it via libpng...
icons/settings/player.png
frame 0 (delay: 0) ARGB (256,256 @ 262144 bytes)
This is a PNG - lets load it via libpng...
icons/settings/profiles.png
frame 0 (delay: 0) ARGB (256,256 @ 262144 bytes)
This is a PNG - lets load it via libpng...
icons/settings/skin.png
frame 0 (delay: 0) ARGB (256,256 @ 262144 bytes)
This is a PNG - lets load it via libpng...
icons/settings/sysinfo.png
frame 0 (delay: 0) ARGB (256,256 @ 262144 bytes)
This is a PNG - lets load it via libpng...
icons/settings/system.png
frame 0 (delay: 0) ARGB (256,256 @ 262144 bytes)
This is a PNG - lets load it via libpng...
icons/sidemenu/addons.png
frame 0 (delay: 0) ARGB (95,95 @ 36100 bytes)
This is a PNG - lets load it via libpng...
icons/sidemenu/android.png
frame 0 (delay: 0) ARGB (95,95 @ 36100 bytes)
This is a PNG - lets load it via libpng...
icons/sidemenu/disc.png
frame 0 (delay: 0) ARGB (95,95 @ 36100 bytes)
This is a PNG - lets load it via libpng...
icons/sidemenu/download.png
frame 0 (delay: 0) ARGB (95,95 @ 36100 bytes)
This is a PNG - lets load it via libpng...
icons/sidemenu/favourites.png
frame 0 (delay: 0) ARGB (95,95 @ 36100 bytes)
This is a PNG - lets load it via libpng...
icons/sidemenu/games.png
frame 0 (delay: 0) ARGB (95,95 @ 36100 bytes)
This is a PNG - lets load it via libpng...
icons/sidemenu/livetv.png
frame 0 (delay: 0) ARGB (95,95 @ 36100 bytes)
This is a PNG - lets load it via libpng...
icons/sidemenu/manage.png
frame 0 (delay: 0) ARGB (95,95 @ 36100 bytes)
This is a PNG - lets load it via libpng...
icons/sidemenu/movies.png
frame 0 (delay: 0) ARGB (95,95 @ 36100 bytes)
This is a PNG - lets load it via libpng...
icons/sidemenu/music.png
frame 0 (delay: 0) ARGB (95,95 @ 36100 bytes)
This is a PNG - lets load it via libpng...
icons/sidemenu/musicvideos.png
frame 0 (delay: 0) ARGB (95,95 @ 36100 bytes)
This is a PNG - lets load it via libpng...
icons/sidemenu/pictures.png
frame 0 (delay: 0) ARGB (95,95 @ 36100 bytes)
This is a PNG - lets load it via libpng...
icons/sidemenu/programs.png
frame 0 (delay: 0) ARGB (95,95 @ 36100 bytes)
This is a PNG - lets load it via libpng...
icons/sidemenu/radio.png
frame 0 (delay: 0) ARGB (95,95 @ 36100 bytes)
This is a PNG - lets load it via libpng...
icons/sidemenu/tv.png
frame 0 (delay: 0) ARGB (95,95 @ 36100 bytes)
This is a PNG - lets load it via libpng...
icons/sidemenu/videos.png
frame 0 (delay: 0) ARGB (95,95 @ 36100 bytes)
This is a PNG - lets load it via libpng...
icons/sidemenu/weather.png
frame 0 (delay: 0) ARGB (95,95 @ 36100 bytes)
This is a PNG - lets load it via libpng...
icons/submenu/add-ons.png
frame 0 (delay: 0) ARGB (40,40 @ 6400 bytes)
This is a PNG - lets load it via libpng...
icons/submenu/channels.png
frame 0 (delay: 0) ARGB (40,40 @ 6400 bytes)
This is a PNG - lets load it via libpng...
icons/submenu/guide.png
frame 0 (delay: 0) ARGB (40,40 @ 6400 bytes)
This is a PNG - lets load it via libpng...
icons/submenu/recordings.png
**** duplicate of icons/pvr/timers/recording.png
This is a PNG - lets load it via libpng...
icons/submenu/timer-rules.png
frame 0 (delay: 0) ARGB (40,40 @ 6400 bytes)
This is a PNG - lets load it via libpng...
icons/submenu/timers.png
frame 0 (delay: 0) ARGB (40,40 @ 6400 bytes)
This is a PNG - lets load it via libpng...
icons/submenu/tv-search.png
frame 0 (delay: 0) ARGB (40,40 @ 6400 bytes)
This is a PNG - lets load it via libpng...
icons/submenu/updatelibrary.png
frame 0 (delay: 0) ARGB (40,40 @ 6400 bytes)
This is a PNG - lets load it via libpng...
icons/weather/humidity.png
frame 0 (delay: 0) ARGB (60,60 @ 14400 bytes)
This is a PNG - lets load it via libpng...
icons/weather/rain.png
frame 0 (delay: 0) ARGB (60,60 @ 14400 bytes)
This is a PNG - lets load it via libpng...
icons/weather/sunrise.png
frame 0 (delay: 0) ARGB (60,60 @ 14400 bytes)
This is a PNG - lets load it via libpng...
icons/weather/sunset.png
frame 0 (delay: 0) ARGB (60,60 @ 14400 bytes)
This is a PNG - lets load it via libpng...
icons/weather/wind.png
frame 0 (delay: 0) ARGB (60,60 @ 14400 bytes)
This is a PNG - lets load it via libpng...
lists/duration.png
frame 0 (delay: 0) ARGB (32,32 @ 4096 bytes)
This is a PNG - lets load it via libpng...
lists/focus.png
frame 0 (delay: 0) ARGB * (470,77 @ 144760 bytes)
This is a PNG - lets load it via libpng...
lists/panel-mediamenu.png
frame 0 (delay: 0) ARGB (450,920 @ 1656000 bytes)
This is a PNG - lets load it via libpng...
lists/panel.png
frame 0 (delay: 0) ARGB (40,40 @ 6400 bytes)
This is a PNG - lets load it via libpng...
lists/played-total.png
frame 0 (delay: 0) ARGB (40,40 @ 6400 bytes)
This is a PNG - lets load it via libpng...
lists/rating.png
frame 0 (delay: 0) ARGB (32,32 @ 4096 bytes)
This is a PNG - lets load it via libpng...
lists/year.png
frame 0 (delay: 0) ARGB (32,32 @ 4096 bytes)
This is a PNG - lets load it via libpng...
osd/buffer-bg.png
frame 0 (delay: 0) ARGB (110,110 @ 48400 bytes)
This is a PNG - lets load it via libpng...
osd/fullscreen/buttons/bookmarks.png
frame 0 (delay: 0) ARGB (128,128 @ 65536 bytes)
This is a PNG - lets load it via libpng...
osd/fullscreen/buttons/button-fo.png
frame 0 (delay: 0) ARGB (128,128 @ 65536 bytes)
This is a PNG - lets load it via libpng...
osd/fullscreen/buttons/calendar.png
frame 0 (delay: 0) ARGB (128,128 @ 65536 bytes)
This is a PNG - lets load it via libpng...
osd/fullscreen/buttons/channels.png
frame 0 (delay: 0) ARGB (128,128 @ 65536 bytes)
This is a PNG - lets load it via libpng...
osd/fullscreen/buttons/forward.png
frame 0 (delay: 0) ARGB (128,128 @ 65536 bytes)
This is a PNG - lets load it via libpng...
osd/fullscreen/buttons/guide.png
frame 0 (delay: 0) ARGB (128,128 @ 65536 bytes)
This is a PNG - lets load it via libpng...
osd/fullscreen/buttons/home.png
frame 0 (delay: 0) ARGB (128,128 @ 65536 bytes)
This is a PNG - lets load it via libpng...
osd/fullscreen/buttons/information.png
frame 0 (delay: 0) ARGB (128,128 @ 65536 bytes)
This is a PNG - lets load it via libpng...
osd/fullscreen/buttons/next.png
frame 0 (delay: 0) ARGB (128,128 @ 65536 bytes)
This is a PNG - lets load it via libpng...
osd/fullscreen/buttons/pause.png
frame 0 (delay: 0) ARGB (128,128 @ 65536 bytes)
This is a PNG - lets load it via libpng...
osd/fullscreen/buttons/play.png
frame 0 (delay: 0) ARGB (128,128 @ 65536 bytes)
This is a PNG - lets load it via libpng...
osd/fullscreen/buttons/playlist.png
frame 0 (delay: 0) ARGB (128,128 @ 65536 bytes)
This is a PNG - lets load it via libpng...
osd/fullscreen/buttons/previous.png
frame 0 (delay: 0) ARGB (128,128 @ 65536 bytes)
This is a PNG - lets load it via libpng...
osd/fullscreen/buttons/random-off.png
frame 0 (delay: 0) ARGB (128,128 @ 65536 bytes)
This is a PNG - lets load it via libpng...
osd/fullscreen/buttons/random-on.png
frame 0 (delay: 0) ARGB (128,128 @ 65536 bytes)
This is a PNG - lets load it via libpng...
osd/fullscreen/buttons/rating.png
frame 0 (delay: 0) ARGB (128,128 @ 65536 bytes)
This is a PNG - lets load it via libpng...
osd/fullscreen/buttons/rds.png
frame 0 (delay: 0) ARGB (128,128 @ 65536 bytes)
This is a PNG - lets load it via libpng...
osd/fullscreen/buttons/record-white.png
frame 0 (delay: 0) ARGB (128,128 @ 65536 bytes)
This is a PNG - lets load it via libpng...
osd/fullscreen/buttons/record.png
frame 0 (delay: 0) ARGB (128,128 @ 65536 bytes)
This is a PNG - lets load it via libpng...
osd/fullscreen/buttons/repeat-all.png
frame 0 (delay: 0) ARGB (128,128 @ 65536 bytes)
This is a PNG - lets load it via libpng...
osd/fullscreen/buttons/repeat-off.png
frame 0 (delay: 0) ARGB (128,128 @ 65536 bytes)
This is a PNG - lets load it via libpng...
osd/fullscreen/buttons/repeat-one.png
frame 0 (delay: 0) ARGB (128,128 @ 65536 bytes)
This is a PNG - lets load it via libpng...
osd/fullscreen/buttons/reset.png
frame 0 (delay: 0) ARGB (128,128 @ 65536 bytes)
This is a PNG - lets load it via libpng...
osd/fullscreen/buttons/rewind.png
frame 0 (delay: 0) ARGB (128,128 @ 65536 bytes)
This is a PNG - lets load it via libpng...
osd/fullscreen/buttons/settings-subtitle
frame 0 (delay: 0) ARGB (128,128 @ 65536 bytes)
This is a PNG - lets load it via libpng...
osd/fullscreen/buttons/settings.png
frame 0 (delay: 0) ARGB (128,128 @ 65536 bytes)
This is a PNG - lets load it via libpng...
osd/fullscreen/buttons/stereoscopic.png
frame 0 (delay: 0) ARGB (128,128 @ 65536 bytes)
This is a PNG - lets load it via libpng...
osd/fullscreen/buttons/stop.png
frame 0 (delay: 0) ARGB (128,128 @ 65536 bytes)
This is a PNG - lets load it via libpng...
osd/fullscreen/buttons/teletext.png
frame 0 (delay: 0) ARGB (128,128 @ 65536 bytes)
This is a PNG - lets load it via libpng...
osd/progress/nub_bar.png
frame 0 (delay: 0) ARGB * (4,12 @ 192 bytes)
This is a PNG - lets load it via libpng...
osd/progress/nub_leftright.png
frame 0 (delay: 0) ARGB * (54,36 @ 7776 bytes)
This is a PNG - lets load it via libpng...
overlays/arrowdown.png
frame 0 (delay: 0) ARGB (96,48 @ 18432 bytes)
This is a PNG - lets load it via libpng...
overlays/arrowright.png
frame 0 (delay: 0) ARGB (28,28 @ 3136 bytes)
This is a PNG - lets load it via libpng...
overlays/badge.png
frame 0 (delay: 0) ARGB (44,44 @ 7744 bytes)
This is a PNG - lets load it via libpng...
overlays/folder.png
frame 0 (delay: 0) ARGB (32,32 @ 4096 bytes)
This is a PNG - lets load it via libpng...
overlays/overlay-bg.png
frame 0 (delay: 0) ARGB (64,64 @ 16384 bytes)
This is a PNG - lets load it via libpng...
overlays/overlayfade.png
frame 0 (delay: 0) ARGB (16,512 @ 32768 bytes)
This is a PNG - lets load it via libpng...
overlays/set.png
frame 0 (delay: 0) ARGB (32,32 @ 4096 bytes)
This is a PNG - lets load it via libpng...
overlays/shadow.png
frame 0 (delay: 0) ARGB (80,80 @ 25600 bytes)
This is a PNG - lets load it via libpng...
overlays/watched/OverlayPlaying-List.png
frame 0 (delay: 0) ARGB (32,32 @ 4096 bytes)
This is a PNG - lets load it via libpng...
overlays/watched/resume.png
frame 0 (delay: 0) ARGB (32,32 @ 4096 bytes)
This is a PNG - lets load it via libpng...
pointer_arrow.png
frame 0 (delay: 0) ARGB (44,50 @ 8800 bytes)
This is a PNG - lets load it via libpng...
pointer_click.png
frame 0 (delay: 0) ARGB (44,50 @ 8800 bytes)
This is a PNG - lets load it via libpng...
progress/texturebg_alt_white.png
frame 0 (delay: 0) ARGB (30,30 @ 3600 bytes)
This is a PNG - lets load it via libpng...
progress/texturebg_border_white.png
frame 0 (delay: 0) ARGB (30,30 @ 3600 bytes)
This is a PNG - lets load it via libpng...
progress/texturebg_white.png
frame 0 (delay: 0) ARGB (30,30 @ 3600 bytes)
This is a PNG - lets load it via libpng...
spinner.png
frame 0 (delay: 0) ARGB (128,128 @ 65536 bytes)
This is a PNG - lets load it via libpng...
weather/small/0.png
frame 0 (delay: 0) ARGB (100,100 @ 40000 bytes)
This is a PNG - lets load it via libpng...
weather/small/1.png
frame 0 (delay: 0) ARGB (100,100 @ 40000 bytes)
This is a PNG - lets load it via libpng...
weather/small/10.png
frame 0 (delay: 0) ARGB (100,100 @ 40000 bytes)
This is a PNG - lets load it via libpng...
weather/small/11.png
frame 0 (delay: 0) ARGB (100,100 @ 40000 bytes)
This is a PNG - lets load it via libpng...
weather/small/12.png
**** duplicate of weather/small/11.png
This is a PNG - lets load it via libpng...
weather/small/13.png
frame 0 (delay: 0) ARGB (100,100 @ 40000 bytes)
This is a PNG - lets load it via libpng...
weather/small/14.png
**** duplicate of weather/small/13.png
This is a PNG - lets load it via libpng...
weather/small/15.png
**** duplicate of weather/small/13.png
This is a PNG - lets load it via libpng...
weather/small/16.png
**** duplicate of weather/small/13.png
This is a PNG - lets load it via libpng...
weather/small/17.png
**** duplicate of weather/small/0.png
This is a PNG - lets load it via libpng...
weather/small/18.png
**** duplicate of weather/small/11.png
This is a PNG - lets load it via libpng...
weather/small/19.png
frame 0 (delay: 0) ARGB (100,100 @ 40000 bytes)
This is a PNG - lets load it via libpng...
weather/small/2.png
**** duplicate of weather/small/1.png
This is a PNG - lets load it via libpng...
weather/small/20.png
**** duplicate of weather/small/19.png
This is a PNG - lets load it via libpng...
weather/small/21.png
**** duplicate of weather/small/19.png
This is a PNG - lets load it via libpng...
weather/small/22.png
**** duplicate of weather/small/19.png
This is a PNG - lets load it via libpng...
weather/small/23.png
**** duplicate of weather/small/1.png
This is a PNG - lets load it via libpng...
weather/small/24.png
**** duplicate of weather/small/1.png
This is a PNG - lets load it via libpng...
weather/small/25.png
frame 0 (delay: 0) ARGB (100,100 @ 40000 bytes)
This is a PNG - lets load it via libpng...
weather/small/26.png
frame 0 (delay: 0) ARGB (100,100 @ 40000 bytes)
This is a PNG - lets load it via libpng...
weather/small/27.png
frame 0 (delay: 0) ARGB (100,100 @ 40000 bytes)
This is a PNG - lets load it via libpng...
weather/small/28.png
frame 0 (delay: 0) ARGB (100,100 @ 40000 bytes)
This is a PNG - lets load it via libpng...
weather/small/29.png
**** duplicate of weather/small/27.png
This is a PNG - lets load it via libpng...
weather/small/3.png
**** duplicate of weather/small/0.png
This is a PNG - lets load it via libpng...
weather/small/30.png
**** duplicate of weather/small/28.png
This is a PNG - lets load it via libpng...
weather/small/31.png
frame 0 (delay: 0) ARGB (100,100 @ 40000 bytes)
This is a PNG - lets load it via libpng...
weather/small/32.png
frame 0 (delay: 0) ARGB (100,100 @ 40000 bytes)
This is a PNG - lets load it via libpng...
weather/small/33.png
frame 0 (delay: 0) ARGB (100,100 @ 40000 bytes)
This is a PNG - lets load it via libpng...
weather/small/34.png
frame 0 (delay: 0) ARGB (100,100 @ 40000 bytes)
This is a PNG - lets load it via libpng...
weather/small/35.png
**** duplicate of weather/small/0.png
This is a PNG - lets load it via libpng...
weather/small/36.png
**** duplicate of weather/small/32.png
This is a PNG - lets load it via libpng...
weather/small/37.png
**** duplicate of weather/small/0.png
This is a PNG - lets load it via libpng...
weather/small/38.png
**** duplicate of weather/small/0.png
This is a PNG - lets load it via libpng...
weather/small/39.png
**** duplicate of weather/small/10.png
This is a PNG - lets load it via libpng...
weather/small/4.png
**** duplicate of weather/small/0.png
This is a PNG - lets load it via libpng...
weather/small/40.png
**** duplicate of weather/small/10.png
This is a PNG - lets load it via libpng...
weather/small/41.png
**** duplicate of weather/small/13.png
This is a PNG - lets load it via libpng...
weather/small/42.png
**** duplicate of weather/small/13.png
This is a PNG - lets load it via libpng...
weather/small/43.png
**** duplicate of weather/small/1.png
This is a PNG - lets load it via libpng...
weather/small/44.png
**** duplicate of weather/small/28.png
This is a PNG - lets load it via libpng...
weather/small/45.png
frame 0 (delay: 0) ARGB (100,100 @ 40000 bytes)
This is a PNG - lets load it via libpng...
weather/small/46.png
frame 0 (delay: 0) ARGB (100,100 @ 40000 bytes)
This is a PNG - lets load it via libpng...
weather/small/47.png
frame 0 (delay: 0) ARGB (100,100 @ 40000 bytes)
This is a PNG - lets load it via libpng...
weather/small/5.png
frame 0 (delay: 0) ARGB (100,100 @ 40000 bytes)
This is a PNG - lets load it via libpng...
weather/small/6.png
**** duplicate of weather/small/11.png
This is a PNG - lets load it via libpng...
weather/small/7.png
**** duplicate of weather/small/5.png
This is a PNG - lets load it via libpng...
weather/small/8.png
**** duplicate of weather/small/19.png
This is a PNG - lets load it via libpng...
weather/small/9.png
**** duplicate of weather/small/19.png
This is a PNG - lets load it via libpng...
weather/small/na.png
frame 0 (delay: 0) ARGB (100,100 @ 40000 bytes)
This is a PNG - lets load it via libpng...
windows/pvr/archive.png
frame 0 (delay: 0) ARGB (40,40 @ 6400 bytes)
This is a PNG - lets load it via libpng...
windows/pvr/epg-genres/0.png
frame 0 (delay: 0) ARGB (32,32 @ 4096 bytes)
This is a PNG - lets load it via libpng...
windows/pvr/epg-genres/112.png
frame 0 (delay: 0) ARGB (32,32 @ 4096 bytes)
This is a PNG - lets load it via libpng...
windows/pvr/epg-genres/128.png
frame 0 (delay: 0) ARGB (32,32 @ 4096 bytes)
This is a PNG - lets load it via libpng...
windows/pvr/epg-genres/144.png
frame 0 (delay: 0) ARGB (32,32 @ 4096 bytes)
This is a PNG - lets load it via libpng...
windows/pvr/epg-genres/16.png
frame 0 (delay: 0) ARGB (32,32 @ 4096 bytes)
This is a PNG - lets load it via libpng...
windows/pvr/epg-genres/160.png
frame 0 (delay: 0) ARGB (32,32 @ 4096 bytes)
This is a PNG - lets load it via libpng...
windows/pvr/epg-genres/176.png
frame 0 (delay: 0) ARGB (32,32 @ 4096 bytes)
This is a PNG - lets load it via libpng...
windows/pvr/epg-genres/192.png
**** duplicate of windows/pvr/epg-genres/0.png
This is a PNG - lets load it via libpng...
windows/pvr/epg-genres/208.png
**** duplicate of windows/pvr/epg-genres/0.png
This is a PNG - lets load it via libpng...
windows/pvr/epg-genres/224.png
**** duplicate of windows/pvr/epg-genres/0.png
This is a PNG - lets load it via libpng...
windows/pvr/epg-genres/240.png
**** duplicate of windows/pvr/epg-genres/0.png
This is a PNG - lets load it via libpng...
windows/pvr/epg-genres/256.png
**** duplicate of windows/pvr/epg-genres/0.png
This is a PNG - lets load it via libpng...
windows/pvr/epg-genres/32.png
frame 0 (delay: 0) ARGB (32,32 @ 4096 bytes)
This is a PNG - lets load it via libpng...
windows/pvr/epg-genres/48.png
frame 0 (delay: 0) ARGB (32,32 @ 4096 bytes)
This is a PNG - lets load it via libpng...
windows/pvr/epg-genres/64.png
frame 0 (delay: 0) ARGB (32,32 @ 4096 bytes)
This is a PNG - lets load it via libpng...
windows/pvr/epg-genres/80.png
frame 0 (delay: 0) ARGB (32,32 @ 4096 bytes)
This is a PNG - lets load it via libpng...
windows/pvr/epg-genres/96.png
frame 0 (delay: 0) ARGB (32,32 @ 4096 bytes)
This is a PNG - lets load it via libpng...
windows/pvr/epg_progress_horizontal.png
frame 0 (delay: 0) ARGB (47,15 @ 2820 bytes)
This is a PNG - lets load it via libpng...
windows/pvr/epg_progress_vertical.png
frame 0 (delay: 0) ARGB (19,92 @ 6992 bytes)
This is a PNG - lets load it via libpng...
windows/pvr/record.png
frame 0 (delay: 0) ARGB (40,40 @ 6400 bytes)
This is a PNG - lets load it via libpng...
windows/pvr/timer.png
frame 0 (delay: 0) ARGB (40,40 @ 6400 bytes)
This is a PNG - lets load it via libpng...
windows/subtitles/flags/-.png
frame 0 (delay: 0) ARGB (32,32 @ 4096 bytes)
This is a PNG - lets load it via libpng...
windows/subtitles/flags/ar.png
frame 0 (delay: 0) ARGB (32,32 @ 4096 bytes)
This is a PNG - lets load it via libpng...
windows/subtitles/flags/bg.png
frame 0 (delay: 0) ARGB (32,32 @ 4096 bytes)
This is a PNG - lets load it via libpng...
windows/subtitles/flags/bs.png
frame 0 (delay: 0) ARGB (32,32 @ 4096 bytes)
This is a PNG - lets load it via libpng...
windows/subtitles/flags/ca.png
frame 0 (delay: 0) ARGB (32,32 @ 4096 bytes)
This is a PNG - lets load it via libpng...
windows/subtitles/flags/cs.png
frame 0 (delay: 0) ARGB (32,32 @ 4096 bytes)
This is a PNG - lets load it via libpng...
windows/subtitles/flags/da.png
frame 0 (delay: 0) ARGB (32,32 @ 4096 bytes)
This is a PNG - lets load it via libpng...
windows/subtitles/flags/de.png
frame 0 (delay: 0) ARGB (32,32 @ 4096 bytes)
This is a PNG - lets load it via libpng...
windows/subtitles/flags/el.png
frame 0 (delay: 0) ARGB (32,32 @ 4096 bytes)
This is a PNG - lets load it via libpng...
windows/subtitles/flags/en.png
frame 0 (delay: 0) ARGB (32,32 @ 4096 bytes)
This is a PNG - lets load it via libpng...
windows/subtitles/flags/es.png
frame 0 (delay: 0) ARGB (32,32 @ 4096 bytes)
This is a PNG - lets load it via libpng...
windows/subtitles/flags/et.png
frame 0 (delay: 0) ARGB (32,32 @ 4096 bytes)
This is a PNG - lets load it via libpng...
windows/subtitles/flags/fa.png
frame 0 (delay: 0) ARGB (32,32 @ 4096 bytes)
This is a PNG - lets load it via libpng...
windows/subtitles/flags/fi.png
frame 0 (delay: 0) ARGB (32,32 @ 4096 bytes)
This is a PNG - lets load it via libpng...
windows/subtitles/flags/fo.png
frame 0 (delay: 0) ARGB (32,32 @ 4096 bytes)
This is a PNG - lets load it via libpng...
windows/subtitles/flags/fr.png
frame 0 (delay: 0) ARGB (32,32 @ 4096 bytes)
This is a PNG - lets load it via libpng...
windows/subtitles/flags/gl.png
frame 0 (delay: 0) ARGB (32,32 @ 4096 bytes)
This is a PNG - lets load it via libpng...
windows/subtitles/flags/he.png
frame 0 (delay: 0) ARGB (32,32 @ 4096 bytes)
This is a PNG - lets load it via libpng...
windows/subtitles/flags/hi.png
frame 0 (delay: 0) ARGB (32,32 @ 4096 bytes)
This is a PNG - lets load it via libpng...
windows/subtitles/flags/hr.png
frame 0 (delay: 0) ARGB (32,32 @ 4096 bytes)
This is a PNG - lets load it via libpng...
windows/subtitles/flags/hu.png
frame 0 (delay: 0) ARGB (32,32 @ 4096 bytes)
This is a PNG - lets load it via libpng...
windows/subtitles/flags/hy.png
frame 0 (delay: 0) ARGB (32,32 @ 4096 bytes)
This is a PNG - lets load it via libpng...
windows/subtitles/flags/id.png
frame 0 (delay: 0) ARGB (32,32 @ 4096 bytes)
This is a PNG - lets load it via libpng...
windows/subtitles/flags/is.png
frame 0 (delay: 0) ARGB (32,32 @ 4096 bytes)
This is a PNG - lets load it via libpng...
windows/subtitles/flags/it.png
frame 0 (delay: 0) ARGB (32,32 @ 4096 bytes)
This is a PNG - lets load it via libpng...
windows/subtitles/flags/ja.png
frame 0 (delay: 0) ARGB (32,32 @ 4096 bytes)
This is a PNG - lets load it via libpng...
windows/subtitles/flags/kk.png
frame 0 (delay: 0) ARGB (32,32 @ 4096 bytes)
This is a PNG - lets load it via libpng...
windows/subtitles/flags/ko.png
frame 0 (delay: 0) ARGB (32,32 @ 4096 bytes)
This is a PNG - lets load it via libpng...
windows/subtitles/flags/lb.png
frame 0 (delay: 0) ARGB (32,32 @ 4096 bytes)
This is a PNG - lets load it via libpng...
windows/subtitles/flags/lt.png
frame 0 (delay: 0) ARGB (32,32 @ 4096 bytes)
This is a PNG - lets load it via libpng...
windows/subtitles/flags/lv.png
frame 0 (delay: 0) ARGB (32,32 @ 4096 bytes)
This is a PNG - lets load it via libpng...
windows/subtitles/flags/mk.png
frame 0 (delay: 0) ARGB (32,32 @ 4096 bytes)
This is a PNG - lets load it via libpng...
windows/subtitles/flags/ms.png
frame 0 (delay: 0) ARGB (32,32 @ 4096 bytes)
This is a PNG - lets load it via libpng...
windows/subtitles/flags/nl.png
frame 0 (delay: 0) ARGB (32,32 @ 4096 bytes)
This is a PNG - lets load it via libpng...
windows/subtitles/flags/no.png
frame 0 (delay: 0) ARGB (32,32 @ 4096 bytes)
This is a PNG - lets load it via libpng...
windows/subtitles/flags/pb.png
frame 0 (delay: 0) ARGB (32,32 @ 4096 bytes)
This is a PNG - lets load it via libpng...
windows/subtitles/flags/pl.png
frame 0 (delay: 0) ARGB (32,32 @ 4096 bytes)
This is a PNG - lets load it via libpng...
windows/subtitles/flags/pt.png
frame 0 (delay: 0) ARGB (32,32 @ 4096 bytes)
This is a PNG - lets load it via libpng...
windows/subtitles/flags/ro.png
frame 0 (delay: 0) ARGB (32,32 @ 4096 bytes)
This is a PNG - lets load it via libpng...
windows/subtitles/flags/ru.png
frame 0 (delay: 0) ARGB (32,32 @ 4096 bytes)
This is a PNG - lets load it via libpng...
windows/subtitles/flags/sk.png
frame 0 (delay: 0) ARGB (32,32 @ 4096 bytes)
This is a PNG - lets load it via libpng...
windows/subtitles/flags/sl.png
frame 0 (delay: 0) ARGB (32,32 @ 4096 bytes)
This is a PNG - lets load it via libpng...
windows/subtitles/flags/sq.png
frame 0 (delay: 0) ARGB (32,32 @ 4096 bytes)
This is a PNG - lets load it via libpng...
windows/subtitles/flags/sr.png
frame 0 (delay: 0) ARGB (32,32 @ 4096 bytes)
This is a PNG - lets load it via libpng...
windows/subtitles/flags/sv.png
frame 0 (delay: 0) ARGB (32,32 @ 4096 bytes)
This is a PNG - lets load it via libpng...
windows/subtitles/flags/tr.png
frame 0 (delay: 0) ARGB (32,32 @ 4096 bytes)
This is a PNG - lets load it via libpng...
windows/subtitles/flags/uk.png
frame 0 (delay: 0) ARGB (32,32 @ 4096 bytes)
This is a PNG - lets load it via libpng...
windows/subtitles/flags/vi.png
frame 0 (delay: 0) ARGB (32,32 @ 4096 bytes)
This is a PNG - lets load it via libpng...
windows/subtitles/flags/zh.png
frame 0 (delay: 0) ARGB (32,32 @ 4096 bytes)
This is a PNG - lets load it via libpng...
windows/subtitles/icon_close_caption.png
frame 0 (delay: 0) ARGB (70,41 @ 11480 bytes)
This is a PNG - lets load it via libpng...
windows/subtitles/icon_sync.png
frame 0 (delay: 0) ARGB (133,41 @ 21812 bytes)
Generating addons/skin.estuary/media/curial.xbt
This is a PNG - lets load it via libpng...
buttons/button-nofo.png
frame 0 (delay: 0) ARGB (232,119 @ 110432 bytes)
This is a PNG - lets load it via libpng...
dialogs/dialog-bg-nobo.png
frame 0 (delay: 0) ARGB (216,216 @ 186624 bytes)
This is a PNG - lets load it via libpng...
dialogs/dialog-bg.png
frame 0 (delay: 0) ARGB (1004,594 @ 2385504 bytes)
This is a PNG - lets load it via libpng...
lists/panel-mediamenu.png
frame 0 (delay: 0) ARGB (450,920 @ 1656000 bytes)
This is a PNG - lets load it via libpng...
lists/panel.png
frame 0 (delay: 0) ARGB * (450,920 @ 1656000 bytes)
This is a PNG - lets load it via libpng...
overlays/shadow.png
frame 0 (delay: 0) ARGB (80,80 @ 25600 bytes)
Generating addons/skin.estuary/media/flat.xbt
This is a PNG - lets load it via libpng...
buttons/button-nofo.png
frame 0 (delay: 0) ARGB (80,80 @ 25600 bytes)
This is a PNG - lets load it via libpng...
dialogs/dialog-bg.png
**** duplicate of buttons/button-nofo.png
This is a PNG - lets load it via libpng...
overlays/shadow.png
frame 0 (delay: 0) ARGB (80,80 @ 25600 bytes)
Generating addons/skin.estouchy/media/Textures.xbt
This is a PNG - lets load it via libpng...
DefaultActor.png
frame 0 (delay: 0) ARGB (86,86 @ 29584 bytes)
This is a PNG - lets load it via libpng...
DefaultAddSource.png
frame 0 (delay: 0) ARGB (86,86 @ 29584 bytes)
This is a PNG - lets load it via libpng...
DefaultAddon.png
frame 0 (delay: 0) ARGB (86,86 @ 29584 bytes)
This is a PNG - lets load it via libpng...
DefaultAddonAlbumInfo.png
frame 0 (delay: 0) ARGB (86,86 @ 29584 bytes)
This is a PNG - lets load it via libpng...
DefaultAddonArtistInfo.png
frame 0 (delay: 0) ARGB (86,86 @ 29584 bytes)
This is a PNG - lets load it via libpng...
DefaultAddonAudioDSP.png
frame 0 (delay: 0) ARGB (86,86 @ 29584 bytes)
This is a PNG - lets load it via libpng...
DefaultAddonAudioDecoder.png
frame 0 (delay: 0) ARGB (86,86 @ 29584 bytes)
This is a PNG - lets load it via libpng...
DefaultAddonAudioEncoder.png
frame 0 (delay: 0) ARGB (86,86 @ 29584 bytes)
This is a PNG - lets load it via libpng...
DefaultAddonContextItem.png
frame 0 (delay: 0) ARGB (86,86 @ 29584 bytes)
This is a PNG - lets load it via libpng...
DefaultAddonFont.png
frame 0 (delay: 0) ARGB (86,86 @ 29584 bytes)
This is a PNG - lets load it via libpng...
DefaultAddonGame.png
frame 0 (delay: 0) ARGB (86,86 @ 29584 bytes)
This is a PNG - lets load it via libpng...
DefaultAddonHelper.png
frame 0 (delay: 0) ARGB (86,86 @ 29584 bytes)
This is a PNG - lets load it via libpng...
DefaultAddonImageDecoder.png
frame 0 (delay: 0) ARGB (86,86 @ 29584 bytes)
This is a PNG - lets load it via libpng...
DefaultAddonImages.png
frame 0 (delay: 0) ARGB (86,86 @ 29584 bytes)
This is a PNG - lets load it via libpng...
DefaultAddonInfoLibrary.png
frame 0 (delay: 0) ARGB (86,86 @ 29584 bytes)
This is a PNG - lets load it via libpng...
DefaultAddonInfoProvider.png
frame 0 (delay: 0) ARGB (86,86 @ 29584 bytes)
This is a PNG - lets load it via libpng...
DefaultAddonInputstream.png
frame 0 (delay: 0) ARGB (86,86 @ 29584 bytes)
This is a PNG - lets load it via libpng...
DefaultAddonLanguage.png
frame 0 (delay: 0) ARGB (86,86 @ 29584 bytes)
This is a PNG - lets load it via libpng...
DefaultAddonLibrary.png
frame 0 (delay: 0) ARGB (86,86 @ 29584 bytes)
This is a PNG - lets load it via libpng...
DefaultAddonLookAndFeel.png
frame 0 (delay: 0) ARGB (86,86 @ 29584 bytes)
This is a PNG - lets load it via libpng...
DefaultAddonLyrics.png
frame 0 (delay: 0) ARGB (86,86 @ 29584 bytes)
This is a PNG - lets load it via libpng...
DefaultAddonMovieInfo.png
frame 0 (delay: 0) ARGB (210,210 @ 176400 bytes)
This is a PNG - lets load it via libpng...
DefaultAddonMusic.png
frame 0 (delay: 0) ARGB (86,86 @ 29584 bytes)
This is a PNG - lets load it via libpng...
DefaultAddonMusicVideoInfo.png
frame 0 (delay: 0) ARGB (86,86 @ 29584 bytes)
This is a PNG - lets load it via libpng...
DefaultAddonNone.png
frame 0 (delay: 0) ARGB (86,86 @ 29584 bytes)
This is a PNG - lets load it via libpng...
DefaultAddonPVRClient.png
frame 0 (delay: 0) ARGB (86,86 @ 29584 bytes)
This is a PNG - lets load it via libpng...
DefaultAddonPeripheral.png
frame 0 (delay: 0) ARGB (86,86 @ 29584 bytes)
This is a PNG - lets load it via libpng...
DefaultAddonPicture.png
frame 0 (delay: 0) ARGB (86,86 @ 29584 bytes)
This is a PNG - lets load it via libpng...
DefaultAddonProgram.png
frame 0 (delay: 0) ARGB (86,86 @ 29584 bytes)
This is a PNG - lets load it via libpng...
DefaultAddonRepository.png
frame 0 (delay: 0) ARGB (86,86 @ 29584 bytes)
This is a PNG - lets load it via libpng...
DefaultAddonScreensaver.png
frame 0 (delay: 0) ARGB (86,86 @ 29584 bytes)
This is a PNG - lets load it via libpng...
DefaultAddonService.png
frame 0 (delay: 0) ARGB (86,86 @ 29584 bytes)
This is a PNG - lets load it via libpng...
DefaultAddonSkin.png
frame 0 (delay: 0) ARGB (86,86 @ 29584 bytes)
This is a PNG - lets load it via libpng...
DefaultAddonSubtitles.png
frame 0 (delay: 0) ARGB (86,86 @ 29584 bytes)
This is a PNG - lets load it via libpng...
DefaultAddonTvInfo.png
frame 0 (delay: 0) ARGB (86,86 @ 29584 bytes)
This is a PNG - lets load it via libpng...
DefaultAddonUISounds.png
frame 0 (delay: 0) ARGB (86,86 @ 29584 bytes)
This is a PNG - lets load it via libpng...
DefaultAddonVfs.png
frame 0 (delay: 0) ARGB (86,86 @ 29584 bytes)
This is a PNG - lets load it via libpng...
DefaultAddonVideo.png
frame 0 (delay: 0) ARGB (86,86 @ 29584 bytes)
This is a PNG - lets load it via libpng...
DefaultAddonVisualization.png
frame 0 (delay: 0) ARGB (86,86 @ 29584 bytes)
This is a PNG - lets load it via libpng...
DefaultAddonWeather.png
frame 0 (delay: 0) ARGB (86,86 @ 29584 bytes)
This is a PNG - lets load it via libpng...
DefaultAddonWebSkin.png
frame 0 (delay: 0) ARGB (86,86 @ 29584 bytes)
This is a PNG - lets load it via libpng...
DefaultAddonsInstalled.png
frame 0 (delay: 0) ARGB (86,86 @ 29584 bytes)
This is a PNG - lets load it via libpng...
DefaultAddonsRecentlyUpdated.png
frame 0 (delay: 0) ARGB (86,86 @ 29584 bytes)
This is a PNG - lets load it via libpng...
DefaultAddonsRepo.png
frame 0 (delay: 0) ARGB (86,86 @ 29584 bytes)
This is a PNG - lets load it via libpng...
DefaultAddonsSearch.png
frame 0 (delay: 0) ARGB (86,86 @ 29584 bytes)
This is a PNG - lets load it via libpng...
DefaultAddonsUpdates.png
frame 0 (delay: 0) ARGB (86,86 @ 29584 bytes)
This is a PNG - lets load it via libpng...
DefaultAddonsZip.png
frame 0 (delay: 0) ARGB (86,86 @ 29584 bytes)
This is a PNG - lets load it via libpng...
DefaultAlbumCover.png
frame 0 (delay: 0) ARGB (256,256 @ 262144 bytes)
This is a PNG - lets load it via libpng...
DefaultArtist.png
frame 0 (delay: 0) ARGB (86,86 @ 29584 bytes)
This is a PNG - lets load it via libpng...
DefaultAudio.png
frame 0 (delay: 0) ARGB (256,256 @ 262144 bytes)
This is a PNG - lets load it via libpng...
DefaultCDDA.png
frame 0 (delay: 0) ARGB (86,86 @ 29584 bytes)
This is a PNG - lets load it via libpng...
DefaultCountry.png
frame 0 (delay: 0) ARGB (86,86 @ 29584 bytes)
This is a PNG - lets load it via libpng...
DefaultDVDEmpty.png
frame 0 (delay: 0) ARGB (86,86 @ 29584 bytes)
This is a PNG - lets load it via libpng...
DefaultDVDFull.png
frame 0 (delay: 0) ARGB (86,86 @ 29584 bytes)
This is a PNG - lets load it via libpng...
DefaultDVDRom.png
frame 0 (delay: 0) ARGB (86,86 @ 29584 bytes)
This is a PNG - lets load it via libpng...
DefaultDirector.png
frame 0 (delay: 0) ARGB (86,86 @ 29584 bytes)
This is a PNG - lets load it via libpng...
DefaultFile.png
frame 0 (delay: 0) ARGB (86,86 @ 29584 bytes)
This is a PNG - lets load it via libpng...
DefaultFolder.png
frame 0 (delay: 0) ARGB (86,86 @ 29584 bytes)
This is a PNG - lets load it via libpng...
DefaultFolderBack.png
frame 0 (delay: 0) ARGB (86,86 @ 29584 bytes)
This is a PNG - lets load it via libpng...
DefaultGameAddons.png
frame 0 (delay: 0) ARGB (86,86 @ 29584 bytes)
This is a PNG - lets load it via libpng...
DefaultGenre.png
frame 0 (delay: 0) ARGB (86,86 @ 29584 bytes)
This is a PNG - lets load it via libpng...
DefaultHardDisk.png
frame 0 (delay: 0) ARGB (86,86 @ 29584 bytes)
This is a PNG - lets load it via libpng...
DefaultIconError.png
frame 0 (delay: 0) ARGB (80,80 @ 25600 bytes)
This is a PNG - lets load it via libpng...
DefaultIconInfo.png
frame 0 (delay: 0) ARGB (80,80 @ 25600 bytes)
This is a PNG - lets load it via libpng...
DefaultIconWarning.png
frame 0 (delay: 0) ARGB (80,80 @ 25600 bytes)
This is a PNG - lets load it via libpng...
DefaultInProgressShows.png
frame 0 (delay: 0) ARGB (86,86 @ 29584 bytes)
This is a PNG - lets load it via libpng...
DefaultMovieTitle.png
frame 0 (delay: 0) ARGB (86,86 @ 29584 bytes)
This is a PNG - lets load it via libpng...
DefaultMovies.png
**** duplicate of DefaultMovieTitle.png
This is a PNG - lets load it via libpng...
DefaultMusicAlbums.png
frame 0 (delay: 0) ARGB (86,86 @ 29584 bytes)
This is a PNG - lets load it via libpng...
DefaultMusicArtists.png
frame 0 (delay: 0) ARGB (86,86 @ 29584 bytes)
This is a PNG - lets load it via libpng...
DefaultMusicCompilations.png
frame 0 (delay: 0) ARGB (86,86 @ 29584 bytes)
This is a PNG - lets load it via libpng...
DefaultMusicGenres.png
frame 0 (delay: 0) ARGB (86,86 @ 29584 bytes)
This is a PNG - lets load it via libpng...
DefaultMusicPlaylist.png
frame 0 (delay: 0) ARGB (210,210 @ 176400 bytes)
This is a PNG - lets load it via libpng...
DefaultMusicPlaylists.png
frame 0 (delay: 0) ARGB (86,86 @ 29584 bytes)
This is a PNG - lets load it via libpng...
DefaultMusicRecentlyAdded.png
frame 0 (delay: 0) ARGB (86,86 @ 29584 bytes)
This is a PNG - lets load it via libpng...
DefaultMusicRecentlyPlayed.png
frame 0 (delay: 0) ARGB (86,86 @ 29584 bytes)
This is a PNG - lets load it via libpng...
DefaultMusicRoles.png
frame 0 (delay: 0) ARGB (86,86 @ 29584 bytes)
This is a PNG - lets load it via libpng...
DefaultMusicSearch.png
frame 0 (delay: 0) ARGB (86,86 @ 29584 bytes)
This is a PNG - lets load it via libpng...
DefaultMusicSongs.png
frame 0 (delay: 0) ARGB (86,86 @ 29584 bytes)
This is a PNG - lets load it via libpng...
DefaultMusicSources.png
frame 0 (delay: 0) ARGB (86,86 @ 29584 bytes)
This is a PNG - lets load it via libpng...
DefaultMusicTop100.png
frame 0 (delay: 0) ARGB (86,86 @ 29584 bytes)
This is a PNG - lets load it via libpng...
DefaultMusicTop100Albums.png
frame 0 (delay: 0) ARGB (86,86 @ 29584 bytes)
This is a PNG - lets load it via libpng...
DefaultMusicTop100Songs.png
frame 0 (delay: 0) ARGB (86,86 @ 29584 bytes)
This is a PNG - lets load it via libpng...
DefaultMusicVideoTitle.png
frame 0 (delay: 0) ARGB (86,86 @ 29584 bytes)
This is a PNG - lets load it via libpng...
DefaultMusicVideos.png
**** duplicate of DefaultMusicVideoTitle.png
This is a PNG - lets load it via libpng...
DefaultMusicYears.png
frame 0 (delay: 0) ARGB (86,86 @ 29584 bytes)
This is a PNG - lets load it via libpng...
DefaultNetwork.png
frame 0 (delay: 0) ARGB (86,86 @ 29584 bytes)
This is a PNG - lets load it via libpng...
DefaultPicture.png
frame 0 (delay: 0) ARGB (86,86 @ 29584 bytes)
This is a PNG - lets load it via libpng...
DefaultPlaylist.png
**** duplicate of DefaultMusicPlaylists.png
This is a PNG - lets load it via libpng...
DefaultProgram.png
**** duplicate of DefaultAddonProgram.png
This is a PNG - lets load it via libpng...
DefaultRecentlyAddedEpisodes.png
frame 0 (delay: 0) ARGB (86,86 @ 29584 bytes)
This is a PNG - lets load it via libpng...
DefaultRecentlyAddedMovies.png
**** duplicate of DefaultRecentlyAddedEpisodes.png
This is a PNG - lets load it via libpng...
DefaultRecentlyAddedMusicVideos.png
frame 0 (delay: 0) ARGB (86,86 @ 29584 bytes)
This is a PNG - lets load it via libpng...
DefaultRemovableDisk.png
frame 0 (delay: 0) ARGB (86,86 @ 29584 bytes)
This is a PNG - lets load it via libpng...
DefaultScript.png
frame 0 (delay: 0) ARGB (86,86 @ 29584 bytes)
This is a PNG - lets load it via libpng...
DefaultSets.png
frame 0 (delay: 0) ARGB (86,86 @ 29584 bytes)
This is a PNG - lets load it via libpng...
DefaultStudios.png
frame 0 (delay: 0) ARGB (86,86 @ 29584 bytes)
This is a PNG - lets load it via libpng...
DefaultTVShowTitle.png
frame 0 (delay: 0) ARGB (86,86 @ 29584 bytes)
This is a PNG - lets load it via libpng...
DefaultTVShows.png
**** duplicate of DefaultTVShowTitle.png
This is a PNG - lets load it via libpng...
DefaultTags.png
frame 0 (delay: 0) ARGB (86,86 @ 29584 bytes)
This is a PNG - lets load it via libpng...
DefaultUser.png
frame 0 (delay: 0) ARGB (256,256 @ 262144 bytes)
This is a PNG - lets load it via libpng...
DefaultVCD.png
frame 0 (delay: 0) ARGB (86,86 @ 29584 bytes)
This is a PNG - lets load it via libpng...
DefaultVideo.png
frame 0 (delay: 0) ARGB (256,256 @ 262144 bytes)
This is a PNG - lets load it via libpng...
DefaultVideoCover.png
**** duplicate of DefaultVideo.png
This is a PNG - lets load it via libpng...
DefaultVideoDeleted.png
frame 0 (delay: 0) ARGB (86,86 @ 29584 bytes)
This is a PNG - lets load it via libpng...
DefaultVideoPlaylist.png
**** duplicate of DefaultMusicPlaylist.png
This is a PNG - lets load it via libpng...
DefaultVideoPlaylists.png
**** duplicate of DefaultMusicPlaylists.png
This is a PNG - lets load it via libpng...
DefaultYear.png
**** duplicate of DefaultMusicYears.png
This is a PNG - lets load it via libpng...
OverlayUnwatched.png
frame 0 (delay: 0) ARGB (64,64 @ 16384 bytes)
This is a PNG - lets load it via libpng...
OverlayWatched.png
frame 0 (delay: 0) ARGB (64,64 @ 16384 bytes)
This is a PNG - lets load it via libpng...
OverlayWatching.png
frame 0 (delay: 0) ARGB (64,64 @ 16384 bytes)
This is a PNG - lets load it via libpng...
arrow_down.png
frame 0 (delay: 0) ARGB (55,33 @ 7260 bytes)
This is a PNG - lets load it via libpng...
arrow_left.png
frame 0 (delay: 0) ARGB (33,55 @ 7260 bytes)
This is a PNG - lets load it via libpng...
arrow_right.png
frame 0 (delay: 0) ARGB (33,55 @ 7260 bytes)
This is a PNG - lets load it via libpng...
arrow_up.png
frame 0 (delay: 0) ARGB (55,33 @ 7260 bytes)
This is a PNG - lets load it via libpng...
back.png
frame 0 (delay: 0) ARGB (4,4 @ 64 bytes)
This is a PNG - lets load it via libpng...
black.png
frame 0 (delay: 0) ARGB * (4,4 @ 64 bytes)
This is a PNG - lets load it via libpng...
blank.png
**** duplicate of OverlayUnwatched.png
This is a PNG - lets load it via libpng...
busy.png
frame 0 (delay: 0) ARGB (64,64 @ 16384 bytes)
This is a PNG - lets load it via libpng...
button_nofocus.png
frame 0 (delay: 0) ARGB (4,4 @ 64 bytes)
This is a PNG - lets load it via libpng...
calibrate_aspect.png
frame 0 (delay: 0) ARGB (128,128 @ 65536 bytes)
This is a PNG - lets load it via libpng...
calibrate_bottom.png
frame 0 (delay: 0) ARGB (64,64 @ 16384 bytes)
This is a PNG - lets load it via libpng...
calibrate_subtitles.png
frame 0 (delay: 0) ARGB (256,85 @ 87040 bytes)
This is a PNG - lets load it via libpng...
calibrate_top.png
frame 0 (delay: 0) ARGB (64,64 @ 16384 bytes)
This is a PNG - lets load it via libpng...
dialog_back.png
frame 0 (delay: 0) ARGB * (4,4 @ 64 bytes)
This is a PNG - lets load it via libpng...
dialog_header.png
frame 0 (delay: 0) ARGB * (64,64 @ 16384 bytes)
This is a PNG - lets load it via libpng...
dialogbutton-focus.png
frame 0 (delay: 0) ARGB (50,50 @ 10000 bytes)
This is a PNG - lets load it via libpng...
dialogbutton-nofocus.png
frame 0 (delay: 0) ARGB (50,50 @ 10000 bytes)
This is a PNG - lets load it via libpng...
epg/0.png
frame 0 (delay: 0) ARGB (32,32 @ 4096 bytes)
This is a PNG - lets load it via libpng...
epg/112.png
frame 0 (delay: 0) ARGB (32,32 @ 4096 bytes)
This is a PNG - lets load it via libpng...
epg/128.png
frame 0 (delay: 0) ARGB (32,32 @ 4096 bytes)
This is a PNG - lets load it via libpng...
epg/144.png
frame 0 (delay: 0) ARGB (32,32 @ 4096 bytes)
This is a PNG - lets load it via libpng...
epg/16.png
frame 0 (delay: 0) ARGB (32,32 @ 4096 bytes)
This is a PNG - lets load it via libpng...
epg/160.png
frame 0 (delay: 0) ARGB (32,32 @ 4096 bytes)
This is a PNG - lets load it via libpng...
epg/176.png
frame 0 (delay: 0) ARGB (32,32 @ 4096 bytes)
This is a PNG - lets load it via libpng...
epg/192.png
**** duplicate of epg/0.png
This is a PNG - lets load it via libpng...
epg/208.png
**** duplicate of epg/0.png
This is a PNG - lets load it via libpng...
epg/224.png
**** duplicate of epg/0.png
This is a PNG - lets load it via libpng...
epg/240.png
**** duplicate of epg/0.png
This is a PNG - lets load it via libpng...
epg/256.png
**** duplicate of epg/0.png
This is a PNG - lets load it via libpng...
epg/32.png
frame 0 (delay: 0) ARGB (32,32 @ 4096 bytes)
This is a PNG - lets load it via libpng...
epg/48.png
frame 0 (delay: 0) ARGB (32,32 @ 4096 bytes)
This is a PNG - lets load it via libpng...
epg/64.png
frame 0 (delay: 0) ARGB (32,32 @ 4096 bytes)
This is a PNG - lets load it via libpng...
epg/80.png
frame 0 (delay: 0) ARGB (32,32 @ 4096 bytes)
This is a PNG - lets load it via libpng...
epg/96.png
frame 0 (delay: 0) ARGB (32,32 @ 4096 bytes)
This is a PNG - lets load it via libpng...
epg_archive.png
frame 0 (delay: 0) ARGB (30,30 @ 3600 bytes)
This is a PNG - lets load it via libpng...
epg_marker.png
frame 0 (delay: 0) ARGB (15,47 @ 2820 bytes)
This is a PNG - lets load it via libpng...
epg_record.png
frame 0 (delay: 0) ARGB (30,30 @ 3600 bytes)
This is a PNG - lets load it via libpng...
epg_schedule.png
frame 0 (delay: 0) ARGB (30,30 @ 3600 bytes)
This is a PNG - lets load it via libpng...
flagging/aspectratio/1.33.png
frame 0 (delay: 0) ARGB (270,120 @ 129600 bytes)
This is a PNG - lets load it via libpng...
flagging/aspectratio/1.37.png
frame 0 (delay: 0) ARGB (270,120 @ 129600 bytes)
This is a PNG - lets load it via libpng...
flagging/aspectratio/1.66.png
frame 0 (delay: 0) ARGB (270,120 @ 129600 bytes)
This is a PNG - lets load it via libpng...
flagging/aspectratio/1.78.png
frame 0 (delay: 0) ARGB (270,120 @ 129600 bytes)
This is a PNG - lets load it via libpng...
flagging/aspectratio/1.85.png
frame 0 (delay: 0) ARGB (270,120 @ 129600 bytes)
This is a PNG - lets load it via libpng...
flagging/aspectratio/2.20.png
frame 0 (delay: 0) ARGB (270,120 @ 129600 bytes)
This is a PNG - lets load it via libpng...
flagging/aspectratio/2.35.png
frame 0 (delay: 0) ARGB (270,120 @ 129600 bytes)
This is a PNG - lets load it via libpng...
flagging/aspectratio/2.40.png
frame 0 (delay: 0) ARGB (270,120 @ 129600 bytes)
This is a PNG - lets load it via libpng...
flagging/aspectratio/2.55.png
frame 0 (delay: 0) ARGB (270,120 @ 129600 bytes)
This is a PNG - lets load it via libpng...
flagging/aspectratio/2.76.png
frame 0 (delay: 0) ARGB (270,120 @ 129600 bytes)
This is a PNG - lets load it via libpng...
flagging/audio/0.png
frame 0 (delay: 0) ARGB (270,120 @ 129600 bytes)
This is a PNG - lets load it via libpng...
flagging/audio/1.png
frame 0 (delay: 0) ARGB (270,120 @ 129600 bytes)
This is a PNG - lets load it via libpng...
flagging/audio/10.png
frame 0 (delay: 0) ARGB (270,120 @ 129600 bytes)
This is a PNG - lets load it via libpng...
flagging/audio/2.png
frame 0 (delay: 0) ARGB (270,120 @ 129600 bytes)
This is a PNG - lets load it via libpng...
flagging/audio/3.png
frame 0 (delay: 0) ARGB (270,120 @ 129600 bytes)
This is a PNG - lets load it via libpng...
flagging/audio/4.png
frame 0 (delay: 0) ARGB (270,120 @ 129600 bytes)
This is a PNG - lets load it via libpng...
flagging/audio/5.png
frame 0 (delay: 0) ARGB (270,120 @ 129600 bytes)
This is a PNG - lets load it via libpng...
flagging/audio/6.png
frame 0 (delay: 0) ARGB (270,120 @ 129600 bytes)
This is a PNG - lets load it via libpng...
flagging/audio/7.png
frame 0 (delay: 0) ARGB (270,120 @ 129600 bytes)
This is a PNG - lets load it via libpng...
flagging/audio/8.png
frame 0 (delay: 0) ARGB (270,120 @ 129600 bytes)
This is a PNG - lets load it via libpng...
flagging/audio/aac.png
frame 0 (delay: 0) ARGB (270,120 @ 129600 bytes)
This is a PNG - lets load it via libpng...
flagging/audio/ac3.png
frame 0 (delay: 0) ARGB (270,120 @ 129600 bytes)
This is a PNG - lets load it via libpng...
flagging/audio/aif.png
frame 0 (delay: 0) ARGB (270,120 @ 129600 bytes)
This is a PNG - lets load it via libpng...
flagging/audio/aifc.png
frame 0 (delay: 0) ARGB (270,120 @ 129600 bytes)
This is a PNG - lets load it via libpng...
flagging/audio/aiff.png
**** duplicate of flagging/audio/aif.png
This is a PNG - lets load it via libpng...
flagging/audio/alac.png
frame 0 (delay: 0) ARGB (270,120 @ 129600 bytes)
This is a PNG - lets load it via libpng...
flagging/audio/ape.png
frame 0 (delay: 0) ARGB (270,120 @ 129600 bytes)
This is a PNG - lets load it via libpng...
flagging/audio/avc.png
frame 0 (delay: 0) ARGB (270,120 @ 129600 bytes)
This is a PNG - lets load it via libpng...
flagging/audio/cdda.png
frame 0 (delay: 0) ARGB (270,120 @ 129600 bytes)
This is a PNG - lets load it via libpng...
flagging/audio/dca.png
frame 0 (delay: 0) ARGB (270,120 @ 129600 bytes)
This is a PNG - lets load it via libpng...
flagging/audio/dolbydigital.png
**** duplicate of flagging/audio/ac3.png
This is a PNG - lets load it via libpng...
flagging/audio/dts.png
**** duplicate of flagging/audio/dca.png
This is a PNG - lets load it via libpng...
flagging/audio/dtshd_hra.png
frame 0 (delay: 0) ARGB (270,120 @ 129600 bytes)
This is a PNG - lets load it via libpng...
flagging/audio/dtshd_ma.png
frame 0 (delay: 0) ARGB (270,120 @ 129600 bytes)
This is a PNG - lets load it via libpng...
flagging/audio/dtsma.png
**** duplicate of flagging/audio/dtshd_ma.png
This is a PNG - lets load it via libpng...
flagging/audio/eac3.png
**** duplicate of flagging/audio/ac3.png
This is a PNG - lets load it via libpng...
flagging/audio/flac.png
frame 0 (delay: 0) ARGB (270,120 @ 129600 bytes)
This is a PNG - lets load it via libpng...
flagging/audio/mp1.png
frame 0 (delay: 0) ARGB (270,120 @ 129600 bytes)
This is a PNG - lets load it via libpng...
flagging/audio/mp2.png
frame 0 (delay: 0) ARGB (270,120 @ 129600 bytes)
This is a PNG - lets load it via libpng...
flagging/audio/mp3.png
frame 0 (delay: 0) ARGB (270,120 @ 129600 bytes)
This is a PNG - lets load it via libpng...
flagging/audio/ogg.png
frame 0 (delay: 0) ARGB (270,120 @ 129600 bytes)
This is a PNG - lets load it via libpng...
flagging/audio/opus.png
frame 0 (delay: 0) ARGB (270,120 @ 129600 bytes)
This is a PNG - lets load it via libpng...
flagging/audio/pcm.png
frame 0 (delay: 0) ARGB (270,120 @ 129600 bytes)
This is a PNG - lets load it via libpng...
flagging/audio/pcm_bluray.png
**** duplicate of flagging/audio/pcm.png
This is a PNG - lets load it via libpng...
flagging/audio/pcm_s16le.png
**** duplicate of flagging/audio/pcm.png
This is a PNG - lets load it via libpng...
flagging/audio/pcm_s24le.png
**** duplicate of flagging/audio/pcm.png
This is a PNG - lets load it via libpng...
flagging/audio/truehd.png
**** duplicate of flagging/audio/ac3.png
This is a PNG - lets load it via libpng...
flagging/audio/vorbis.png
frame 0 (delay: 0) ARGB (270,120 @ 129600 bytes)
This is a PNG - lets load it via libpng...
flagging/audio/wav.png
frame 0 (delay: 0) ARGB (270,120 @ 129600 bytes)
This is a PNG - lets load it via libpng...
flagging/audio/wavpack.png
frame 0 (delay: 0) ARGB (270,120 @ 129600 bytes)
This is a PNG - lets load it via libpng...
flagging/audio/wma.png
frame 0 (delay: 0) ARGB (270,120 @ 129600 bytes)
This is a PNG - lets load it via libpng...
flagging/audio/wmapro.png
**** duplicate of flagging/audio/wma.png
This is a PNG - lets load it via libpng...
flagging/audio/wmav2.png
**** duplicate of flagging/audio/wma.png
This is a PNG - lets load it via libpng...
flagging/blank.png
frame 0 (delay: 0) ARGB (270,120 @ 129600 bytes)
This is a PNG - lets load it via libpng...
flagging/resolution/1080.png
frame 0 (delay: 0) ARGB (90,60 @ 21600 bytes)
This is a PNG - lets load it via libpng...
flagging/resolution/480.png
frame 0 (delay: 0) ARGB (90,60 @ 21600 bytes)
This is a PNG - lets load it via libpng...
flagging/resolution/540.png
**** duplicate of flagging/resolution/480.png
This is a PNG - lets load it via libpng...
flagging/resolution/576.png
**** duplicate of flagging/resolution/480.png
This is a PNG - lets load it via libpng...
flagging/resolution/720.png
**** duplicate of flagging/resolution/1080.png
This is a PNG - lets load it via libpng...
flagging/source/Set.png
frame 0 (delay: 0) ARGB (90,60 @ 21600 bytes)
This is a PNG - lets load it via libpng...
flagging/video/1080.png
frame 0 (delay: 0) ARGB (270,120 @ 129600 bytes)
This is a PNG - lets load it via libpng...
flagging/video/3D.png
frame 0 (delay: 0) ARGB (270,120 @ 129600 bytes)
This is a PNG - lets load it via libpng...
flagging/video/480.png
frame 0 (delay: 0) ARGB (270,120 @ 129600 bytes)
This is a PNG - lets load it via libpng...
flagging/video/4K.png
frame 0 (delay: 0) ARGB (270,120 @ 129600 bytes)
This is a PNG - lets load it via libpng...
flagging/video/540.png
frame 0 (delay: 0) ARGB (270,120 @ 129600 bytes)
This is a PNG - lets load it via libpng...
flagging/video/576.png
frame 0 (delay: 0) ARGB (270,120 @ 129600 bytes)
This is a PNG - lets load it via libpng...
flagging/video/720.png
frame 0 (delay: 0) ARGB (270,120 @ 129600 bytes)
This is a PNG - lets load it via libpng...
flagging/video/av1.png
frame 0 (delay: 0) ARGB (270,120 @ 129600 bytes)
This is a PNG - lets load it via libpng...
flagging/video/avc1.png
frame 0 (delay: 0) ARGB (270,120 @ 129600 bytes)
This is a PNG - lets load it via libpng...
flagging/video/bluray.png
frame 0 (delay: 0) ARGB (270,120 @ 129600 bytes)
This is a PNG - lets load it via libpng...
flagging/video/divx.png
frame 0 (delay: 0) ARGB (270,120 @ 129600 bytes)
This is a PNG - lets load it via libpng...
flagging/video/dvd.png
frame 0 (delay: 0) ARGB (270,120 @ 129600 bytes)
This is a PNG - lets load it via libpng...
flagging/video/flv.png
frame 0 (delay: 0) ARGB (270,120 @ 129600 bytes)
This is a PNG - lets load it via libpng...
flagging/video/h262.png
frame 0 (delay: 0) ARGB (270,120 @ 129600 bytes)
This is a PNG - lets load it via libpng...
flagging/video/h264.png
frame 0 (delay: 0) ARGB (270,120 @ 129600 bytes)
This is a PNG - lets load it via libpng...
flagging/video/hddvd.png
frame 0 (delay: 0) ARGB (270,120 @ 129600 bytes)
This is a PNG - lets load it via libpng...
flagging/video/hdmv.png
**** duplicate of flagging/video/bluray.png
This is a PNG - lets load it via libpng...
flagging/video/hev1.png
frame 0 (delay: 0) ARGB (270,120 @ 129600 bytes)
This is a PNG - lets load it via libpng...
flagging/video/hevc.png
**** duplicate of flagging/video/hev1.png
This is a PNG - lets load it via libpng...
flagging/video/hvc1.png
**** duplicate of flagging/video/hev1.png
This is a PNG - lets load it via libpng...
flagging/video/mpeg1video.png
frame 0 (delay: 0) ARGB (270,120 @ 129600 bytes)
This is a PNG - lets load it via libpng...
flagging/video/mpeg2video.png
**** duplicate of flagging/video/h262.png
This is a PNG - lets load it via libpng...
flagging/video/tv.png
frame 0 (delay: 0) ARGB (270,120 @ 129600 bytes)
This is a PNG - lets load it via libpng...
flagging/video/vc-1.png
frame 0 (delay: 0) ARGB (270,120 @ 129600 bytes)
This is a PNG - lets load it via libpng...
flagging/video/vhs.png
frame 0 (delay: 0) ARGB (270,120 @ 129600 bytes)
This is a PNG - lets load it via libpng...
flagging/video/vp8.png
frame 0 (delay: 0) ARGB (270,120 @ 129600 bytes)
This is a PNG - lets load it via libpng...
flagging/video/vp9.png
**** duplicate of flagging/video/vp8.png
This is a PNG - lets load it via libpng...
flagging/video/wmv.png
frame 0 (delay: 0) ARGB (270,120 @ 129600 bytes)
This is a PNG - lets load it via libpng...
flagging/video/wmv3.png
**** duplicate of flagging/video/wmv.png
This is a PNG - lets load it via libpng...
flagging/video/wvc1.png
**** duplicate of flagging/video/vc-1.png
This is a PNG - lets load it via libpng...
flagging/video/xvid.png
frame 0 (delay: 0) ARGB (270,120 @ 129600 bytes)
This is a PNG - lets load it via libpng...
grey.png
frame 0 (delay: 0) ARGB (64,64 @ 16384 bytes)
This is a PNG - lets load it via libpng...
header.png
frame 0 (delay: 0) ARGB (16,512 @ 32768 bytes)
This is a PNG - lets load it via libpng...
icon_breadcrumb_addons.png
frame 0 (delay: 0) ARGB (80,80 @ 25600 bytes)
This is a PNG - lets load it via libpng...
icon_breadcrumb_music.png
frame 0 (delay: 0) ARGB (80,80 @ 25600 bytes)
This is a PNG - lets load it via libpng...
icon_breadcrumb_pictures.png
frame 0 (delay: 0) ARGB (80,80 @ 25600 bytes)
This is a PNG - lets load it via libpng...
icon_breadcrumb_settings.png
frame 0 (delay: 0) ARGB (80,80 @ 25600 bytes)
This is a PNG - lets load it via libpng...
icon_breadcrumb_tv.png
frame 0 (delay: 0) ARGB (80,80 @ 25600 bytes)
This is a PNG - lets load it via libpng...
icon_breadcrumb_video.png
frame 0 (delay: 0) ARGB (80,80 @ 25600 bytes)
This is a PNG - lets load it via libpng...
icon_breadcrumb_weather.png
frame 0 (delay: 0) ARGB (80,80 @ 25600 bytes)
This is a PNG - lets load it via libpng...
icon_button_back.png
frame 0 (delay: 0) ARGB (80,80 @ 25600 bytes)
This is a PNG - lets load it via libpng...
icon_button_city.png
frame 0 (delay: 0) ARGB (80,80 @ 25600 bytes)
This is a PNG - lets load it via libpng...
icon_button_favourites.png
frame 0 (delay: 0) ARGB (80,80 @ 25600 bytes)
This is a PNG - lets load it via libpng...
icon_button_filemanager.png
frame 0 (delay: 0) ARGB (80,80 @ 25600 bytes)
This is a PNG - lets load it via libpng...
icon_button_filter.png
frame 0 (delay: 0) ARGB (80,80 @ 25600 bytes)
This is a PNG - lets load it via libpng...
icon_button_filtered.png
frame 0 (delay: 0) ARGB (80,80 @ 25600 bytes)
This is a PNG - lets load it via libpng...
icon_button_logoff.png
frame 0 (delay: 0) ARGB (80,80 @ 25600 bytes)
This is a PNG - lets load it via libpng...
icon_button_refresh.png
frame 0 (delay: 0) ARGB (80,80 @ 25600 bytes)
This is a PNG - lets load it via libpng...
icon_button_settings.png
**** duplicate of icon_breadcrumb_settings.png
This is a PNG - lets load it via libpng...
icon_button_shutdown.png
frame 0 (delay: 0) ARGB (80,80 @ 25600 bytes)
This is a PNG - lets load it via libpng...
icon_button_view.png
frame 0 (delay: 0) ARGB (80,80 @ 25600 bytes)
This is a PNG - lets load it via libpng...
icon_dialog_close.png
frame 0 (delay: 0) ARGB (64,64 @ 16384 bytes)
This is a PNG - lets load it via libpng...
icon_keyboard_arrowkey.png
frame 0 (delay: 0) ARGB (64,64 @ 16384 bytes)
This is a PNG - lets load it via libpng...
icon_keyboard_backspace.png
frame 0 (delay: 0) ARGB (64,64 @ 16384 bytes)
This is a PNG - lets load it via libpng...
icon_keyboard_enter.png
frame 0 (delay: 0) ARGB (64,64 @ 16384 bytes)
This is a PNG - lets load it via libpng...
icon_keyboard_shift.png
frame 0 (delay: 0) ARGB (64,64 @ 16384 bytes)
This is a PNG - lets load it via libpng...
icon_menu_addons.png
frame 0 (delay: 0) ARGB (90,90 @ 32400 bytes)
This is a PNG - lets load it via libpng...
icon_menu_favourites.png
frame 0 (delay: 0) ARGB (80,80 @ 25600 bytes)
This is a PNG - lets load it via libpng...
icon_menu_games.png
frame 0 (delay: 0) ARGB (90,90 @ 32400 bytes)
This is a PNG - lets load it via libpng...
icon_menu_livetv.png
frame 0 (delay: 0) ARGB (90,90 @ 32400 bytes)
This is a PNG - lets load it via libpng...
icon_menu_movies.png
frame 0 (delay: 0) ARGB (90,90 @ 32400 bytes)
This is a PNG - lets load it via libpng...
icon_menu_music.png
frame 0 (delay: 0) ARGB (90,90 @ 32400 bytes)
This is a PNG - lets load it via libpng...
icon_menu_pictures.png
frame 0 (delay: 0) ARGB (90,90 @ 32400 bytes)
This is a PNG - lets load it via libpng...
icon_menu_radio.png
frame 0 (delay: 0) ARGB (90,90 @ 32400 bytes)
This is a PNG - lets load it via libpng...
icon_menu_tvshows.png
frame 0 (delay: 0) ARGB (90,90 @ 32400 bytes)
This is a PNG - lets load it via libpng...
icon_menu_videos.png
frame 0 (delay: 0) ARGB (90,90 @ 32400 bytes)
This is a PNG - lets load it via libpng...
icon_menu_weather.png
frame 0 (delay: 0) ARGB (80,80 @ 25600 bytes)
This is a PNG - lets load it via libpng...
icon_settings_addons.png
frame 0 (delay: 0) ARGB (283,283 @ 320356 bytes)
This is a PNG - lets load it via libpng...
icon_settings_games.png
frame 0 (delay: 0) ARGB (283,283 @ 320356 bytes)
This is a PNG - lets load it via libpng...
icon_settings_interface.png
frame 0 (delay: 0) ARGB (283,283 @ 320356 bytes)
This is a PNG - lets load it via libpng...
icon_settings_livetv.png
frame 0 (delay: 0) ARGB (283,283 @ 320356 bytes)
This is a PNG - lets load it via libpng...
icon_settings_media.png
frame 0 (delay: 0) ARGB (283,283 @ 320356 bytes)
This is a PNG - lets load it via libpng...
icon_settings_player.png
frame 0 (delay: 0) ARGB (283,283 @ 320356 bytes)
This is a PNG - lets load it via libpng...
icon_settings_profiles.png
frame 0 (delay: 0) ARGB (283,283 @ 320356 bytes)
This is a PNG - lets load it via libpng...
icon_settings_services.png
frame 0 (delay: 0) ARGB (283,283 @ 320356 bytes)
This is a PNG - lets load it via libpng...
icon_settings_system.png
frame 0 (delay: 0) ARGB (283,283 @ 320356 bytes)
This is a PNG - lets load it via libpng...
icon_settings_systeminfo.png
frame 0 (delay: 0) ARGB (283,283 @ 320356 bytes)
This is a PNG - lets load it via libpng...
list_focus.png
frame 0 (delay: 0) ARGB (4,4 @ 64 bytes)
This is a PNG - lets load it via libpng...
osd_forward.png
frame 0 (delay: 0) ARGB (80,80 @ 25600 bytes)
This is a PNG - lets load it via libpng...
osd_next.png
frame 0 (delay: 0) ARGB (80,80 @ 25600 bytes)
This is a PNG - lets load it via libpng...
osd_pause.png
frame 0 (delay: 0) ARGB (80,80 @ 25600 bytes)
This is a PNG - lets load it via libpng...
osd_play.png
frame 0 (delay: 0) ARGB (80,80 @ 25600 bytes)
This is a PNG - lets load it via libpng...
osd_previous.png
frame 0 (delay: 0) ARGB (80,80 @ 25600 bytes)
This is a PNG - lets load it via libpng...
osd_record.png
frame 0 (delay: 0) ARGB (80,80 @ 25600 bytes)
This is a PNG - lets load it via libpng...
osd_rewind.png
frame 0 (delay: 0) ARGB (80,80 @ 25600 bytes)
This is a PNG - lets load it via libpng...
osd_stop.png
frame 0 (delay: 0) ARGB (80,80 @ 25600 bytes)
This is a PNG - lets load it via libpng...
osd_volume.png
frame 0 (delay: 0) ARGB (80,80 @ 25600 bytes)
This is a PNG - lets load it via libpng...
panel.png
**** duplicate of button_nofocus.png
This is a PNG - lets load it via libpng...
panel_shadow.png
frame 0 (delay: 0) ARGB (52,52 @ 10816 bytes)
This is a PNG - lets load it via libpng...
pointer_focus.png
frame 0 (delay: 0) ARGB (40,60 @ 9600 bytes)
This is a PNG - lets load it via libpng...
radiobutton_off.png
frame 0 (delay: 0) ARGB (80,50 @ 16000 bytes)
This is a PNG - lets load it via libpng...
radiobutton_on.png
frame 0 (delay: 0) ARGB (80,50 @ 16000 bytes)
This is a PNG - lets load it via libpng...
rating/0.png
frame 0 (delay: 0) ARGB (256,32 @ 32768 bytes)
This is a PNG - lets load it via libpng...
rating/1.png
frame 0 (delay: 0) ARGB (256,32 @ 32768 bytes)
This is a PNG - lets load it via libpng...
rating/10.png
frame 0 (delay: 0) ARGB (256,32 @ 32768 bytes)
This is a PNG - lets load it via libpng...
rating/2.png
frame 0 (delay: 0) ARGB (256,32 @ 32768 bytes)
This is a PNG - lets load it via libpng...
rating/3.png
frame 0 (delay: 0) ARGB (256,32 @ 32768 bytes)
This is a PNG - lets load it via libpng...
rating/4.png
frame 0 (delay: 0) ARGB (256,32 @ 32768 bytes)
This is a PNG - lets load it via libpng...
rating/5.png
frame 0 (delay: 0) ARGB (256,32 @ 32768 bytes)
This is a PNG - lets load it via libpng...
rating/6.png
frame 0 (delay: 0) ARGB (256,32 @ 32768 bytes)
This is a PNG - lets load it via libpng...
rating/7.png
frame 0 (delay: 0) ARGB (256,32 @ 32768 bytes)
This is a PNG - lets load it via libpng...
rating/8.png
frame 0 (delay: 0) ARGB (256,32 @ 32768 bytes)
This is a PNG - lets load it via libpng...
rating/9.png
frame 0 (delay: 0) ARGB (256,32 @ 32768 bytes)
This is a PNG - lets load it via libpng...
roundbutton-focus.png
frame 0 (delay: 0) ARGB (120,120 @ 57600 bytes)
This is a PNG - lets load it via libpng...
separator.png
frame 0 (delay: 0) ARGB (4,4 @ 64 bytes)
This is a PNG - lets load it via libpng...
side_panel.png
frame 0 (delay: 0) ARGB (4,4 @ 64 bytes)
This is a PNG - lets load it via libpng...
slider.png
frame 0 (delay: 0) ARGB (350,40 @ 56000 bytes)
This is a PNG - lets load it via libpng...
slider_focus.png
frame 0 (delay: 0) ARGB * (5,20 @ 400 bytes)
This is a PNG - lets load it via libpng...
slider_nofocus.png
frame 0 (delay: 0) ARGB (5,20 @ 400 bytes)
This is a GIF - lets load it via libgif...
subtitles/flags/-.gif
frame 0 (delay: 0) ARGB * (18,12 @ 864 bytes)
This is a GIF - lets load it via libgif...
subtitles/flags/ar.gif
frame 0 (delay: 0) ARGB * (18,12 @ 864 bytes)
This is a GIF - lets load it via libgif...
subtitles/flags/bg.gif
frame 0 (delay: 0) ARGB * (18,12 @ 864 bytes)
This is a GIF - lets load it via libgif...
subtitles/flags/bs.gif
frame 0 (delay: 0) ARGB * (18,12 @ 864 bytes)
This is a GIF - lets load it via libgif...
subtitles/flags/ca.gif
frame 0 (delay: 0) ARGB * (18,12 @ 864 bytes)
This is a GIF - lets load it via libgif...
subtitles/flags/cs.gif
frame 0 (delay: 0) ARGB * (18,12 @ 864 bytes)
This is a GIF - lets load it via libgif...
subtitles/flags/da.gif
frame 0 (delay: 0) ARGB * (18,12 @ 864 bytes)
This is a GIF - lets load it via libgif...
subtitles/flags/de.gif
frame 0 (delay: 0) ARGB * (18,12 @ 864 bytes)
This is a GIF - lets load it via libgif...
subtitles/flags/el.gif
frame 0 (delay: 0) ARGB * (18,12 @ 864 bytes)
This is a GIF - lets load it via libgif...
subtitles/flags/en.gif
frame 0 (delay: 0) ARGB * (18,12 @ 864 bytes)
This is a GIF - lets load it via libgif...
subtitles/flags/es.gif
frame 0 (delay: 0) ARGB * (18,12 @ 864 bytes)
This is a GIF - lets load it via libgif...
subtitles/flags/et.gif
frame 0 (delay: 0) ARGB * (18,12 @ 864 bytes)
This is a GIF - lets load it via libgif...
subtitles/flags/fa.gif
frame 0 (delay: 0) ARGB * (18,12 @ 864 bytes)
This is a GIF - lets load it via libgif...
subtitles/flags/fi.gif
frame 0 (delay: 0) ARGB * (18,12 @ 864 bytes)
This is a GIF - lets load it via libgif...
subtitles/flags/fo.gif
frame 0 (delay: 0) ARGB * (18,12 @ 864 bytes)
This is a GIF - lets load it via libgif...
subtitles/flags/fr.gif
frame 0 (delay: 0) ARGB * (18,12 @ 864 bytes)
This is a GIF - lets load it via libgif...
subtitles/flags/gl.gif
frame 0 (delay: 0) ARGB * (18,12 @ 864 bytes)
This is a GIF - lets load it via libgif...
subtitles/flags/he.gif
frame 0 (delay: 0) ARGB * (18,12 @ 864 bytes)
This is a GIF - lets load it via libgif...
subtitles/flags/hi.gif
frame 0 (delay: 0) ARGB * (18,12 @ 864 bytes)
This is a GIF - lets load it via libgif...
subtitles/flags/hr.gif
frame 0 (delay: 0) ARGB * (18,12 @ 864 bytes)
This is a GIF - lets load it via libgif...
subtitles/flags/hu.gif
frame 0 (delay: 0) ARGB * (18,12 @ 864 bytes)
This is a GIF - lets load it via libgif...
subtitles/flags/hy.gif
frame 0 (delay: 0) ARGB * (18,12 @ 864 bytes)
This is a GIF - lets load it via libgif...
subtitles/flags/id.gif
frame 0 (delay: 0) ARGB * (18,12 @ 864 bytes)
This is a GIF - lets load it via libgif...
subtitles/flags/is.gif
frame 0 (delay: 0) ARGB * (18,12 @ 864 bytes)
This is a GIF - lets load it via libgif...
subtitles/flags/it.gif
frame 0 (delay: 0) ARGB * (18,12 @ 864 bytes)
This is a GIF - lets load it via libgif...
subtitles/flags/ja.gif
frame 0 (delay: 0) ARGB * (18,12 @ 864 bytes)
This is a GIF - lets load it via libgif...
subtitles/flags/kk.gif
frame 0 (delay: 0) ARGB * (18,12 @ 864 bytes)
This is a GIF - lets load it via libgif...
subtitles/flags/ko.gif
frame 0 (delay: 0) ARGB * (18,12 @ 864 bytes)
This is a GIF - lets load it via libgif...
subtitles/flags/lb.gif
frame 0 (delay: 0) ARGB * (18,12 @ 864 bytes)
This is a GIF - lets load it via libgif...
subtitles/flags/lt.gif
frame 0 (delay: 0) ARGB * (18,12 @ 864 bytes)
This is a GIF - lets load it via libgif...
subtitles/flags/lv.gif
frame 0 (delay: 0) ARGB * (18,12 @ 864 bytes)
This is a GIF - lets load it via libgif...
subtitles/flags/mk.gif
frame 0 (delay: 0) ARGB * (18,12 @ 864 bytes)
This is a GIF - lets load it via libgif...
subtitles/flags/ms.gif
frame 0 (delay: 0) ARGB * (18,12 @ 864 bytes)
This is a GIF - lets load it via libgif...
subtitles/flags/nl.gif
frame 0 (delay: 0) ARGB * (18,12 @ 864 bytes)
This is a GIF - lets load it via libgif...
subtitles/flags/no.gif
frame 0 (delay: 0) ARGB * (18,12 @ 864 bytes)
This is a GIF - lets load it via libgif...
subtitles/flags/pb.gif
frame 0 (delay: 0) ARGB * (18,12 @ 864 bytes)
This is a GIF - lets load it via libgif...
subtitles/flags/pl.gif
frame 0 (delay: 0) ARGB * (18,12 @ 864 bytes)
This is a GIF - lets load it via libgif...
subtitles/flags/pt.gif
frame 0 (delay: 0) ARGB * (18,12 @ 864 bytes)
This is a GIF - lets load it via libgif...
subtitles/flags/ro.gif
frame 0 (delay: 0) ARGB * (18,12 @ 864 bytes)
This is a GIF - lets load it via libgif...
subtitles/flags/ru.gif
frame 0 (delay: 0) ARGB * (18,12 @ 864 bytes)
This is a GIF - lets load it via libgif...
subtitles/flags/sk.gif
frame 0 (delay: 0) ARGB * (18,12 @ 864 bytes)
This is a GIF - lets load it via libgif...
subtitles/flags/sl.gif
frame 0 (delay: 0) ARGB * (18,12 @ 864 bytes)
This is a GIF - lets load it via libgif...
subtitles/flags/sq.gif
frame 0 (delay: 0) ARGB * (18,12 @ 864 bytes)
This is a GIF - lets load it via libgif...
subtitles/flags/sr.gif
frame 0 (delay: 0) ARGB * (18,12 @ 864 bytes)
This is a GIF - lets load it via libgif...
subtitles/flags/sv.gif
frame 0 (delay: 0) ARGB * (18,12 @ 864 bytes)
This is a GIF - lets load it via libgif...
subtitles/flags/tr.gif
frame 0 (delay: 0) ARGB * (18,12 @ 864 bytes)
This is a GIF - lets load it via libgif...
subtitles/flags/uk.gif
frame 0 (delay: 0) ARGB * (18,12 @ 864 bytes)
This is a GIF - lets load it via libgif...
subtitles/flags/vi.gif
frame 0 (delay: 0) ARGB * (18,12 @ 864 bytes)
This is a GIF - lets load it via libgif...
subtitles/flags/zh.gif
frame 0 (delay: 0) ARGB * (18,12 @ 864 bytes)
This is a PNG - lets load it via libpng...
subtitles/rating/rating0.png
frame 0 (delay: 0) ARGB (125,32 @ 16000 bytes)
This is a PNG - lets load it via libpng...
subtitles/rating/rating1.png
frame 0 (delay: 0) ARGB (125,32 @ 16000 bytes)
This is a PNG - lets load it via libpng...
subtitles/rating/rating2.png
frame 0 (delay: 0) ARGB (125,32 @ 16000 bytes)
This is a PNG - lets load it via libpng...
subtitles/rating/rating3.png
frame 0 (delay: 0) ARGB (125,32 @ 16000 bytes)
This is a PNG - lets load it via libpng...
subtitles/rating/rating4.png
frame 0 (delay: 0) ARGB (125,32 @ 16000 bytes)
This is a PNG - lets load it via libpng...
subtitles/rating/rating5.png
frame 0 (delay: 0) ARGB (125,32 @ 16000 bytes)
This is a PNG - lets load it via libpng...
thumb_focus.png
frame 0 (delay: 0) ARGB (16,16 @ 1024 bytes)
This is a PNG - lets load it via libpng...
weather/0.png
frame 0 (delay: 0) ARGB (60,60 @ 14400 bytes)
This is a PNG - lets load it via libpng...
weather/1.png
frame 0 (delay: 0) ARGB (60,60 @ 14400 bytes)
This is a PNG - lets load it via libpng...
weather/10.png
frame 0 (delay: 0) ARGB (60,60 @ 14400 bytes)
This is a PNG - lets load it via libpng...
weather/11.png
frame 0 (delay: 0) ARGB (60,60 @ 14400 bytes)
This is a PNG - lets load it via libpng...
weather/12.png
**** duplicate of weather/11.png
This is a PNG - lets load it via libpng...
weather/13.png
frame 0 (delay: 0) ARGB (60,60 @ 14400 bytes)
This is a PNG - lets load it via libpng...
weather/14.png
**** duplicate of weather/13.png
This is a PNG - lets load it via libpng...
weather/15.png
**** duplicate of weather/13.png
This is a PNG - lets load it via libpng...
weather/16.png
**** duplicate of weather/13.png
This is a PNG - lets load it via libpng...
weather/17.png
**** duplicate of weather/0.png
This is a PNG - lets load it via libpng...
weather/18.png
**** duplicate of weather/11.png
This is a PNG - lets load it via libpng...
weather/19.png
frame 0 (delay: 0) ARGB (60,60 @ 14400 bytes)
This is a PNG - lets load it via libpng...
weather/2.png
**** duplicate of weather/1.png
This is a PNG - lets load it via libpng...
weather/20.png
**** duplicate of weather/19.png
This is a PNG - lets load it via libpng...
weather/21.png
**** duplicate of weather/19.png
This is a PNG - lets load it via libpng...
weather/22.png
**** duplicate of weather/19.png
This is a PNG - lets load it via libpng...
weather/23.png
**** duplicate of weather/1.png
This is a PNG - lets load it via libpng...
weather/24.png
**** duplicate of weather/1.png
This is a PNG - lets load it via libpng...
weather/25.png
frame 0 (delay: 0) ARGB (60,60 @ 14400 bytes)
This is a PNG - lets load it via libpng...
weather/26.png
frame 0 (delay: 0) ARGB (60,60 @ 14400 bytes)
This is a PNG - lets load it via libpng...
weather/27.png
frame 0 (delay: 0) ARGB (60,60 @ 14400 bytes)
This is a PNG - lets load it via libpng...
weather/28.png
frame 0 (delay: 0) ARGB (60,60 @ 14400 bytes)
This is a PNG - lets load it via libpng...
weather/29.png
**** duplicate of weather/27.png
This is a PNG - lets load it via libpng...
weather/3.png
**** duplicate of weather/0.png
This is a PNG - lets load it via libpng...
weather/30.png
**** duplicate of weather/28.png
This is a PNG - lets load it via libpng...
weather/31.png
frame 0 (delay: 0) ARGB (60,60 @ 14400 bytes)
This is a PNG - lets load it via libpng...
weather/32.png
frame 0 (delay: 0) ARGB (60,60 @ 14400 bytes)
This is a PNG - lets load it via libpng...
weather/33.png
frame 0 (delay: 0) ARGB (60,60 @ 14400 bytes)
This is a PNG - lets load it via libpng...
weather/34.png
frame 0 (delay: 0) ARGB (60,60 @ 14400 bytes)
This is a PNG - lets load it via libpng...
weather/35.png
**** duplicate of weather/0.png
This is a PNG - lets load it via libpng...
weather/36.png
**** duplicate of weather/32.png
This is a PNG - lets load it via libpng...
weather/37.png
**** duplicate of weather/0.png
This is a PNG - lets load it via libpng...
weather/38.png
**** duplicate of weather/0.png
This is a PNG - lets load it via libpng...
weather/39.png
**** duplicate of weather/10.png
This is a PNG - lets load it via libpng...
weather/4.png
**** duplicate of weather/0.png
This is a PNG - lets load it via libpng...
weather/40.png
**** duplicate of weather/10.png
This is a PNG - lets load it via libpng...
weather/41.png
**** duplicate of weather/13.png
This is a PNG - lets load it via libpng...
weather/42.png
**** duplicate of weather/13.png
This is a PNG - lets load it via libpng...
weather/43.png
**** duplicate of weather/1.png
This is a PNG - lets load it via libpng...
weather/44.png
**** duplicate of weather/28.png
This is a PNG - lets load it via libpng...
weather/45.png
frame 0 (delay: 0) ARGB (60,60 @ 14400 bytes)
This is a PNG - lets load it via libpng...
weather/46.png
frame 0 (delay: 0) ARGB (60,60 @ 14400 bytes)
This is a PNG - lets load it via libpng...
weather/47.png
frame 0 (delay: 0) ARGB (60,60 @ 14400 bytes)
This is a PNG - lets load it via libpng...
weather/5.png
frame 0 (delay: 0) ARGB (60,60 @ 14400 bytes)
This is a PNG - lets load it via libpng...
weather/6.png
**** duplicate of weather/11.png
This is a PNG - lets load it via libpng...
weather/7.png
**** duplicate of weather/5.png
This is a PNG - lets load it via libpng...
weather/8.png
**** duplicate of weather/19.png
This is a PNG - lets load it via libpng...
weather/9.png
**** duplicate of weather/19.png
This is a PNG - lets load it via libpng...
weather/na.png
frame 0 (delay: 0) ARGB (60,60 @ 14400 bytes)
This is a PNG - lets load it via libpng...
white.png
frame 0 (delay: 0) ARGB * (4,4 @ 64 bytes)
Building Custom Rule D:/Projects/dlnckj/dakai-tv/DakaiTV/CMakeLists.txt
Building Custom Rule D:/Projects/dlnckj/dakai-tv/DakaiTV/CMakeLists.txt
resources.vcxproj -> D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\resources.dir\Release\resources.lib
Building Custom Rule D:/Projects/dlnckj/dakai-tv/DakaiTV/lib/win32/Effects11/CMakeLists.txt
d3dxGlobal.cpp
EffectAPI.cpp
EffectLoad.cpp
EffectNonRuntime.cpp
EffectReflection.cpp
EffectRuntime.cpp
effects11.vcxproj -> D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\build\Effects11\Release\effects11.lib
Building Custom Rule D:/Projects/dlnckj/dakai-tv/DakaiTV/CMakeLists.txt
Building Custom Rule D:/Projects/dlnckj/dakai-tv/DakaiTV/CMakeLists.txt
Building C++ header for savestate.fbs
Building Custom Rule D:/Projects/dlnckj/dakai-tv/DakaiTV/xbmc/cores/RetroPlayer/messages/CMakeLists.txt
Generating AddonModuleXbmcaddon.i.cpp
Generating AddonModuleXbmcdrm.i.cpp
Generating AddonModuleXbmcgui.i.cpp
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\interfaces\legacy\Dialog.h(25): warning 302: Identifier 'INPUT_ALPHANUM' redefined (ignore
d), [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\build\swig\python_binding.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\interfaces\legacy\ModuleXbmcgui.h(134): warning 302: previous definition of 'INPUT_ALPHANU
M'. [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\build\swig\python_binding.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\interfaces\legacy\Dialog.h(26): warning 302: Identifier 'INPUT_NUMERIC' redefined (ignored
), [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\build\swig\python_binding.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\interfaces\legacy\ModuleXbmcgui.h(135): warning 302: previous definition of 'INPUT_NUMERIC
'. [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\build\swig\python_binding.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\interfaces\legacy\Dialog.h(27): warning 302: Identifier 'INPUT_DATE' redefined (ignored),
[D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\build\swig\python_binding.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\interfaces\legacy\ModuleXbmcgui.h(136): warning 302: previous definition of 'INPUT_DATE'.
[D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\build\swig\python_binding.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\interfaces\legacy\Dialog.h(28): warning 302: Identifier 'INPUT_TIME' redefined (ignored),
[D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\build\swig\python_binding.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\interfaces\legacy\ModuleXbmcgui.h(137): warning 302: previous definition of 'INPUT_TIME'.
[D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\build\swig\python_binding.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\interfaces\legacy\Dialog.h(29): warning 302: Identifier 'INPUT_IPADDRESS' redefined (ignor
ed), [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\build\swig\python_binding.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\interfaces\legacy\ModuleXbmcgui.h(138): warning 302: previous definition of 'INPUT_IPADDRE
SS'. [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\build\swig\python_binding.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\interfaces\legacy\Dialog.h(30): warning 302: Identifier 'INPUT_PASSWORD' redefined (ignore
d), [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\build\swig\python_binding.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\interfaces\legacy\ModuleXbmcgui.h(139): warning 302: previous definition of 'INPUT_PASSWOR
D'. [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\build\swig\python_binding.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\interfaces\legacy\Dialog.h(32): warning 302: Identifier 'PASSWORD_VERIFY' redefined (ignor
ed), [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\build\swig\python_binding.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\interfaces\legacy\ModuleXbmcgui.h(144): warning 302: previous definition of 'PASSWORD_VERI
FY'. [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\build\swig\python_binding.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\interfaces\legacy\Dialog.h(33): warning 302: Identifier 'ALPHANUM_HIDE_INPUT' redefined (i
gnored), [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\build\swig\python_binding.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\interfaces\legacy\ModuleXbmcgui.h(145): warning 302: previous definition of 'ALPHANUM_HIDE
_INPUT'. [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\build\swig\python_binding.vcxproj]
Generating AddonModuleXbmc.i.cpp
Generating AddonModuleXbmcplugin.i.cpp
Generating AddonModuleXbmcvfs.i.cpp
Generating AddonModuleXbmcwsgi.i.cpp
Building Custom Rule D:/Projects/dlnckj/dakai-tv/DakaiTV/xbmc/interfaces/swig/CMakeLists.txt
AddonModuleXbmcaddon.i.cpp
AddonModuleXbmcdrm.i.cpp
AddonModuleXbmcgui.i.cpp
AddonModuleXbmc.i.cpp
AddonModuleXbmcplugin.i.cpp
AddonModuleXbmcvfs.i.cpp
AddonModuleXbmcwsgi.i.cpp
python_binding.vcxproj -> D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\build\swig\Release\python_binding.lib
Building Custom Rule D:/Projects/dlnckj/dakai-tv/DakaiTV/lib/libUPnP/CMakeLists.txt
PltAction.cpp
PltArgument.cpp
PltConstants.cpp
PltCtrlPoint.cpp
PltCtrlPointTask.cpp
PltDatagramStream.cpp
PltDeviceData.cpp
PltDeviceHost.cpp
PltEvent.cpp
PltHttp.cpp
PltHttpClientTask.cpp
PltHttpServer.cpp
PltHttpServerTask.cpp
PltIconsData.cpp
PltMimeType.cpp
PltProtocolInfo.cpp
PltService.cpp
PltSsdp.cpp
PltStateVariable.cpp
PltTaskManager.cpp
PltThreadTask.cpp
PltUPnP.cpp
PltDidl.cpp
PltFileMediaServer.cpp
PltMediaBrowser.cpp
PltMediaCache.cpp
PltMediaItem.cpp
PltMediaServer.cpp
ConnectionManagerSCPD.cpp
ContentDirectorySCPD.cpp
ContentDirectorywSearchSCPD.cpp
PltSyncMediaBrowser.cpp
Neptune.cpp
NptAutomaticCleaner.cpp
NptBase64.cpp
NptBufferedStreams.cpp
NptCommon.cpp
NptDataBuffer.cpp
NptDebug.cpp
NptFile.cpp
NptHash.cpp
NptHttp.cpp
NptList.cpp
NptLogging.cpp
NptMessaging.cpp
NptNetwork.cpp
NptQueue.cpp
NptResults.cpp
NptRingBuffer.cpp
NptSimpleMessageQueue.cpp
NptSockets.cpp
NptStreams.cpp
NptStrings.cpp
NptSystem.cpp
NptThreads.cpp
NptTime.cpp
NptTls.cpp
NptUri.cpp
NptUtils.cpp
NptXml.cpp
NptBsdResolver.cpp
NptBsdSockets.cpp
NptStdcDebug.cpp
NptStdcEnvironment.cpp
PltMediaRenderer.cpp
PltMediaController.cpp
AVTransportSCPD.cpp
RdrConnectionManagerSCPD.cpp
RenderingControlSCPD.cpp
X_MS_MediaReceiverRegistrarSCPD.cpp
PltMediaConnect.cpp
NptPosixEnvironment.cpp
NptWin32Console.cpp
NptWin32Debug.cpp
NptWin32DynamicLibraries.cpp
NptWin32MessageQueue.cpp
NptWin32Network.cpp
NptWin32Queue.cpp
NptWin32SerialPort.cpp
D:\Projects\dlnckj\dakai-tv\DakaiTV\lib\libUPnP\Neptune\Source\System\Bsd\NptBsdSockets.cpp(134,1): warning C4005: “EWOULDBLOCK”: 宏
重定义 [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\build\upnp\upnp.vcxproj]
C:\Program Files (x86)\Windows Kits\10\Include\10.0.18362.0\ucrt\errno.h(125): message : 参见“EWOULDBLOCK”的前一个定义 (编译源文件 D:\Projects\d
lnckj\dakai-tv\DakaiTV\lib\libUPnP\Neptune\Source\System\Bsd\NptBsdSockets.cpp) [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64
\build\upnp\upnp.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\lib\libUPnP\Neptune\Source\System\Bsd\NptBsdSockets.cpp(135,1): warning C4005: “EINPROGRESS”: 宏
重定义 [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\build\upnp\upnp.vcxproj]
C:\Program Files (x86)\Windows Kits\10\Include\10.0.18362.0\ucrt\errno.h(97): message : 参见“EINPROGRESS”的前一个定义 (编译源文件 D:\Projects\dl
nckj\dakai-tv\DakaiTV\lib\libUPnP\Neptune\Source\System\Bsd\NptBsdSockets.cpp) [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\
build\upnp\upnp.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\lib\libUPnP\Neptune\Source\System\Bsd\NptBsdSockets.cpp(136,1): warning C4005: “ECONNREFUSED”:
宏重定义 [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\build\upnp\upnp.vcxproj]
C:\Program Files (x86)\Windows Kits\10\Include\10.0.18362.0\ucrt\errno.h(92): message : 参见“ECONNREFUSED”的前一个定义 (编译源文件 D:\Projects\d
lnckj\dakai-tv\DakaiTV\lib\libUPnP\Neptune\Source\System\Bsd\NptBsdSockets.cpp) [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64
\build\upnp\upnp.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\lib\libUPnP\Neptune\Source\System\Bsd\NptBsdSockets.cpp(137,1): warning C4005: “ECONNABORTED”:
宏重定义 [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\build\upnp\upnp.vcxproj]
C:\Program Files (x86)\Windows Kits\10\Include\10.0.18362.0\ucrt\errno.h(91): message : 参见“ECONNABORTED”的前一个定义 (编译源文件 D:\Projects\d
lnckj\dakai-tv\DakaiTV\lib\libUPnP\Neptune\Source\System\Bsd\NptBsdSockets.cpp) [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64
\build\upnp\upnp.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\lib\libUPnP\Neptune\Source\System\Bsd\NptBsdSockets.cpp(138,1): warning C4005: “ECONNRESET”: 宏重
定义 [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\build\upnp\upnp.vcxproj]
C:\Program Files (x86)\Windows Kits\10\Include\10.0.18362.0\ucrt\errno.h(93): message : 参见“ECONNRESET”的前一个定义 (编译源文件 D:\Projects\dln
ckj\dakai-tv\DakaiTV\lib\libUPnP\Neptune\Source\System\Bsd\NptBsdSockets.cpp) [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\b
uild\upnp\upnp.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\lib\libUPnP\Neptune\Source\System\Bsd\NptBsdSockets.cpp(139,1): warning C4005: “ETIMEDOUT”: 宏重定
义 [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\build\upnp\upnp.vcxproj]
C:\Program Files (x86)\Windows Kits\10\Include\10.0.18362.0\ucrt\errno.h(123): message : 参见“ETIMEDOUT”的前一个定义 (编译源文件 D:\Projects\dln
ckj\dakai-tv\DakaiTV\lib\libUPnP\Neptune\Source\System\Bsd\NptBsdSockets.cpp) [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\b
uild\upnp\upnp.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\lib\libUPnP\Neptune\Source\System\Bsd\NptBsdSockets.cpp(140,1): warning C4005: “ENETRESET”: 宏重定
义 [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\build\upnp\upnp.vcxproj]
C:\Program Files (x86)\Windows Kits\10\Include\10.0.18362.0\ucrt\errno.h(102): message : 参见“ENETRESET”的前一个定义 (编译源文件 D:\Projects\dln
ckj\dakai-tv\DakaiTV\lib\libUPnP\Neptune\Source\System\Bsd\NptBsdSockets.cpp) [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\b
uild\upnp\upnp.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\lib\libUPnP\Neptune\Source\System\Bsd\NptBsdSockets.cpp(141,1): warning C4005: “EADDRINUSE”: 宏重
定义 [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\build\upnp\upnp.vcxproj]
C:\Program Files (x86)\Windows Kits\10\Include\10.0.18362.0\ucrt\errno.h(85): message : 参见“EADDRINUSE”的前一个定义 (编译源文件 D:\Projects\dln
ckj\dakai-tv\DakaiTV\lib\libUPnP\Neptune\Source\System\Bsd\NptBsdSockets.cpp) [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\b
uild\upnp\upnp.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\lib\libUPnP\Neptune\Source\System\Bsd\NptBsdSockets.cpp(142,1): warning C4005: “ENETDOWN”: 宏 重定义
[D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\build\upnp\upnp.vcxproj]
C:\Program Files (x86)\Windows Kits\10\Include\10.0.18362.0\ucrt\errno.h(101): message : 参见“ENETDOWN”的前一个定义 (编译源文件 D:\Projects\dlnc
kj\dakai-tv\DakaiTV\lib\libUPnP\Neptune\Source\System\Bsd\NptBsdSockets.cpp) [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\bu
ild\upnp\upnp.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\lib\libUPnP\Neptune\Source\System\Bsd\NptBsdSockets.cpp(143,1): warning C4005: “ENETUNREACH”: 宏
重定义 [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\build\upnp\upnp.vcxproj]
C:\Program Files (x86)\Windows Kits\10\Include\10.0.18362.0\ucrt\errno.h(103): message : 参见“ENETUNREACH”的前一个定义 (编译源文件 D:\Projects\d
lnckj\dakai-tv\DakaiTV\lib\libUPnP\Neptune\Source\System\Bsd\NptBsdSockets.cpp) [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64
\build\upnp\upnp.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\lib\libUPnP\Neptune\Source\System\Bsd\NptBsdSockets.cpp(144,1): warning C4005: “ENOTCONN”: 宏 重定义
[D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\build\upnp\upnp.vcxproj]
C:\Program Files (x86)\Windows Kits\10\Include\10.0.18362.0\ucrt\errno.h(111): message : 参见“ENOTCONN”的前一个定义 (编译源文件 D:\Projects\dlnc
kj\dakai-tv\DakaiTV\lib\libUPnP\Neptune\Source\System\Bsd\NptBsdSockets.cpp) [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\bu
ild\upnp\upnp.vcxproj]
NptWin32System.cpp
NptWin32Threads.cpp
NptWin32Time.cpp
NptStdcDebug.obj : warning LNK4006: "void __cdecl NPT_DebugOutput(char const *)" (?NPT_DebugOutput@@YAXPEBD@Z) 已在 NptWin32Debug.obj
中定义;已忽略第二个定义 [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\build\upnp\upnp.vcxproj]
upnp.vcxproj -> D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\build\upnp\Release\upnp.lib
Building Custom Rule D:/Projects/dlnckj/dakai-tv/DakaiTV/CMakeLists.txt
pch.cpp
DataCacheCore.cpp
FFmpeg.cpp
VideoSettings.cpp
AEResampleFactory.cpp
AESinkFactory.cpp
AEEncoderFFmpeg.cpp
ActiveAE.cpp
ActiveAEBuffer.cpp
ActiveAEFilter.cpp
ActiveAESink.cpp
ActiveAEStream.cpp
ActiveAESound.cpp
D:\Projects\dlnckj\dakai-tv\DakaiTV\project\BuildDependencies\mingwlibs\x64\include\libavutil\rational.h(1,1): warning C4819: 该文件包含
不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失 (编译源文件 D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\FFmpeg.cpp) [D:\Projects\dlnck
j\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
ActiveAESettings.cpp
D:\Projects\dlnckj\dakai-tv\DakaiTV\project\BuildDependencies\mingwlibs\x64\include\libavutil\rational.h(1,1): warning C4819: 该文件包含
不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失 (编译源文件 D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\AudioEngine\AEResampleFactory.
cpp) [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\project\BuildDependencies\mingwlibs\x64\include\libavutil\rational.h(1,1): warning C4819: 该文件包含
不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失 (编译源文件 D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\AudioEngine\Engines\ActiveAE\A
ctiveAEFilter.cpp) [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\project\BuildDependencies\mingwlibs\x64\include\libavutil\rational.h(1,1): warning C4819: 该文件包含
不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失 (编译源文件 D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\AudioEngine\Engines\ActiveAE\A
ctiveAEBuffer.cpp) [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\project\BuildDependencies\mingwlibs\x64\include\libavutil\rational.h(1,1): warning C4819: 该文件包含
不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失 (编译源文件 D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\AudioEngine\Encoders\AEEncoder
FFmpeg.cpp) [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\project\BuildDependencies\mingwlibs\x64\include\libavutil\rational.h(1,1): warning C4819: 该文件包含
不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失 (编译源文件 D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\AudioEngine\Engines\ActiveAE\A
ctiveAE.cpp) [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\project\BuildDependencies\mingwlibs\x64\include\libavutil\rational.h(1,1): warning C4819: 该文件包含
不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失 (编译源文件 D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\AudioEngine\AESinkFactory.cpp)
[D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\project\BuildDependencies\mingwlibs\x64\include\libavutil\rational.h(1,1): warning C4819: 该文件包含
不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失 (编译源文件 D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\AudioEngine\Engines\ActiveAE\A
ctiveAEStream.cpp) [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\project\BuildDependencies\mingwlibs\x64\include\libavutil\rational.h(1,1): warning C4819: 该文件包含
不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失 (编译源文件 D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\AudioEngine\Engines\ActiveAE\A
ctiveAESink.cpp) [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\project\BuildDependencies\mingwlibs\x64\include\libavutil\rational.h(1,1): warning C4819: 该文件包含
不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失 (编译源文件 D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\AudioEngine\Engines\ActiveAE\A
ctiveAESettings.cpp) [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\project\BuildDependencies\mingwlibs\x64\include\libavutil\rational.h(1,1): warning C4819: 该文件包含
不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失 (编译源文件 D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\AudioEngine\Engines\ActiveAE\A
ctiveAESound.cpp) [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
AEBitstreamPacker.cpp
AEChannelInfo.cpp
AEDeviceInfo.cpp
D:\Projects\dlnckj\dakai-tv\DakaiTV\project\BuildDependencies\mingwlibs\x64\include\libavutil\rational.h(1,1): warning C4819: 该文件包含
不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失 (编译源文件 D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\AudioEngine\Utils\AEDeviceInfo
.cpp) [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
AELimiter.cpp
AEPackIEC61937.cpp
AEStreamInfo.cpp
AEUtil.cpp
D:\Projects\dlnckj\dakai-tv\DakaiTV\project\BuildDependencies\mingwlibs\x64\include\libavutil\rational.h(1,1): warning C4819: 该文件包含
不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失 (编译源文件 D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\AudioEngine\Utils\AEUtil.cpp)
[D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
ActiveAEResampleFFMPEG.cpp
D:\Projects\dlnckj\dakai-tv\DakaiTV\project\BuildDependencies\mingwlibs\x64\include\libavutil\rational.h(1,1): warning C4819: 该文件包含
不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失 (编译源文件 D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\AudioEngine\Engines\ActiveAE\A
ctiveAEResampleFFMPEG.cpp) [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
AESinkWASAPI.cpp
D:\Projects\dlnckj\dakai-tv\DakaiTV\project\BuildDependencies\mingwlibs\x64\include\libavutil\rational.h(1,1): warning C4819: 该文件包含
不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失 (编译源文件 D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\AudioEngine\Sinks\AESinkWASAPI
.cpp) [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
AESinkFactoryWin.cpp
D:\Projects\dlnckj\dakai-tv\DakaiTV\project\BuildDependencies\mingwlibs\x64\include\libavutil\rational.h(1,1): warning C4819: 该文件包含
不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失 (编译源文件 D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\AudioEngine\Sinks\windows\AESi
nkFactoryWin.cpp) [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
AESinkDirectSound.cpp
AESinkFactoryWin32.cpp
D:\Projects\dlnckj\dakai-tv\DakaiTV\project\BuildDependencies\mingwlibs\x64\include\libavutil\rational.h(1,1): warning C4819: 该文件包含
不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失 (编译源文件 D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\AudioEngine\Sinks\AESinkDirect
Sound.cpp) [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\project\BuildDependencies\mingwlibs\x64\include\libavutil\rational.h(1,1): warning C4819: 该文件包含
不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失 (编译源文件 D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\AudioEngine\Sinks\windows\AESi
nkFactoryWin32.cpp) [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
coff.cpp
dll.cpp
DllLoader.cpp
DllLoaderContainer.cpp
dll_tracker.cpp
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\DllLoader\coff.cpp(205,83): warning C4312: “类型强制转换”: 从“unsigned long”转换 到更大的“PVOID” [
D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\DllLoader\coff.cpp(390,51): warning C4311: “类型强制转换”: 从“char *”到“long”的指针截断 [D:\Proje
cts\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\DllLoader\coff.cpp(390,75): warning C4312: “类型强制转换”: 从“unsigned long”转换 到更大的“char *”
[D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\DllLoader\coff.cpp(447,48): warning C4311: “类型强制转换”: 从“void *”到“unsigned long”的指针截断
[D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\DllLoader\coff.cpp(447,49): warning C4312: “类型强制转换”: 从“unsigned long”转换 到更大的“void *”
[D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\DllLoader\coff.cpp(457,37): warning C4311: “类型强制转换”: 从“void *”到“unsigned long”的指针截断
[D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\DllLoader\coff.cpp(457,69): warning C4311: “类型强制转换”: 从“char *”到“unsigned long”的指针截断
[D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\DllLoader\coff.cpp(461,33): warning C4311: “类型强制转换”: 从“void *”到“unsigned long”的指针截断
[D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\DllLoader\coff.cpp(461,57): warning C4311: “类型强制转换”: 从“void *”到“unsigned long”的指针截断
[D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\DllLoader\coff.cpp(951,55): warning C4311: “类型强制转换”: 从“void *”到“unsigned long”的指针截断
[D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\DllLoader\coff.cpp(953,5): warning C4312: “reinterpret_cast”: 从“unsigned long”转换到更大的
“void *” [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\DllLoader\coff.cpp(987,72): warning C4311: “类型强制转换”: 从“void *”到“unsigned long”的指针截断
[D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\DllLoader\DllLoader.cpp(310,41): warning C4311: “类型强制转换”: 从“void *”到“unsigned long”的
指针截断 [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\DllLoader\DllLoader.cpp(332,41): warning C4311: “类型强制转换”: 从“void *”到“unsigned long”的
指针截断 [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\DllLoader\DllLoader.cpp(600,48): warning C4312: “类型强制转换”: 从“unsigned long”转换到更大的“Ent
ryFunc” [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\DllLoader\DllLoader.cpp(649,50): warning C4312: “类型强制转换”: 从“unsigned long”转换到更大的“Ent
ryFunc” [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
dll_tracker_file.cpp
dll_tracker_library.cpp
dll_util.cpp
LibraryLoader.cpp
Win32DllLoader.cpp
emu_dummy.cpp
emu_msvcrt.cpp
EmuFileWrapper.cpp
ExternalPlayer.cpp
CodecFactory.cpp
PAPlayer.cpp
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\DllLoader\Win32DllLoader.cpp(34,54): warning C4838: 从“int”转换到“unsigned long” 需要收缩转换 [
D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\DllLoader\Win32DllLoader.cpp(35,54): warning C4838: 从“int”转换到“unsigned long” 需要收缩转换 [
D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\DllLoader\Win32DllLoader.cpp(37,36): warning C4838: 从“int”转换到“unsigned long” 需要收缩转换 [
D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\DllLoader\Win32DllLoader.cpp(38,36): warning C4838: 从“int”转换到“unsigned long” 需要收缩转换 [
D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\DllLoader\Win32DllLoader.cpp(39,36): warning C4838: 从“int”转换到“unsigned long” 需要收缩转换 [
D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\DllLoader\Win32DllLoader.cpp(40,36): warning C4838: 从“int”转换到“unsigned long” 需要收缩转换 [
D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\DllLoader\Win32DllLoader.cpp(41,36): warning C4838: 从“int”转换到“unsigned long” 需要收缩转换 [
D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\DllLoader\Win32DllLoader.cpp(42,36): warning C4838: 从“int”转换到“unsigned long” 需要收缩转换 [
D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\DllLoader\Win32DllLoader.cpp(43,36): warning C4838: 从“int”转换到“unsigned long” 需要收缩转换 [
D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\DllLoader\Win32DllLoader.cpp(44,36): warning C4838: 从“int”转换到“unsigned long” 需要收缩转换 [
D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\DllLoader\Win32DllLoader.cpp(45,36): warning C4838: 从“int”转换到“unsigned long” 需要收缩转换 [
D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\DllLoader\Win32DllLoader.cpp(46,36): warning C4838: 从“int”转换到“unsigned long” 需要收缩转换 [
D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\DllLoader\Win32DllLoader.cpp(47,36): warning C4838: 从“int”转换到“unsigned long” 需要收缩转换 [
D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\DllLoader\Win32DllLoader.cpp(48,36): warning C4838: 从“int”转换到“unsigned long” 需要收缩转换 [
D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\DllLoader\Win32DllLoader.cpp(49,36): warning C4838: 从“int”转换到“unsigned long” 需要收缩转换 [
D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\DllLoader\Win32DllLoader.cpp(50,36): warning C4838: 从“int”转换到“unsigned long” 需要收缩转换 [
D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\DllLoader\Win32DllLoader.cpp(51,36): warning C4838: 从“int”转换到“unsigned long” 需要收缩转换 [
D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\DllLoader\Win32DllLoader.cpp(52,36): warning C4838: 从“int”转换到“unsigned long” 需要收缩转换 [
D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\DllLoader\Win32DllLoader.cpp(53,36): warning C4838: 从“int”转换到“unsigned long” 需要收缩转换 [
D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\DllLoader\Win32DllLoader.cpp(54,36): warning C4838: 从“int”转换到“unsigned long” 需要收缩转换 [
D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\DllLoader\Win32DllLoader.cpp(55,36): warning C4838: 从“int”转换到“unsigned long” 需要收缩转换 [
D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\DllLoader\Win32DllLoader.cpp(56,36): warning C4838: 从“int”转换到“unsigned long” 需要收缩转换 [
D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\DllLoader\Win32DllLoader.cpp(57,36): warning C4838: 从“int”转换到“unsigned long” 需要收缩转换 [
D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\DllLoader\Win32DllLoader.cpp(58,36): warning C4838: 从“int”转换到“unsigned long” 需要收缩转换 [
D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\DllLoader\Win32DllLoader.cpp(59,36): warning C4838: 从“int”转换到“unsigned long” 需要收缩转换 [
D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\DllLoader\Win32DllLoader.cpp(60,36): warning C4838: 从“int”转换到“unsigned long” 需要收缩转换 [
D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\DllLoader\Win32DllLoader.cpp(61,36): warning C4838: 从“int”转换到“unsigned long” 需要收缩转换 [
D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\DllLoader\Win32DllLoader.cpp(62,36): warning C4838: 从“int”转换到“unsigned long” 需要收缩转换 [
D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\DllLoader\Win32DllLoader.cpp(63,36): warning C4838: 从“int”转换到“unsigned long” 需要收缩转换 [
D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\DllLoader\Win32DllLoader.cpp(64,36): warning C4838: 从“int”转换到“unsigned long” 需要收缩转换 [
D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\DllLoader\Win32DllLoader.cpp(65,36): warning C4838: 从“int”转换到“unsigned long” 需要收缩转换 [
D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\DllLoader\Win32DllLoader.cpp(66,36): warning C4838: 从“int”转换到“unsigned long” 需要收缩转换 [
D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\DllLoader\Win32DllLoader.cpp(67,36): warning C4838: 从“int”转换到“unsigned long” 需要收缩转换 [
D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
VideoPlayerCodec.cpp
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\DllLoader\Win32DllLoader.cpp(68,36): warning C4838: 从“int”转换到“unsigned long” 需要收缩转换 [
D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\DllLoader\Win32DllLoader.cpp(69,36): warning C4838: 从“int”转换到“unsigned long” 需要收缩转换 [
D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\DllLoader\Win32DllLoader.cpp(70,36): warning C4838: 从“int”转换到“unsigned long” 需要收缩转换 [
D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\DllLoader\Win32DllLoader.cpp(71,36): warning C4838: 从“int”转换到“unsigned long” 需要收缩转换 [
D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\DllLoader\Win32DllLoader.cpp(72,36): warning C4838: 从“int”转换到“unsigned long” 需要收缩转换 [
D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\project\BuildDependencies\mingwlibs\x64\include\libavutil\rational.h(1,1): warning C4819: 该文件包含
不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失 (编译源文件 D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\paplayer\CodecFactory.cpp) [D:
\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\DllLoader\Win32DllLoader.cpp(73,36): warning C4838: 从“int”转换到“unsigned long” 需要收缩转换 [
D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\DllLoader\Win32DllLoader.cpp(74,36): warning C4838: 从“int”转换到“unsigned long” 需要收缩转换 [
D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\DllLoader\Win32DllLoader.cpp(75,36): warning C4838: 从“int”转换到“unsigned long” 需要收缩转换 [
D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
PlayerCoreFactory.cpp
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\DllLoader\Win32DllLoader.cpp(76,36): warning C4838: 从“int”转换到“unsigned long” 需要收缩转换 [
D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\DllLoader\Win32DllLoader.cpp(77,36): warning C4838: 从“int”转换到“unsigned long” 需要收缩转换 [
D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\DllLoader\Win32DllLoader.cpp(78,36): warning C4838: 从“int”转换到“unsigned long” 需要收缩转换 [
D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\DllLoader\Win32DllLoader.cpp(79,36): warning C4838: 从“int”转换到“unsigned long” 需要收缩转换 [
D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\DllLoader\Win32DllLoader.cpp(80,36): warning C4838: 从“int”转换到“unsigned long” 需要收缩转换 [
D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\DllLoader\Win32DllLoader.cpp(81,36): warning C4838: 从“int”转换到“unsigned long” 需要收缩转换 [
D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\DllLoader\Win32DllLoader.cpp(82,36): warning C4838: 从“int”转换到“unsigned long” 需要收缩转换 [
D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\DllLoader\Win32DllLoader.cpp(83,36): warning C4838: 从“int”转换到“unsigned long” 需要收缩转换 [
D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\DllLoader\Win32DllLoader.cpp(84,36): warning C4838: 从“int”转换到“unsigned long” 需要收缩转换 [
D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\DllLoader\Win32DllLoader.cpp(85,36): warning C4838: 从“int”转换到“unsigned long” 需要收缩转换 [
D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\DllLoader\Win32DllLoader.cpp(86,36): warning C4838: 从“int”转换到“unsigned long” 需要收缩转换 [
D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\DllLoader\Win32DllLoader.cpp(87,36): warning C4838: 从“int”转换到“unsigned long” 需要收缩转换 [
D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\DllLoader\Win32DllLoader.cpp(88,36): warning C4838: 从“int”转换到“unsigned long” 需要收缩转换 [
D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\DllLoader\Win32DllLoader.cpp(90,36): warning C4838: 从“int”转换到“unsigned long” 需要收缩转换 [
D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\DllLoader\Win32DllLoader.cpp(91,36): warning C4838: 从“int”转换到“unsigned long” 需要收缩转换 [
D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\DllLoader\Win32DllLoader.cpp(92,36): warning C4838: 从“int”转换到“unsigned long” 需要收缩转换 [
D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\DllLoader\Win32DllLoader.cpp(93,36): warning C4838: 从“int”转换到“unsigned long” 需要收缩转换 [
D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\DllLoader\Win32DllLoader.cpp(95,36): warning C4838: 从“int”转换到“unsigned long” 需要收缩转换 [
D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\DllLoader\Win32DllLoader.cpp(98,36): warning C4838: 从“int”转换到“unsigned long” 需要收缩转换 [
D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\DllLoader\Win32DllLoader.cpp(99,36): warning C4838: 从“int”转换到“unsigned long” 需要收缩转换 [
D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\DllLoader\Win32DllLoader.cpp(100,36): warning C4838: 从“int”转换到“unsigned long”需要收缩转换
[D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\DllLoader\Win32DllLoader.cpp(102,37): warning C4838: 从“int”转换到“unsigned long”需要收缩转换
[D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\project\BuildDependencies\mingwlibs\x64\include\libavutil\rational.h(1,1): warning C4819: 该文件包含
不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失 (编译源文件 D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\paplayer\VideoPlayerCodec.cpp)
[D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\project\BuildDependencies\mingwlibs\x64\include\libavutil\rational.h(1,1): warning C4819: 该文件包含
不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失 (编译源文件 D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\paplayer\PAPlayer.cpp) [D:\Pro
jects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\project\BuildDependencies\mingwlibs\x64\include\libavutil\rational.h(1,1): warning C4819: 该文件包含
不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失 (编译源文件 D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\playercorefactory\PlayerCoreFa
ctory.cpp) [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
PlayerSelectionRule.cpp
D:\Projects\dlnckj\dakai-tv\DakaiTV\project\BuildDependencies\mingwlibs\x64\include\libavutil\rational.h(1,1): warning C4819: 该文件包含
不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失 (编译源文件 D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\ExternalPlayer\ExternalPlayer.
cpp) [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
AddonEvent.cpp
AddonManagementEvent.cpp
BaseEvent.cpp
EventLog.cpp
EventLogManager.cpp
MediaLibraryEvent.cpp
GUIViewStateEventLog.cpp
GUIWindowEventLog.cpp
kiss_fft.c
kiss_fftr.c
AddonsDirectory.cpp
AudioBookFileDirectory.cpp
CacheStrategy.cpp
D:\Projects\dlnckj\dakai-tv\DakaiTV\project\BuildDependencies\mingwlibs\x64\include\libavutil\rational.h(1,1): warning C4819: 该文件包含
不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失 (编译源文件 D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\filesystem\AudioBookFileDirectory.cp
p) [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
CircularCache.cpp
CurlFile.cpp
DAVCommon.cpp
DAVDirectory.cpp
DAVFile.cpp
DirectoryCache.cpp
Directory.cpp
DirectoryFactory.cpp
DirectoryHistory.cpp
DllLibCurl.cpp
EventsDirectory.cpp
FavouritesDirectory.cpp
FileCache.cpp
FileDirectoryFactory.cpp
D:\Projects\dlnckj\dakai-tv\DakaiTV\project\BuildDependencies\mingwlibs\x64\include\libavutil\rational.h(1,1): warning C4819: 该文件包含
不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失 (编译源文件 D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\filesystem\FileDirectoryFactory.cpp)
[D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
FileFactory.cpp
FTPDirectory.cpp
FTPParse.cpp
HTTPDirectory.cpp
IDirectory.cpp
IFile.cpp
ImageFile.cpp
LibraryDirectory.cpp
MultiPathDirectory.cpp
MultiPathFile.cpp
MusicDatabaseDirectory.cpp
MusicDatabaseFile.cpp
MusicFileDirectory.cpp
MusicSearchDirectory.cpp
OverrideDirectory.cpp
OverrideFile.cpp
PipeFile.cpp
PipesManager.cpp
PlaylistDirectory.cpp
PlaylistFileDirectory.cpp
PluginDirectory.cpp
PluginFile.cpp
PVRDirectory.cpp
ResourceDirectory.cpp
ResourceFile.cpp
RSSDirectory.cpp
ShoutcastFile.cpp
SmartPlaylistDirectory.cpp
SourcesDirectory.cpp
SpecialProtocol.cpp
SpecialProtocolDirectory.cpp
SpecialProtocolFile.cpp
StackDirectory.cpp
VideoDatabaseDirectory.cpp
VideoDatabaseFile.cpp
VirtualDirectory.cpp
XbtDirectory.cpp
XbtFile.cpp
XbtManager.cpp
ZeroconfDirectory.cpp
ZipDirectory.cpp
ZipFile.cpp
ZipManager.cpp
UDFBlockInput.cpp
UDFDirectory.cpp
UDFFile.cpp
BlurayCallback.cpp
BlurayDirectory.cpp
BlurayFile.cpp
CDDADirectory.cpp
CDDAFile.cpp
NFSDirectory.cpp
NFSFile.cpp
NptXbmcFile.cpp
UPnPDirectory.cpp
UPnPFile.cpp
DirectoryNodeAlbum.cpp
DirectoryNodeAlbumRecentlyAdded.cpp
DirectoryNodeAlbumRecentlyAddedSong.cpp
DirectoryNodeAlbumRecentlyPlayed.cpp
DirectoryNodeAlbumRecentlyPlayedSong.cpp
DirectoryNodeAlbumTop100.cpp
DirectoryNodeAlbumTop100Song.cpp
DirectoryNodeArtist.cpp
DirectoryNodeDiscs.cpp
DirectoryNodeSingles.cpp
DirectoryNodeSong.cpp
DirectoryNodeSongTop100.cpp
DirectoryNodeTop100.cpp
DirectoryNodeEpisodes.cpp
DirectoryNodeInProgressTvShows.cpp
DirectoryNodeMoviesOverview.cpp
DirectoryNodeMusicVideosOverview.cpp
DirectoryNodeRecentlyAddedEpisodes.cpp
DirectoryNodeRecentlyAddedMovies.cpp
DirectoryNodeRecentlyAddedMusicVideos.cpp
DirectoryNodeSeasons.cpp
DirectoryNodeTitleMovies.cpp
DirectoryNodeTitleMusicVideos.cpp
DirectoryNodeTitleTvShows.cpp
DirectoryNodeTvShowsOverview.cpp
GameServices.cpp
GameUtils.cpp
GameClient.cpp
GameClientInGameSaves.cpp
GameClientProperties.cpp
GameClientSubsystem.cpp
GameClientTranslator.cpp
GameClientController.cpp
GameClientDevice.cpp
GameClientHardware.cpp
GameClientInput.cpp
GameClientJoystick.cpp
GameClientKeyboard.cpp
GameClientMouse.cpp
GameClientPort.cpp
GameClientTopology.cpp
GameClientStreamAudio.cpp
GameClientStreams.cpp
GameClientStreamSwFramebuffer.cpp
GameClientStreamVideo.cpp
Controller.cpp
ControllerFeature.cpp
ControllerLayout.cpp
ControllerManager.cpp
ControllerTopology.cpp
ControllerTranslator.cpp
GUIDialogAxisDetection.cpp
GUIDialogButtonCapture.cpp
GUIDialogIgnoreInput.cpp
GUICardinalFeatureButton.cpp
GUIControllerButton.cpp
GUIFeatureButton.cpp
GUIFeatureControls.cpp
GUIFeatureFactory.cpp
GUIFeatureTranslator.cpp
GUIGameController.cpp
GUIScalarFeatureButton.cpp
GUISelectKeyButton.cpp
GUIThrottleButton.cpp
GUIWheelButton.cpp
ControllerGrid.cpp
ControllerTree.cpp
ControllerInstaller.cpp
GUIConfigurationWizard.cpp
GUIControllerList.cpp
GUIControllerWindow.cpp
GUIFeatureList.cpp
GUIDialogSelectGameClient.cpp
DialogGameAdvancedSettings.cpp
DialogGameOSD.cpp
DialogGameOSDHelp.cpp
DialogGameStretchMode.cpp
DialogGameVideoFilter.cpp
DialogGameVideoRotation.cpp
DialogGameVideoSelect.cpp
DialogGameVolume.cpp
InputSink.cpp
Port.cpp
GameInfoTag.cpp
GUIViewStateWindowGames.cpp
GUIWindowGames.cpp
AnnouncementManager.cpp
AddonBuiltins.cpp
ApplicationBuiltins.cpp
Builtins.cpp
CECBuiltins.cpp
GUIBuiltins.cpp
GUIControlBuiltins.cpp
GUIContainerBuiltins.cpp
LibraryBuiltins.cpp
OpticalBuiltins.cpp
PictureBuiltins.cpp
PlayerBuiltins.cpp
ProfileBuiltins.cpp
PVRBuiltins.cpp
SkinBuiltins.cpp
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\interfaces\builtins\SkinBuiltins.cpp(1,1): warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存
为 Unicode 格式以防止数据丢失 [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
SystemBuiltins.cpp
WeatherBuiltins.cpp
ILanguageInvoker.cpp
LanguageInvokerThread.cpp
ScriptInvocationManager.cpp
InfoBool.cpp
InfoExpression.cpp
SkinVariable.cpp
AddonsOperations.cpp
ApplicationOperations.cpp
AudioLibrary.cpp
FavouritesOperations.cpp
FileItemHandler.cpp
FileOperations.cpp
GUIOperations.cpp
InputOperations.cpp
JSONRPC.cpp
JSONServiceDescription.cpp
PlayerOperations.cpp
PlaylistOperations.cpp
ProfilesOperations.cpp
PVROperations.cpp
SettingsOperations.cpp
SystemOperations.cpp
TextureOperations.cpp
VideoLibrary.cpp
XBMCOperations.cpp
MediaType.cpp
CryptoSession.cpp
Album.cpp
Artist.cpp
GUIViewStateMusic.cpp
MusicDatabase.cpp
MusicDbUrl.cpp
MusicInfoLoader.cpp
MusicLibraryQueue.cpp
MusicThumbLoader.cpp
MusicUtils.cpp
Song.cpp
GUIDialogInfoProviderSettings.cpp
GUIDialogMusicInfo.cpp
GUIDialogMusicOSD.cpp
GUIDialogSongInfo.cpp
GUIDialogVisualisationPresetList.cpp
MusicAlbumInfo.cpp
MusicArtistInfo.cpp
MusicInfoScanner.cpp
MusicInfoScraper.cpp
MusicLibraryJob.cpp
MusicLibraryProgressJob.cpp
MusicLibraryCleaningJob.cpp
MusicLibraryExportJob.cpp
MusicLibraryImportJob.cpp
MusicLibraryScanningJob.cpp
MusicInfoTag.cpp
MusicInfoTagLoaderCDDA.cpp
MusicInfoTagLoaderDatabase.cpp
MusicInfoTagLoaderFactory.cpp
MusicInfoTagLoaderFFmpeg.cpp
MusicInfoTagLoaderShn.cpp
D:\Projects\dlnckj\dakai-tv\DakaiTV\project\BuildDependencies\mingwlibs\x64\include\libavutil\rational.h(1,1): warning C4819: 该文件包含
不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失 (编译源文件 D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\music\tags\MusicInfoTagLoaderFFmpeg.
cpp) [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
ReplayGain.cpp
TagLibVFSStream.cpp
TagLoaderTagLib.cpp
GUIWindowMusicBase.cpp
GUIWindowMusicNav.cpp
GUIWindowMusicPlaylist.cpp
GUIWindowMusicPlaylistEditor.cpp
GUIWindowVisualisation.cpp
MusicFileItemListModifier.cpp
DNSNameCache.cpp
EventClient.cpp
EventPacket.cpp
EventServer.cpp
GUIDialogNetworkSetup.cpp
NetworkServices.cpp
Socket.cpp
TCPServer.cpp
UdpClient.cpp
WakeOnAccess.cpp
ZeroconfBrowser.cpp
Zeroconf.cpp
cddb.cpp
AirPlayServer.cpp
AirTunesServer.cpp
WebServer.cpp
D:\Projects\dlnckj\dakai-tv\DakaiTV\project\BuildDependencies\mingwlibs\x64\include\libavutil\rational.h(1,1): warning C4819: 该文件包含
不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失 (编译源文件 D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\network\AirTunesServer.cpp) [D:\Proj
ects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
WebSocket.cpp
WebSocketManager.cpp
WebSocketV13.cpp
WebSocketV8.cpp
EventLockHandle.cpp
EventPollHandle.cpp
EventScanner.cpp
Peripherals.cpp
AddonButtonMap.cpp
AddonButtonMapping.cpp
AddonInputHandling.cpp
PeripheralAddon.cpp
PeripheralAddonTranslator.cpp
PeripheralBus.cpp
PeripheralBusAddon.cpp
PeripheralBusApplication.cpp
PeripheralBusCEC.cpp
Peripheral.cpp
PeripheralBluetooth.cpp
PeripheralDisk.cpp
PeripheralHID.cpp
PeripheralImon.cpp
PeripheralJoystick.cpp
PeripheralKeyboard.cpp
PeripheralMouse.cpp
PeripheralNIC.cpp
PeripheralNyxboard.cpp
PeripheralTuner.cpp
PeripheralCecAdapter.cpp
GUIDialogPeripherals.cpp
GUIDialogPeripheralSettings.cpp
Profile.cpp
ProfileManager.cpp
GUIDialogLockSettings.cpp
GUIDialogProfileSettings.cpp
GUIWindowSettingsProfile.cpp
PVRChannelNumberInputHandler.cpp
PVRContextMenus.cpp
PVRDatabase.cpp
PVREdl.cpp
PVREventLogJob.cpp
PVRItem.cpp
PVRManager.cpp
PVRPlaybackState.cpp
PVRStreamProperties.cpp
PVRThumbLoader.cpp
PVRClient.cpp
PVRClientMenuHooks.cpp
D:\Projects\dlnckj\dakai-tv\DakaiTV\project\BuildDependencies\mingwlibs\x64\include\libavutil\rational.h(1,1): warning C4819: 该文件包含
不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失 (编译源文件 D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\pvr\addons\PVRClient.cpp) [D:\Projec
ts\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
PVRClients.cpp
PVRChannel.cpp
PVRChannelGroup.cpp
PVRChannelGroupInternal.cpp
PVRChannelGroups.cpp
PVRChannelGroupsContainer.cpp
PVRChannelNumber.cpp
PVRRadioRDSInfoTag.cpp
PVRChannelsPath.cpp
GUIDialogPVRChannelManager.cpp
GUIDialogPVRChannelsOSD.cpp
GUIDialogPVRGroupManager.cpp
GUIDialogPVRGuideInfo.cpp
GUIDialogPVRChannelGuide.cpp
GUIDialogPVRGuideControls.cpp
GUIDialogPVRGuideSearch.cpp
GUIDialogPVRRadioRDSInfo.cpp
GUIDialogPVRRecordingInfo.cpp
GUIDialogPVRRecordingSettings.cpp
GUIDialogPVRTimerSettings.cpp
GUIDialogPVRClientPriorities.cpp
GUIDialogPVRItemsViewBase.cpp
EpgContainer.cpp
Epg.cpp
EpgDatabase.cpp
EpgInfoTag.cpp
EpgSearchData.cpp
EpgSearchFilter.cpp
EpgChannelData.cpp
EpgTagsCache.cpp
EpgTagsContainer.cpp
PVRGUIDirectory.cpp
GUIEPGGridContainer.cpp
GUIEPGGridContainerModel.cpp
PVRGUIActionListener.cpp
PVRGUIActions.cpp
PVRGUIChannelIconUpdater.cpp
PVRGUIChannelNavigator.cpp
PVRGUIProgressHandler.cpp
PVRGUIInfo.cpp
PVRGUITimerInfo.cpp
PVRGUITimesInfo.cpp
PVRRecording.cpp
PVRRecordings.cpp
PVRRecordingsPath.cpp
PVRSettings.cpp
PVRTimerInfoTag.cpp
PVRTimerRuleMatcher.cpp
PVRTimers.cpp
PVRTimersPath.cpp
PVRTimerType.cpp
GUIViewStatePVR.cpp
C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.29.30133\include\utility(249,55): warning C4267: “初始
化”: 从“size_t”转换到“_Ty2”,可能丢失数据 [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
with
[
_Ty2=int
] (编译源文件 D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\pvr\guilib\PVRGUIActions.cpp)
C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.29.30133\include\xmemory(714): message : 查看对正在编译的函数
模板 实例化“std::pair<const PVR::`anonymous-namespace'::PVRRECORD_INSTANTRECORDACTION,int>::pair<PVR::`anonymous-namespace'::PVRRECORD_I
NSTANTRECORDACTION,unsigned __int64,0>(std::pair<PVR::`anonymous-namespace'::PVRRECORD_INSTANTRECORDACTION,unsigned __int64> &&) no
except”的引用 (编译源文件 D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\pvr\guilib\PVRGUIActions.cpp) [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-
build.x64\libkodi.vcxproj]
C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.29.30133\include\xmemory(714): message : 查看对正在编译的函数
模板 实例化“std::pair<const PVR::`anonymous-namespace'::PVRRECORD_INSTANTRECORDACTION,int>::pair<PVR::`anonymous-namespace'::PVRRECORD_I
NSTANTRECORDACTION,unsigned __int64,0>(std::pair<PVR::`anonymous-namespace'::PVRRECORD_INSTANTRECORDACTION,unsigned __int64> &&) no
except”的引用 (编译源文件 D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\pvr\guilib\PVRGUIActions.cpp) [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-
build.x64\libkodi.vcxproj]
C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.29.30133\include\xtree(812): message : 查看对正在编译的函数 模板
实例化“void std::_Default_allocator_traits<_Alloc>::construct<_Ty,std::pair<PVR::`anonymous-namespace'::PVRRECORD_INSTANTRECORDACTION
,unsigned __int64>>(_Alloc &,_Objty *const ,std::pair<PVR::`anonymous-namespace'::PVRRECORD_INSTANTRECORDACTION,unsigned __int64> &
&)”的引用 [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
with
[
_Alloc=std::allocator<std::_Tree_node<std::pair<const PVR::`anonymous-namespace'::PVRRECORD_INSTANTRECORDACTION,int>,
std::_Default_allocator_traits<std::allocator<std::pair<const PVR::`anonymous-namespace'::PVRRECORD_INSTANTRECORDACTION,int>>>::v
oid_pointer>>,
_Ty=std::pair<const PVR::`anonymous-namespace'::PVRRECORD_INSTANTRECORDACTION,int>,
_Objty=std::pair<const PVR::`anonymous-namespace'::PVRRECORD_INSTANTRECORDACTION,int>
] (编译源文件 D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\pvr\guilib\PVRGUIActions.cpp)
C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.29.30133\include\xtree(812): message : 查看对正在编译的函数 模板
实例化“void std::_Default_allocator_traits<_Alloc>::construct<_Ty,std::pair<PVR::`anonymous-namespace'::PVRRECORD_INSTANTRECORDACTION
,unsigned __int64>>(_Alloc &,_Objty *const ,std::pair<PVR::`anonymous-namespace'::PVRRECORD_INSTANTRECORDACTION,unsigned __int64> &
&)”的引用 [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
with
[
_Alloc=std::allocator<std::_Tree_node<std::pair<const PVR::`anonymous-namespace'::PVRRECORD_INSTANTRECORDACTION,int>,
std::_Default_allocator_traits<std::allocator<std::pair<const PVR::`anonymous-namespace'::PVRRECORD_INSTANTRECORDACTION,int>>>::v
oid_pointer>>,
_Ty=std::pair<const PVR::`anonymous-namespace'::PVRRECORD_INSTANTRECORDACTION,int>,
_Objty=std::pair<const PVR::`anonymous-namespace'::PVRRECORD_INSTANTRECORDACTION,int>
] (编译源文件 D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\pvr\guilib\PVRGUIActions.cpp)
C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.29.30133\include\xtree(1020): message : 查看对正在编 译的函数 模
板 实例化“std::_Tree_temp_node<std::allocator<std::_Tree_node<std::pair<const PVR::`anonymous-namespace'::PVRRECORD_INSTANTRECORDACTION
,int>,std::_Default_allocator_traits<_Alloc>::void_pointer>>>::_Tree_temp_node<_Ty>(_Alnode &,std::_Tree_node<std::pair<const PVR::
`anonymous-namespace'::PVRRECORD_INSTANTRECORDACTION,int>,std::_Default_allocator_traits<_Alloc>::void_pointer> *,_Ty &&)”的引用 [D:\P
rojects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
with
[
_Alloc=std::allocator<std::pair<const PVR::`anonymous-namespace'::PVRRECORD_INSTANTRECORDACTION,int>>,
_Ty=std::pair<PVR::`anonymous-namespace'::PVRRECORD_INSTANTRECORDACTION,unsigned __int64>,
_Alnode=std::allocator<std::_Tree_node<std::pair<const PVR::`anonymous-namespace'::PVRRECORD_INSTANTRECORDACTION,int>
,std::_Default_allocator_traits<std::allocator<std::pair<const PVR::`anonymous-namespace'::PVRRECORD_INSTANTRECORDACTION,int>>>::
void_pointer>>
] (编译源文件 D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\pvr\guilib\PVRGUIActions.cpp)
C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.29.30133\include\xtree(1020): message : 查看对正在编 译的函数 模
板 实例化“std::_Tree_temp_node<std::allocator<std::_Tree_node<std::pair<const PVR::`anonymous-namespace'::PVRRECORD_INSTANTRECORDACTION
,int>,std::_Default_allocator_traits<_Alloc>::void_pointer>>>::_Tree_temp_node<_Ty>(_Alnode &,std::_Tree_node<std::pair<const PVR::
`anonymous-namespace'::PVRRECORD_INSTANTRECORDACTION,int>,std::_Default_allocator_traits<_Alloc>::void_pointer> *,_Ty &&)”的引用 [D:\P
rojects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
with
[
_Alloc=std::allocator<std::pair<const PVR::`anonymous-namespace'::PVRRECORD_INSTANTRECORDACTION,int>>,
_Ty=std::pair<PVR::`anonymous-namespace'::PVRRECORD_INSTANTRECORDACTION,unsigned __int64>,
_Alnode=std::allocator<std::_Tree_node<std::pair<const PVR::`anonymous-namespace'::PVRRECORD_INSTANTRECORDACTION,int>
,std::_Default_allocator_traits<std::allocator<std::pair<const PVR::`anonymous-namespace'::PVRRECORD_INSTANTRECORDACTION,int>>>::
void_pointer>>
] (编译源文件 D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\pvr\guilib\PVRGUIActions.cpp)
C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.29.30133\include\xtree(1045): message : 查看对正在编 译的函数 模
板 实例化“std::pair<std::_Tree_node<std::pair<const PVR::`anonymous-namespace'::PVRRECORD_INSTANTRECORDACTION,int>,std::_Default_alloca
tor_traits<_Alloc>::void_pointer> *,bool> std::_Tree<std::_Tmap_traits<_Kty,_Ty,_Pr,_Alloc,false>>::_Emplace<std::pair<PVR::`anonym
ous-namespace'::PVRRECORD_INSTANTRECORDACTION,unsigned __int64>>(std::pair<PVR::`anonymous-namespace'::PVRRECORD_INSTANTRECORDACTIO
N,unsigned __int64> &&)”的引用 [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
with
[
_Alloc=std::allocator<std::pair<const PVR::`anonymous-namespace'::PVRRECORD_INSTANTRECORDACTION,int>>,
_Kty=PVR::`anonymous-namespace'::PVRRECORD_INSTANTRECORDACTION,
_Ty=int,
_Pr=std::less<PVR::`anonymous-namespace'::PVRRECORD_INSTANTRECORDACTION>
] (编译源文件 D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\pvr\guilib\PVRGUIActions.cpp)
C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.29.30133\include\xtree(1045): message : 查看对正在编 译的函数 模
板 实例化“std::pair<std::_Tree_node<std::pair<const PVR::`anonymous-namespace'::PVRRECORD_INSTANTRECORDACTION,int>,std::_Default_alloca
tor_traits<_Alloc>::void_pointer> *,bool> std::_Tree<std::_Tmap_traits<_Kty,_Ty,_Pr,_Alloc,false>>::_Emplace<std::pair<PVR::`anonym
ous-namespace'::PVRRECORD_INSTANTRECORDACTION,unsigned __int64>>(std::pair<PVR::`anonymous-namespace'::PVRRECORD_INSTANTRECORDACTIO
N,unsigned __int64> &&)”的引用 [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
with
[
_Alloc=std::allocator<std::pair<const PVR::`anonymous-namespace'::PVRRECORD_INSTANTRECORDACTION,int>>,
_Kty=PVR::`anonymous-namespace'::PVRRECORD_INSTANTRECORDACTION,
_Ty=int,
_Pr=std::less<PVR::`anonymous-namespace'::PVRRECORD_INSTANTRECORDACTION>
] (编译源文件 D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\pvr\guilib\PVRGUIActions.cpp)
GUIWindowPVRBase.cpp
C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.29.30133\include\map(165): message : 查看对正在编译的函数 模板 实
例化“std::pair<std::_Tree_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<const PVR::`anonymous-namespace'::PVRRECORD_INSTA
NTRECORDACTION,int>>>>,bool> std::_Tree<std::_Tmap_traits<_Kty,_Ty,_Pr,_Alloc,false>>::emplace<std::pair<PVR::`anonymous-namespace'
::PVRRECORD_INSTANTRECORDACTION,unsigned __int64>>(std::pair<PVR::`anonymous-namespace'::PVRRECORD_INSTANTRECORDACTION,unsigned __i
nt64> &&)”的引用 [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
with
[
_Kty=PVR::`anonymous-namespace'::PVRRECORD_INSTANTRECORDACTION,
_Ty=int,
_Pr=std::less<PVR::`anonymous-namespace'::PVRRECORD_INSTANTRECORDACTION>,
_Alloc=std::allocator<std::pair<const PVR::`anonymous-namespace'::PVRRECORD_INSTANTRECORDACTION,int>>
] (编译源文件 D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\pvr\guilib\PVRGUIActions.cpp)
C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.29.30133\include\map(165): message : 查看对正在编译的函数 模板 实
例化“std::pair<std::_Tree_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<const PVR::`anonymous-namespace'::PVRRECORD_INSTA
NTRECORDACTION,int>>>>,bool> std::_Tree<std::_Tmap_traits<_Kty,_Ty,_Pr,_Alloc,false>>::emplace<std::pair<PVR::`anonymous-namespace'
::PVRRECORD_INSTANTRECORDACTION,unsigned __int64>>(std::pair<PVR::`anonymous-namespace'::PVRRECORD_INSTANTRECORDACTION,unsigned __i
nt64> &&)”的引用 [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
with
[
_Kty=PVR::`anonymous-namespace'::PVRRECORD_INSTANTRECORDACTION,
_Ty=int,
_Pr=std::less<PVR::`anonymous-namespace'::PVRRECORD_INSTANTRECORDACTION>,
_Alloc=std::allocator<std::pair<const PVR::`anonymous-namespace'::PVRRECORD_INSTANTRECORDACTION,int>>
] (编译源文件 D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\pvr\guilib\PVRGUIActions.cpp)
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\pvr\guilib\PVRGUIActions.cpp(567): message : 查看对正在编译的函数 模板 实例化“std::pair<std::_Tree_iterat
or<std::_Tree_val<std::_Tree_simple_types<std::pair<const PVR::`anonymous-namespace'::PVRRECORD_INSTANTRECORDACTION,int>>>>,bool> s
td::map<PVR::`anonymous-namespace'::PVRRECORD_INSTANTRECORDACTION,int,std::less<PVR::`anonymous-namespace'::PVRRECORD_INSTANTRECORD
ACTION>,std::allocator<std::pair<const PVR::`anonymous-namespace'::PVRRECORD_INSTANTRECORDACTION,int>>>::insert<std::pair<PVR::`ano
nymous-namespace'::PVRRECORD_INSTANTRECORDACTION,unsigned __int64>,0>(_Valty &&)”的引用 [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-buil
d.x64\libkodi.vcxproj]
with
[
_Valty=std::pair<PVR::`anonymous-namespace'::PVRRECORD_INSTANTRECORDACTION,unsigned __int64>
]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\pvr\guilib\PVRGUIActions.cpp(567): message : 查看对正在编译的函数 模板 实例化“std::pair<std::_Tree_iterat
or<std::_Tree_val<std::_Tree_simple_types<std::pair<const PVR::`anonymous-namespace'::PVRRECORD_INSTANTRECORDACTION,int>>>>,bool> s
td::map<PVR::`anonymous-namespace'::PVRRECORD_INSTANTRECORDACTION,int,std::less<PVR::`anonymous-namespace'::PVRRECORD_INSTANTRECORD
ACTION>,std::allocator<std::pair<const PVR::`anonymous-namespace'::PVRRECORD_INSTANTRECORDACTION,int>>>::insert<std::pair<PVR::`ano
nymous-namespace'::PVRRECORD_INSTANTRECORDACTION,unsigned __int64>,0>(_Valty &&)”的引用 [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-buil
d.x64\libkodi.vcxproj]
with
[
_Valty=std::pair<PVR::`anonymous-namespace'::PVRRECORD_INSTANTRECORDACTION,unsigned __int64>
]
GUIWindowPVRChannels.cpp
GUIWindowPVRGuide.cpp
GUIWindowPVRRecordings.cpp
GUIWindowPVRSearch.cpp
GUIWindowPVRTimers.cpp
GUIWindowPVRTimersBase.cpp
GUIWindowPVRTimerRules.cpp
RetroPlayer.cpp
RetroPlayerAutoSave.cpp
RetroPlayerInput.cpp
RetroPlayerUtils.cpp
AudioTranslator.cpp
BaseRenderBuffer.cpp
BaseRenderBufferPool.cpp
RenderBufferManager.cpp
RenderBufferGuiTexture.cpp
RenderBufferSysMem.cpp
GUIGameRenderManager.cpp
GUIGameSettings.cpp
GUIGameSettingsHandle.cpp
GUIGameVideoHandle.cpp
GUIRenderHandle.cpp
GUIRenderTarget.cpp
GUIRenderTargetFactory.cpp
GUIGameControl.cpp
GUIRenderSettings.cpp
GUIPlaybackControl.cpp
GameWindowFullScreen.cpp
GameWindowFullScreenText.cpp
GameLoop.cpp
ReversiblePlayback.cpp
RPProcessInfo.cpp
RenderContext.cpp
RenderSettings.cpp
RenderTranslator.cpp
RenderUtils.cpp
RenderVideoSettings.cpp
RPRenderManager.cpp
RPBaseRenderer.cpp
RPRendererGuiTexture.cpp
RPWinRenderer.cpp
D:\Projects\dlnckj\dakai-tv\DakaiTV\project\BuildDependencies\mingwlibs\x64\include\libavutil\rational.h(1,1): warning C4819: 该文件包含
不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失 (编译源文件 D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\RetroPlayer\rendering\RPRender
Manager.cpp) [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
SavestateDatabase.cpp
SavestateFlatBuffer.cpp
SavestateUtils.cpp
RetroPlayerAudio.cpp
RetroPlayerStreamTypes.cpp
D:\Projects\dlnckj\dakai-tv\DakaiTV\project\BuildDependencies\mingwlibs\x64\include\libavutil\rational.h(1,1): warning C4819: 该文件包含
不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失 (编译源文件 D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\RetroPlayer\streams\RetroPlaye
rAudio.cpp) [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\project\BuildDependencies\mingwlibs\x64\include\libavutil\rational.h(1,1): warning C4819: 该文件包含
不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失 (编译源文件 D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\RetroPlayer\rendering\VideoRen
derers\RPWinRenderer.cpp) [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
RetroPlayerVideo.cpp
RPStreamManager.cpp
BasicMemoryStream.cpp
DeltaPairMemoryStream.cpp
LinearMemoryStream.cpp
AdvancedSettings.cpp
DisplaySettings.cpp
LibExportSettings.cpp
MediaSettings.cpp
MediaSourceSettings.cpp
SettingAddon.cpp
SettingControl.cpp
SettingCreator.cpp
SettingDateTime.cpp
SettingPath.cpp
Settings.cpp
SettingsBase.cpp
SettingsValueFlatJsonSerializer.cpp
SettingsValueXmlSerializer.cpp
SettingUtils.cpp
SkinSettings.cpp
SettingsComponent.cpp
DiscSettings.cpp
GUIDialogContentSettings.cpp
GUIDialogLibExportSettings.cpp
GUIDialogSettingsBase.cpp
GUIDialogSettingsManagerBase.cpp
GUIDialogSettingsManualBase.cpp
ISetting.cpp
ISettingControl.cpp
Setting.cpp
SettingCategoryAccess.cpp
SettingDependency.cpp
SettingRequirement.cpp
SettingSection.cpp
SettingsManager.cpp
SettingUpdate.cpp
GUIControlSettings.cpp
GUIWindowSettings.cpp
GUIWindowSettingsCategory.cpp
GUIWindowSettingsScreenCalibration.cpp
Application.cpp
AppInboundProtocol.cpp
ApplicationPlayer.cpp
ApplicationStackHelper.cpp
D:\Projects\dlnckj\dakai-tv\DakaiTV\project\BuildDependencies\mingwlibs\x64\include\libavutil\rational.h(1,1): warning C4819: 该文件包含
不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失 (编译源文件 D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\Application.cpp) [D:\Projects\dlnckj
\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
AppParamParser.cpp
D:\Projects\dlnckj\dakai-tv\DakaiTV\project\BuildDependencies\mingwlibs\x64\include\libavutil\rational.h(1,1): warning C4819: 该文件包含
不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失 (编译源文件 D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\ApplicationPlayer.cpp) [D:\Projects\
dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
AutoSwitch.cpp
BackgroundInfoLoader.cpp
ContextMenuItem.cpp
ContextMenuManager.cpp
CueDocument.cpp
DatabaseManager.cpp
DbUrl.cpp
DynamicDll.cpp
FileItem.cpp
FileItemListModification.cpp
GUIInfoManager.cpp
GUILargeTextureManager.cpp
GUIPassword.cpp
InfoScanner.cpp
LangInfo.cpp
MediaSource.cpp
NfoFile.cpp
PasswordManager.cpp
PlayListPlayer.cpp
PartyModeManager.cpp
SectionLoader.cpp
SeekHandler.cpp
ServiceBroker.cpp
ServiceManager.cpp
SystemGlobals.cpp
TextureCache.cpp
TextureCacheJob.cpp
TextureDatabase.cpp
ThumbLoader.cpp
URL.cpp
Util.cpp
XBApplicationEx.cpp
XBDateTime.cpp
Autorun.cpp
AddonBuilder.cpp
BinaryAddonCache.cpp
D:\Projects\dlnckj\dakai-tv\DakaiTV\project\BuildDependencies\mingwlibs\x64\include\libavutil\rational.h(1,1): warning C4819: 该文件包含
不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失 (编译源文件 D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\Util.cpp) [D:\Projects\dlnckj\dakai-
tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
AddonDatabase.cpp
AddonInstaller.cpp
AddonManager.cpp
AddonRepos.cpp
AddonStatusHandler.cpp
AddonSystemSettings.cpp
AddonUpdateRules.cpp
AddonVersion.cpp
AudioEncoder.cpp
ContextMenuAddon.cpp
FontResource.cpp
FilesystemInstaller.cpp
GameResource.cpp
ImageDecoder.cpp
ImageResource.cpp
LanguageResource.cpp
PluginSource.cpp
Repository.cpp
RepositoryUpdater.cpp
Scraper.cpp
ScreenSaver.cpp
Service.cpp
Skin.cpp
UISoundsResource.cpp
VFSEntry.cpp
Visualization.cpp
Webinterface.cpp
AddonInfoBuilder.cpp
AddonExtensions.cpp
AddonInfo.cpp
AddonType.cpp
BinaryAddonManager.cpp
AddonDll.cpp
AddonInstanceHandler.cpp
BinaryAddonBase.cpp
GUIDialogAddonInfo.cpp
GUIDialogAddonSettings.cpp
GUIHelpers.cpp
GUIViewStateAddonBrowser.cpp
GUIWindowAddonBrowser.cpp
AddonBase.cpp
AudioEngine.cpp
D:\Projects\dlnckj\dakai-tv\DakaiTV\project\BuildDependencies\mingwlibs\x64\include\libavutil\rational.h(1,1): warning C4819: 该文件包含
不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失 (编译源文件 D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\addons\interfaces\AudioEngine.cpp) [
D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
GUITranslator.cpp
Button.cpp
Edit.cpp
FadeLabel.cpp
Image.cpp
Label.cpp
RadioButton.cpp
Rendering.cpp
SettingsSlider.cpp
Slider.cpp
Spin.cpp
TextBox.cpp
ContextMenu.cpp
ExtendedProgressBar.cpp
FileBrowser.cpp
Numeric.cpp
OK.cpp
Select.cpp
TextViewer.cpp
YesNo.cpp
AddonSettings.cpp
SettingUrlEncodedString.cpp
Exception.cpp
ilog.cpp
Database.cpp
DatabaseQuery.cpp
dataset.cpp
qry_dat.cpp
sqlitedataset.cpp
mysqldataset.cpp
GUIDialogBoxBase.cpp
GUIDialogBusy.cpp
GUIDialogBusyNoCancel.cpp
GUIDialogButtonMenu.cpp
GUIDialogCache.cpp
GUIDialogContextMenu.cpp
GUIDialogExtendedProgressBar.cpp
GUIDialogFileBrowser.cpp
GUIDialogGamepad.cpp
GUIDialogKaiToast.cpp
GUIDialogKeyboardGeneric.cpp
GUIDialogKeyboardTouch.cpp
GUIDialogMediaFilter.cpp
GUIDialogMediaSource.cpp
GUIDialogNumeric.cpp
GUIDialogOK.cpp
GUIDialogPlayEject.cpp
GUIDialogPlayerControls.cpp
GUIDialogPlayerProcessInfo.cpp
GUIDialogProgress.cpp
GUIDialogSeekBar.cpp
GUIDialogSelect.cpp
GUIDialogSimpleMenu.cpp
GUIDialogSlider.cpp
GUIDialogSmartPlaylistEditor.cpp
GUIDialogSmartPlaylistRule.cpp
GUIDialogSubMenu.cpp
GUIDialogTextViewer.cpp
GUIDialogVolumeBar.cpp
GUIDialogYesNo.cpp
GUIDialogFavourites.cpp
FavouritesService.cpp
DDSImage.cpp
DirtyRegionSolvers.cpp
DirtyRegionTracker.cpp
FFmpegImage.cpp
GUIAction.cpp
D:\Projects\dlnckj\dakai-tv\DakaiTV\project\BuildDependencies\mingwlibs\x64\include\libavutil\rational.h(1,1): warning C4819: 该文件包含
不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失 (编译源文件 D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\guilib\FFmpegImage.cpp) [D:\Projects
\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
GUIAudioManager.cpp
GUIBaseContainer.cpp
D:\Projects\dlnckj\dakai-tv\DakaiTV\project\BuildDependencies\mingwlibs\x64\include\libavutil\rational.h(1,1): warning C4819: 该文件包含
不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失 (编译源文件 D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\guilib\GUIAudioManager.cpp) [D:\Proj
ects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
GUIBorderedImage.cpp
GUIButtonControl.cpp
GUIColorManager.cpp
GUIComponent.cpp
GUIControl.cpp
GUIControlFactory.cpp
GUIControlGroup.cpp
GUIControlGroupList.cpp
GUIControlLookup.cpp
GUIControlProfiler.cpp
GUIDialog.cpp
GUIEditControl.cpp
GUIFadeLabelControl.cpp
GUIFixedListContainer.cpp
GUIFont.cpp
GUIFontCache.cpp
GUIFontManager.cpp
GUIFontTTF.cpp
GUIImage.cpp
GUIIncludes.cpp
GUIKeyboardFactory.cpp
GUILabelControl.cpp
GUILabel.cpp
GUIListContainer.cpp
GUIListGroup.cpp
GUIListItem.cpp
GUIListItemLayout.cpp
GUIListLabel.cpp
GUIMessage.cpp
GUIMoverControl.cpp
C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.29.30133\include\xmemory(714,68): warning C4244: “参数
”: 从“_Ty”转换到“float”,可能丢失数据 [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
with
[
_Ty=int
] (编译源文件 D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\guilib\GUIFontTTF.cpp)
C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.29.30133\include\vector(726): message : 查看对正在编 译的函数 模
板 实例化“void std::_Default_allocator_traits<_Alloc>::construct<_Ty,int,int,int,CVertexBuffer*,CRectGen<float>>(_Alloc &,_Objty *const
,int &&,int &&,int &&,CVertexBuffer *&&,CRectGen<float> &&)”的引用 [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxpro
j]
with
[
_Alloc=std::allocator<CGUIFontTTF::CTranslatedVertices>,
_Ty=CGUIFontTTF::CTranslatedVertices,
_Objty=CGUIFontTTF::CTranslatedVertices
] (编译源文件 D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\guilib\GUIFontTTF.cpp)
C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.29.30133\include\vector(726): message : 查看对正在编 译的函数 模
板 实例化“void std::_Default_allocator_traits<_Alloc>::construct<_Ty,int,int,int,CVertexBuffer*,CRectGen<float>>(_Alloc &,_Objty *const
,int &&,int &&,int &&,CVertexBuffer *&&,CRectGen<float> &&)”的引用 [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxpro
j]
with
[
_Alloc=std::allocator<CGUIFontTTF::CTranslatedVertices>,
_Ty=CGUIFontTTF::CTranslatedVertices,
_Objty=CGUIFontTTF::CTranslatedVertices
] (编译源文件 D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\guilib\GUIFontTTF.cpp)
C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.29.30133\include\vector(744): message : 查看对正在编 译的函数 模
板 实例化“void std::vector<CGUIFontTTF::CTranslatedVertices,std::allocator<CGUIFontTTF::CTranslatedVertices>>::_Emplace_back_with_unuse
d_capacity<_Ty,_Ty,_Ty,CVertexBuffer*,CRectGen<float>>(_Ty &&,_Ty &&,_Ty &&,CVertexBuffer *&&,CRectGen<float> &&)”的引用 [D:\Projects\
dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
with
[
_Ty=int
] (编译源文件 D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\guilib\GUIFontTTF.cpp)
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\guilib\GUIFontTTF.cpp(543): message : 查看对正在编译的函数 模板 实例化“void std::vector<CGUIFontTTF::CTra
nslatedVertices,std::allocator<CGUIFontTTF::CTranslatedVertices>>::emplace_back<int,int,int,CVertexBuffer*,CRect>(int &&,int &&,int
&&,CVertexBuffer *&&,CRect &&)”的引用 [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
GUIMultiImage.cpp
GUIPanelContainer.cpp
GUIProgressControl.cpp
GUIRadioButtonControl.cpp
GUIRangesControl.cpp
GUIRenderingControl.cpp
GUIResizeControl.cpp
GUIRSSControl.cpp
GUIScrollBarControl.cpp
GUISettingsSliderControl.cpp
GUISliderControl.cpp
GUISpinControl.cpp
GUISpinControlEx.cpp
GUIStaticItem.cpp
GUITextBox.cpp
GUITextLayout.cpp
GUITexture.cpp
GUIToggleButtonControl.cpp
GUIVideoControl.cpp
GUIVisualisationControl.cpp
GUIWindow.cpp
GUIWindowManager.cpp
GUIWrappingListContainer.cpp
imagefactory.cpp
IWindowManagerCallback.cpp
LocalizeStrings.cpp
D:\Projects\dlnckj\dakai-tv\DakaiTV\project\BuildDependencies\mingwlibs\x64\include\libavutil\rational.h(1,1): warning C4819: 该文件包含
不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失 (编译源文件 D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\guilib\GUIVisualisationControl.cpp)
[D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
StereoscopicsManager.cpp
TextureBundle.cpp
TextureBundleXBT.cpp
Texture.cpp
TextureManager.cpp
VisibleEffect.cpp
XBTF.cpp
XBTFReader.cpp
D3DResource.cpp
DirectXGraphics.cpp
GUIFontTTFDX.cpp
GUIShaderDX.cpp
GUITextureD3D.cpp
TextureDX.cpp
GUIInfo.cpp
GUIInfoHelper.cpp
GUIInfoProviders.cpp
GUIInfoLabel.cpp
GUIInfoBool.cpp
GUIInfoColor.cpp
AddonsGUIInfo.cpp
GamesGUIInfo.cpp
GUIControlsGUIInfo.cpp
LibraryGUIInfo.cpp
MusicGUIInfo.cpp
PicturesGUIInfo.cpp
PlayerGUIInfo.cpp
SkinGUIInfo.cpp
SystemGUIInfo.cpp
VideoGUIInfo.cpp
D:\Projects\dlnckj\dakai-tv\DakaiTV\project\BuildDependencies\mingwlibs\x64\include\libavutil\rational.h(1,1): warning C4819: 该文件包含
不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失 (编译源文件 D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\guilib\guiinfo\PlayerGUIInfo.cpp) [D
:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
VisualisationGUIInfo.cpp
WeatherGUIInfo.cpp
AppTranslator.cpp
ButtonTranslator.cpp
CustomControllerTranslator.cpp
GamepadTranslator.cpp
InertialScrollingHandler.cpp
InputCodingTableBaiduPY.cpp
InputCodingTableBasePY.cpp
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\input\InputCodingTableBasePY.cpp(1,1): warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Un
icode 格式以防止数据丢失 [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\input\InputCodingTableBasePY.cpp(21,12): error C2001: 常量中有换行符 [D:\Projects\dlnckj\dakai-tv
\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\input\InputCodingTableBasePY.cpp(21,12): error C2064: 项不会计算为接受 1 个参数的函数 [D:\Projects\dlnck
j\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\input\InputCodingTableBasePY.cpp(23,13): error C2001: 常量中有换行符 [D:\Projects\dlnckj\dakai-tv
\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\input\InputCodingTableBasePY.cpp(24,12): error C2001: 常量中有换行符 [D:\Projects\dlnckj\dakai-tv
\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\input\InputCodingTableBasePY.cpp(24,12): error C2064: 项不会计算为接受 1 个参数的函数 [D:\Projects\dlnck
j\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\input\InputCodingTableBasePY.cpp(26,13): error C2001: 常量中有换行符 [D:\Projects\dlnckj\dakai-tv
\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\input\InputCodingTableBasePY.cpp(27,13): error C2001: 常量中有换行符 [D:\Projects\dlnckj\dakai-tv
\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\input\InputCodingTableBasePY.cpp(28,14): error C2001: 常量中有换行符 [D:\Projects\dlnckj\dakai-tv
\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\input\InputCodingTableBasePY.cpp(29,13): error C2001: 常量中有换行符 [D:\Projects\dlnckj\dakai-tv
\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\input\InputCodingTableBasePY.cpp(30,13): error C2001: 常量中有换行符 [D:\Projects\dlnckj\dakai-tv
\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\input\InputCodingTableBasePY.cpp(30,13): error C2064: 项不会计算为接受 1 个参数的函数 [D:\Projects\dlnck
j\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\input\InputCodingTableBasePY.cpp(33,12): error C2001: 常量中有换行符 [D:\Projects\dlnckj\dakai-tv
\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\input\InputCodingTableBasePY.cpp(36,14): error C2001: 常量中有换行符 [D:\Projects\dlnckj\dakai-tv
\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\input\InputCodingTableBasePY.cpp(37,13): error C2001: 常量中有换行符 [D:\Projects\dlnckj\dakai-tv
\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\input\InputCodingTableBasePY.cpp(37,13): error C2064: 项不会计算为接受 1 个参数的函数 [D:\Projects\dlnck
j\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\input\InputCodingTableBasePY.cpp(42,12): error C2001: 常量中有换行符 [D:\Projects\dlnckj\dakai-tv
\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\input\InputCodingTableBasePY.cpp(43,13): error C2001: 常量中有换行符 [D:\Projects\dlnckj\dakai-tv
\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\input\InputCodingTableBasePY.cpp(44,13): error C2001: 常量中有换行符 [D:\Projects\dlnckj\dakai-tv
\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\input\InputCodingTableBasePY.cpp(44,13): error C2064: 项不会计算为接受 1 个参数的函数 [D:\Projects\dlnck
j\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\input\InputCodingTableBasePY.cpp(48,13): error C2001: 常量中有换行符 [D:\Projects\dlnckj\dakai-tv
\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\input\InputCodingTableBasePY.cpp(48,13): error C2064: 项不会计算为接受 1 个参数的函数 [D:\Projects\dlnck
j\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\input\InputCodingTableBasePY.cpp(51,14): error C2001: 常量中有换行符 [D:\Projects\dlnckj\dakai-tv
\DakaiTV\kodi-build.x64\libkodi.vcxproj]
InputCodingTableFactory.cpp
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\input\InputCodingTableBasePY.cpp(51,14): error C2064: 项不会计算为接受 1 个参数的函数 [D:\Projects\dlnck
j\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\input\InputCodingTableBasePY.cpp(53,15): error C2001: 常量中有换行符 [D:\Projects\dlnckj\dakai-tv
\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\input\InputCodingTableBasePY.cpp(53,15): error C2064: 项不会计算为接受 1 个参数的函数 [D:\Projects\dlnck
j\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\input\InputCodingTableBasePY.cpp(55,13): error C2001: 常量中有换行符 [D:\Projects\dlnckj\dakai-tv
\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\input\InputCodingTableBasePY.cpp(55,13): error C2064: 项不会计算为接受 1 个参数的函数 [D:\Projects\dlnck
j\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\input\InputCodingTableBasePY.cpp(58,13): error C2001: 常量中有换行符 [D:\Projects\dlnckj\dakai-tv
\DakaiTV\kodi-build.x64\libkodi.vcxproj]
InputCodingTableKorean.cpp
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\input\InputCodingTableBasePY.cpp(59,15): error C2001: 常量中有换行符 [D:\Projects\dlnckj\dakai-tv
\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\input\InputCodingTableKorean.cpp(1,1): warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Un
icode 格式以防止数据丢失 [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\input\InputCodingTableBasePY.cpp(60,14): error C2001: 常量中有换行符 [D:\Projects\dlnckj\dakai-tv
\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\input\InputCodingTableBasePY.cpp(61,13): error C2001: 常量中有换行符 [D:\Projects\dlnckj\dakai-tv
\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\input\InputCodingTableBasePY.cpp(62,15): error C2001: 常量中有换行符 [D:\Projects\dlnckj\dakai-tv
\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\input\InputCodingTableBasePY.cpp(63,15): error C2001: 常量中有换行符 [D:\Projects\dlnckj\dakai-tv
\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\input\InputCodingTableBasePY.cpp(64,16): error C2001: 常量中有换行符 [D:\Projects\dlnckj\dakai-tv
\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\input\InputCodingTableBasePY.cpp(64,16): error C2064: 项不会计算为接受 1 个参数的函数 [D:\Projects\dlnck
j\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\input\InputCodingTableBasePY.cpp(67,14): error C2001: 常量中有换行符 [D:\Projects\dlnckj\dakai-tv
\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\input\InputCodingTableBasePY.cpp(68,12): error C2001: 常量中有换行符 [D:\Projects\dlnckj\dakai-tv
\DakaiTV\kodi-build.x64\libkodi.vcxproj]
InputManager.cpp
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\input\InputCodingTableBasePY.cpp(68,12): error C2064: 项不会计算为接受 1 个参数的函数 [D:\Projects\dlnck
j\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\input\InputCodingTableBasePY.cpp(71,12): error C2001: 常量中有换行符 [D:\Projects\dlnckj\dakai-tv
\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\input\InputCodingTableBasePY.cpp(71,12): error C2064: 项不会计算为接受 1 个参数的函数 [D:\Projects\dlnck
j\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
InputTranslator.cpp
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\input\InputCodingTableBasePY.cpp(74,13): error C2001: 常量中有换行符 [D:\Projects\dlnckj\dakai-tv
\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\input\InputCodingTableBasePY.cpp(74,13): error C2064: 项不会计算为接受 1 个参数的函数 [D:\Projects\dlnck
j\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\input\InputCodingTableBasePY.cpp(78,13): error C2001: 常量中有换行符 [D:\Projects\dlnckj\dakai-tv
\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\input\InputCodingTableBasePY.cpp(78,13): error C2064: 项不会计算为接受 1 个参数的函数 [D:\Projects\dlnck
j\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
IRTranslator.cpp
JoystickMapper.cpp
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\input\InputCodingTableBasePY.cpp(80,13): error C2001: 常量中有换行符 [D:\Projects\dlnckj\dakai-tv
\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\input\InputCodingTableBasePY.cpp(81,12): error C2001: 常量中有换行符 [D:\Projects\dlnckj\dakai-tv
\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\input\InputCodingTableBasePY.cpp(82,13): error C2001: 常量中有换行符 [D:\Projects\dlnckj\dakai-tv
\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\input\InputCodingTableBasePY.cpp(82,13): error C2064: 项不会计算为接受 1 个参数的函数 [D:\Projects\dlnck
j\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\input\InputCodingTableBasePY.cpp(84,12): error C2001: 常量中有换行符 [D:\Projects\dlnckj\dakai-tv
\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\input\InputCodingTableBasePY.cpp(85,13): error C2001: 常量中有换行符 [D:\Projects\dlnckj\dakai-tv
\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\input\InputCodingTableBasePY.cpp(85,13): error C2064: 项不会计算为接受 1 个参数的函数 [D:\Projects\dlnck
j\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\input\InputCodingTableBasePY.cpp(87,14): error C2001: 常量中有换行符 [D:\Projects\dlnckj\dakai-tv
\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\input\InputCodingTableBasePY.cpp(87,14): error C2064: 项不会计算为接受 1 个参数的函数 [D:\Projects\dlnck
j\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\input\InputCodingTableBasePY.cpp(89,14): error C2001: 常量中有换行符 [D:\Projects\dlnckj\dakai-tv
\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\input\InputCodingTableBasePY.cpp(89,14): error C2064: 项不会计算为接受 1 个参数的函数 [D:\Projects\dlnck
j\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\input\InputCodingTableBasePY.cpp(92,13): error C2001: 常量中有换行符 [D:\Projects\dlnckj\dakai-tv
\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\input\InputCodingTableBasePY.cpp(92,13): error C2064: 项不会计算为接受 1 个参数的函数 [D:\Projects\dlnck
j\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\input\InputCodingTableBasePY.cpp(94,14): error C2001: 常量中有换行符 [D:\Projects\dlnckj\dakai-tv
\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\input\InputCodingTableBasePY.cpp(94,14): error C2064: 项不会计算为接受 1 个参数的函数 [D:\Projects\dlnck
j\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\input\InputCodingTableBasePY.cpp(97,13): error C2001: 常量中有换行符 [D:\Projects\dlnckj\dakai-tv
\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\input\InputCodingTableBasePY.cpp(98,11): error C2001: 常量中有换行符 [D:\Projects\dlnckj\dakai-tv
\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\input\InputCodingTableBasePY.cpp(99,12): error C2001: 常量中有换行符 [D:\Projects\dlnckj\dakai-tv
\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\input\InputCodingTableBasePY.cpp(100,12): error C2001: 常量中有换行符 [D:\Projects\dlnckj\dakai-t
v\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\input\InputCodingTableBasePY.cpp(101,12): error C2001: 常量中有换行符 [D:\Projects\dlnckj\dakai-t
v\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\input\InputCodingTableBasePY.cpp(102,12): error C2001: 常量中有换行符 [D:\Projects\dlnckj\dakai-t
v\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\input\InputCodingTableBasePY.cpp(102,12): error C2064: 项不会计算为接受 1 个参数的函数 [D:\Projects\dlnc
kj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\input\InputCodingTableBasePY.cpp(104,14): error C2001: 常量中有换行符 [D:\Projects\dlnckj\dakai-t
v\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\input\InputCodingTableBasePY.cpp(104,14): error C2064: 项不会计算为接受 1 个参数的函数 [D:\Projects\dlnc
kj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\input\InputCodingTableBasePY.cpp(107,14): error C2001: 常量中有换行符 [D:\Projects\dlnckj\dakai-t
v\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\input\InputCodingTableBasePY.cpp(108,12): error C2001: 常量中有换行符 [D:\Projects\dlnckj\dakai-t
v\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\input\InputCodingTableBasePY.cpp(108,12): error C2064: 项不会计算为接受 1 个参数的函数 [D:\Projects\dlnc
kj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\input\InputCodingTableBasePY.cpp(110,12): error C2001: 常量中有换行符 [D:\Projects\dlnckj\dakai-t
v\DakaiTV\kodi-build.x64\libkodi.vcxproj]
Key.cpp
KeyboardLayout.cpp
KeyboardLayoutManager.cpp
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\input\InputCodingTableBasePY.cpp(111,12): error C2001: 常量中有换行符 [D:\Projects\dlnckj\dakai-t
v\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\input\InputCodingTableBasePY.cpp(110,12): error C2064: 项不会计算为接受 1 个参数的函数 [D:\Projects\dlnc
kj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\input\InputCodingTableBasePY.cpp(113,13): error C2001: 常量中有换行符 [D:\Projects\dlnckj\dakai-t
v\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\input\InputCodingTableBasePY.cpp(114,13): error C2001: 常量中有换行符 [D:\Projects\dlnckj\dakai-t
v\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\input\InputCodingTableBasePY.cpp(115,14): error C2001: 常量中有换行符 [D:\Projects\dlnckj\dakai-t
v\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\input\InputCodingTableBasePY.cpp(116,13): error C2001: 常量中有换行符 [D:\Projects\dlnckj\dakai-t
v\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\input\InputCodingTableBasePY.cpp(117,12): error C2001: 常量中有换行符 [D:\Projects\dlnckj\dakai-t
v\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\input\InputCodingTableBasePY.cpp(118,13): error C2001: 常量中有换行符 [D:\Projects\dlnckj\dakai-t
v\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\input\InputCodingTableBasePY.cpp(118,13): error C2064: 项不会计算为接受 1 个参数的函数 [D:\Projects\dlnc
kj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\input\InputCodingTableBasePY.cpp(126,14): error C2001: 常量中有换行符 [D:\Projects\dlnckj\dakai-t
v\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\input\InputCodingTableBasePY.cpp(127,15): error C2001: 常量中有换行符 [D:\Projects\dlnckj\dakai-t
v\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\input\InputCodingTableBasePY.cpp(128,13): error C2001: 常量中有换行符 [D:\Projects\dlnckj\dakai-t
v\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\input\InputCodingTableBasePY.cpp(129,13): error C2001: 常量中有换行符 [D:\Projects\dlnckj\dakai-t
v\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\input\InputCodingTableBasePY.cpp(129,13): error C2064: 项不会计算为接受 1 个参数的函数 [D:\Projects\dlnc
kj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\input\InputCodingTableBasePY.cpp(131,12): error C2001: 常量中有换行符 [D:\Projects\dlnckj\dakai-t
v\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\input\InputCodingTableBasePY.cpp(132,13): error C2001: 常量中有换行符 [D:\Projects\dlnckj\dakai-t
v\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\input\InputCodingTableBasePY.cpp(133,13): error C2001: 常量中有换行符 [D:\Projects\dlnckj\dakai-t
v\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\input\InputCodingTableBasePY.cpp(134,14): error C2001: 常量中有换行符 [D:\Projects\dlnckj\dakai-t
v\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\input\InputCodingTableBasePY.cpp(135,13): error C2001: 常量中有换行符 [D:\Projects\dlnckj\dakai-t
v\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\input\InputCodingTableBasePY.cpp(135,13): error C2064: 项不会计算为接受 1 个参数的函数 [D:\Projects\dlnc
kj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\input\InputCodingTableBasePY.cpp(140,14): error C2001: 常量中有换行符 [D:\Projects\dlnckj\dakai-t
v\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\input\InputCodingTableBasePY.cpp(140,14): error C2064: 项不会计算为接受 1 个参数的函数 [D:\Projects\dlnc
kj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\input\InputCodingTableBasePY.cpp(143,12): error C2001: 常量中有换行符 [D:\Projects\dlnckj\dakai-t
v\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\input\InputCodingTableBasePY.cpp(144,13): error C2001: 常量中有换行符 [D:\Projects\dlnckj\dakai-t
v\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\input\InputCodingTableBasePY.cpp(144,13): error C2064: 项不会计算为接受 1 个参数的函数 [D:\Projects\dlnc
kj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\input\InputCodingTableBasePY.cpp(146,14): error C2001: 常量中有换行符 [D:\Projects\dlnckj\dakai-t
v\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\input\InputCodingTableBasePY.cpp(147,15): error C2001: 常量中有换行符 [D:\Projects\dlnckj\dakai-t
v\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\input\InputCodingTableBasePY.cpp(148,13): error C2001: 常量中有换行符 [D:\Projects\dlnckj\dakai-t
v\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\input\InputCodingTableBasePY.cpp(149,13): error C2001: 常量中有换行符 [D:\Projects\dlnckj\dakai-t
v\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\input\InputCodingTableBasePY.cpp(149,13): fatal error C1003: 错误计数超过 100;正在停止编译 [D:\Project
s\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
KeyboardStat.cpp
KeyboardTranslator.cpp
Keymap.cpp
KeymapEnvironment.cpp
TouchTranslator.cpp
WindowKeymap.cpp
WindowTranslator.cpp
XBMC_keytable.cpp
Action.cpp
ActionTranslator.cpp
ButtonStat.cpp
DeadzoneFilter.cpp
DriverPrimitive.cpp
JoystickEasterEgg.cpp
JoystickMonitor.cpp
JoystickTranslator.cpp
JoystickUtils.cpp
RumbleGenerator.cpp
GUIDialogNewJoystick.cpp
ButtonMapping.cpp
DriverReceiving.cpp
FeatureHandling.cpp
InputHandling.cpp
KeyHandler.cpp
KeymapHandler.cpp
KeymapHandling.cpp
KeyboardEasterEgg.cpp
KeymapActionMap.cpp
KeyboardInputHandling.cpp
MouseStat.cpp
MouseTranslator.cpp
MouseInputHandling.cpp
DirectoryProvider.cpp
IListProvider.cpp
MultiProvider.cpp
StaticProvider.cpp
ApplicationMessenger.cpp
DialogHelper.cpp
DialogOKHelper.cpp
ExifParse.cpp
GUIDialogPictureInfo.cpp
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\pictures\ExifParse.cpp(105,1): warning C4005: “FMT_STRING”: 宏重定义 [D:\Projects\dlnckj\dakai
-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\project\BuildDependencies\x64\include\fmt/format.h(3528): message : 参见“FMT_STRING”的前一个定义 (编译源文件
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\pictures\ExifParse.cpp) [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxpr
oj]
GUIViewStatePictures.cpp
GUIWindowPictures.cpp
GUIWindowSlideShow.cpp
IptcParse.cpp
JpegParse.cpp
libexif.cpp
Picture.cpp
PictureInfoLoader.cpp
PictureInfoTag.cpp
PictureScalingAlgorithm.cpp
D:\Projects\dlnckj\dakai-tv\DakaiTV\project\BuildDependencies\mingwlibs\x64\include\libavutil\rational.h(1,1): warning C4819: 该文件包含
不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失 (编译源文件 D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\pictures\PictureScalingAlgorithm.cpp
) [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
PictureThumbLoader.cpp
D:\Projects\dlnckj\dakai-tv\DakaiTV\project\BuildDependencies\mingwlibs\x64\include\libavutil\rational.h(1,1): warning C4819: 该文件包含
不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失 (编译源文件 D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\pictures\Picture.cpp) [D:\Projects\d
lnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
SlideShowPicture.cpp
Platform.cpp
xbmc.cpp
PlayListB4S.cpp
PlayListFactory.cpp
PlayListM3U.cpp
D:\Projects\dlnckj\dakai-tv\DakaiTV\project\BuildDependencies\mingwlibs\x64\include\libavutil\rational.h(1,1): warning C4819: 该文件包含
不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失 (编译源文件 D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\platform\xbmc.cpp) [D:\Projects\dlnc
kj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
PlayListPLS.cpp
PlayListURL.cpp
PlayListWPL.cpp
PlayListXML.cpp
PlayListXSPF.cpp
SmartPlayList.cpp
SmartPlaylistFileItemListModifier.cpp
DPMSSupport.cpp
IPowerSyscall.cpp
PowerManager.cpp
D:\Projects\dlnckj\dakai-tv\DakaiTV\project\BuildDependencies\mingwlibs\x64\include\libavutil\rational.h(1,1): warning C4819: 该文件包含
不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失 (编译源文件 D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\powermanagement\PowerManager.cpp) [D
:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
GUIViewStatePrograms.cpp
GUIWindowPrograms.cpp
RenderSystem.cpp
AutorunMediaJob.cpp
MediaManager.cpp
cdioSupport.cpp
DetectDVDType.cpp
Atomics.cpp
Event.cpp
Thread.cpp
Timer.cpp
SystemClock.cpp
ActorProtocol.cpp
AlarmClock.cpp
AliasShortcutUtils.cpp
Archive.cpp
auto_buffer.cpp
D:\Projects\dlnckj\dakai-tv\DakaiTV\project\BuildDependencies\mingwlibs\x64\include\libavutil\rational.h(1,1): warning C4819: 该文件包含
不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失 (编译源文件 D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\storage\MediaManager.cpp) [D:\Projec
ts\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
Base64.cpp
BitstreamConverter.cpp
BitstreamReader.cpp
BitstreamStats.cpp
BitstreamWriter.cpp
BooleanLogic.cpp
D:\Projects\dlnckj\dakai-tv\DakaiTV\project\BuildDependencies\mingwlibs\x64\include\libavutil\rational.h(1,1): warning C4819: 该文件包含
不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失 (编译源文件 D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\utils\BitstreamConverter.cpp) [D:\Pr
ojects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
CharsetDetection.cpp
ColorUtils.cpp
ContentUtils.cpp
CPUInfo.cpp
Crc32.cpp
CryptThreading.cpp
DatabaseUtils.cpp
Digest.cpp
EndianSwap.cpp
EmbeddedArt.cpp
FileExtensionProvider.cpp
Fanart.cpp
FileOperationJob.cpp
FileUtils.cpp
GroupUtils.cpp
HTMLUtil.cpp
HttpHeader.cpp
HttpParser.cpp
HttpRangeUtils.cpp
HttpResponse.cpp
InfoLoader.cpp
JobManager.cpp
JSONVariantParser.cpp
JSONVariantWriter.cpp
LabelFormatter.cpp
LangCodeExpander.cpp
LegacyPathTranslation.cpp
Locale.cpp
log.cpp
Mime.cpp
Observer.cpp
POUtils.cpp
RecentlyAddedJob.cpp
RegExp.cpp
rfft.cpp
RingBuffer.cpp
RssManager.cpp
RssReader.cpp
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\utils\RssReader.cpp(1,1): warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将 该文件保存为 Unicode 格式以防止数据
丢失 [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
ProgressJob.cpp
SaveFileStateJob.cpp
ScraperParser.cpp
ScraperUrl.cpp
Screenshot.cpp
SortUtils.cpp
Speed.cpp
Stopwatch.cpp
StreamDetails.cpp
StreamUtils.cpp
StringUtils.cpp
StringValidation.cpp
SystemInfo.cpp
Temperature.cpp
TextSearch.cpp
TimeUtils.cpp
URIUtils.cpp
UrlOptions.cpp
Utf8Utils.cpp
Variant.cpp
VC1BitstreamParser.cpp
Vector.cpp
XBMCTinyXML.cpp
XMLUtils.cpp
XSLTUtils.cpp
GUIViewControl.cpp
GUIViewState.cpp
ViewDatabase.cpp
ViewStateSettings.cpp
GUIWindowWeather.cpp
WeatherJob.cpp
WeatherManager.cpp
GraphicContext.cpp
OSScreenSaver.cpp
Resolution.cpp
WindowSystemFactory.cpp
WinSystem.cpp
GUIMediaWindow.cpp
GUIWindowDebugInfo.cpp
GUIWindowFileManager.cpp
GUIWindowHome.cpp
GUIWindowLoginScreen.cpp
GUIWindowPointer.cpp
GUIWindowScreensaver.cpp
GUIWindowScreensaverDim.cpp
GUIWindowSplash.cpp
GUIWindowStartup.cpp
GUIWindowSystemInfo.cpp
Bookmark.cpp
GUIViewStateVideo.cpp
PlayerController.cpp
Teletext.cpp
VideoDatabase.cpp
VideoDbUrl.cpp
VideoInfoDownloader.cpp
VideoInfoScanner.cpp
VideoInfoTag.cpp
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\video\Teletext.cpp(2376,1): warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请 将该文件保存为 Unicode 格式以防止
数据丢失 [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
VideoLibraryQueue.cpp
VideoThumbLoader.cpp
ViewModeSettings.cpp
GUIDialogAudioSettings.cpp
GUIDialogFullScreenInfo.cpp
D:\Projects\dlnckj\dakai-tv\DakaiTV\project\BuildDependencies\mingwlibs\x64\include\libavutil\rational.h(1,1): warning C4819: 该文件包含
不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失 (编译源文件 D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\video\dialogs\GUIDialogAudioSettings
.cpp) [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
GUIDialogSubtitles.cpp
GUIDialogSubtitleSettings.cpp
GUIDialogTeletext.cpp
GUIDialogVideoBookmarks.cpp
GUIDialogVideoInfo.cpp
GUIDialogVideoOSD.cpp
GUIDialogVideoSettings.cpp
GUIDialogCMSSettings.cpp
VideoLibraryCleaningJob.cpp
VideoLibraryJob.cpp
VideoLibraryMarkWatchedJob.cpp
VideoLibraryProgressJob.cpp
VideoLibraryRefreshingJob.cpp
VideoLibraryScanningJob.cpp
VideoLibraryResetResumePointJob.cpp
VideoInfoTagLoaderFactory.cpp
VideoTagLoaderFFmpeg.cpp
VideoTagLoaderNFO.cpp
VideoTagLoaderPlugin.cpp
D:\Projects\dlnckj\dakai-tv\DakaiTV\project\BuildDependencies\mingwlibs\x64\include\libavutil\rational.h(1,1): warning C4819: 该文件包含
不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失 (编译源文件 D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\video\tags\VideoTagLoaderFFmpeg.cpp)
[D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
GUIWindowFullScreen.cpp
GUIWindowVideoBase.cpp
GUIWindowVideoNav.cpp
GUIWindowVideoPlaylist.cpp
VideoFileItemListModifier.cpp
AudioSinkAE.cpp
D:\Projects\dlnckj\dakai-tv\DakaiTV\project\BuildDependencies\mingwlibs\x64\include\libavutil\rational.h(1,1): warning C4819: 该文件包含
不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失 (编译源文件 D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\VideoPlayer\AudioSinkAE.cpp) [
D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
DVDClock.cpp
DVDDemuxSPU.cpp
DVDFileInfo.cpp
DVDMessage.cpp
D:\Projects\dlnckj\dakai-tv\DakaiTV\project\BuildDependencies\mingwlibs\x64\include\libavutil\rational.h(1,1): warning C4819: 该文件包含
不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失 (编译源文件 D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\VideoPlayer\DVDMessage.cpp) [D
:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
DVDMessageQueue.cpp
D:\Projects\dlnckj\dakai-tv\DakaiTV\project\BuildDependencies\mingwlibs\x64\include\libavutil\rational.h(1,1): warning C4819: 该文件包含
不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失 (编译源文件 D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\VideoPlayer\DVDFileInfo.cpp) [
D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
DVDOverlayContainer.cpp
D:\Projects\dlnckj\dakai-tv\DakaiTV\project\BuildDependencies\mingwlibs\x64\include\libavutil\rational.h(1,1): warning C4819: 该文件包含
不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失 (编译源文件 D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\VideoPlayer\DVDOverlayContaine
r.cpp) [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
DVDStreamInfo.cpp
D:\Projects\dlnckj\dakai-tv\DakaiTV\project\BuildDependencies\mingwlibs\x64\include\libavutil\rational.h(1,1): warning C4819: 该文件包含
不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失 (编译源文件 D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\VideoPlayer\DVDStreamInfo.cpp)
[D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
PTSTracker.cpp
Edl.cpp
VideoPlayerAudio.cpp
D:\Projects\dlnckj\dakai-tv\DakaiTV\project\BuildDependencies\mingwlibs\x64\include\libavutil\rational.h(1,1): warning C4819: 该文件包含
不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失 (编译源文件 D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\VideoPlayer\VideoPlayerAudio.c
pp) [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
VideoPlayer.cpp
D:\Projects\dlnckj\dakai-tv\DakaiTV\project\BuildDependencies\mingwlibs\x64\include\libavutil\rational.h(1,1): warning C4819: 该文件包含
不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失 (编译源文件 D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\VideoPlayer\VideoPlayer.cpp) [
D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
VideoPlayerRadioRDS.cpp
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\VideoPlayer\VideoPlayerRadioRDS.cpp(1,1): warning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将
该文件保存为 Unicode 格式以防止数据丢失 [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\project\BuildDependencies\mingwlibs\x64\include\libavutil\rational.h(1,1): warning C4819: 该文件包含
不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失 (编译源文件 D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\VideoPlayer\VideoPlayerRadioRD
S.cpp) [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
VideoPlayerSubtitle.cpp
VideoPlayerTeletext.cpp
D:\Projects\dlnckj\dakai-tv\DakaiTV\project\BuildDependencies\mingwlibs\x64\include\libavutil\rational.h(1,1): warning C4819: 该文件包含
不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失 (编译源文件 D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\VideoPlayer\VideoPlayerSubtitl
e.cpp) [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\project\BuildDependencies\mingwlibs\x64\include\libavutil\rational.h(1,1): warning C4819: 该文件包含
不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失 (编译源文件 D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\VideoPlayer\VideoPlayerTeletex
t.cpp) [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
VideoPlayerVideo.cpp
D:\Projects\dlnckj\dakai-tv\DakaiTV\project\BuildDependencies\mingwlibs\x64\include\libavutil\rational.h(1,1): warning C4819: 该文件包含
不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失 (编译源文件 D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\VideoPlayer\VideoPlayerVideo.c
pp) [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
VideoReferenceClock.cpp
VideoBuffer.cpp
DVDCodecUtils.cpp
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\VideoPlayer\DVDCodecs\DVDCodecUtils.cpp(1,1): warning C4819: 该文件包含不能在当前代码页(936)中表示的字
符。请将该文件保存为 Unicode 格式以防止数据丢失 [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\project\BuildDependencies\mingwlibs\x64\include\libavutil\rational.h(1,1): warning C4819: 该文件包含
不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失 (编译源文件 D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\VideoPlayer\DVDCodecs\DVDCodec
Utils.cpp) [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
DVDFactoryCodec.cpp
DVDAudioCodecFFmpeg.cpp
D:\Projects\dlnckj\dakai-tv\DakaiTV\project\BuildDependencies\mingwlibs\x64\include\libavutil\rational.h(1,1): warning C4819: 该文件包含
不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失 (编译源文件 D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\VideoPlayer\DVDCodecs\DVDFacto
ryCodec.cpp) [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\project\BuildDependencies\mingwlibs\x64\include\libavutil\rational.h(1,1): warning C4819: 该文件包含
不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失 (编译源文件 D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\VideoPlayer\DVDCodecs\Audio\DV
DAudioCodecFFmpeg.cpp) [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
DVDAudioCodecPassthrough.cpp
D:\Projects\dlnckj\dakai-tv\DakaiTV\project\BuildDependencies\mingwlibs\x64\include\libavutil\rational.h(1,1): warning C4819: 该文件包含
不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失 (编译源文件 D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\VideoPlayer\DVDCodecs\Audio\DV
DAudioCodecPassthrough.cpp) [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
DVDOverlayCodec.cpp
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\addons\kodi-dev-kit\include\kodi\c-api\addon-instance\inputstream/stream_codec.h(1,1): war
ning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失 (编译源文件 D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\VideoPlayer\D
VDCodecs\DVDFactoryCodec.cpp) [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\project\BuildDependencies\mingwlibs\x64\include\libavutil\rational.h(1,1): warning C4819: 该文件包含
不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失 (编译源文件 D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\VideoPlayer\DVDCodecs\Overlay\
DVDOverlayCodec.cpp) [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
DVDOverlayCodecFFmpeg.cpp
D:\Projects\dlnckj\dakai-tv\DakaiTV\project\BuildDependencies\mingwlibs\x64\include\libavutil\rational.h(1,1): warning C4819: 该文件包含
不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失 (编译源文件 D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\VideoPlayer\DVDCodecs\Overlay\
DVDOverlayCodecFFmpeg.cpp) [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
DVDOverlayCodecSSA.cpp
D:\Projects\dlnckj\dakai-tv\DakaiTV\project\BuildDependencies\mingwlibs\x64\include\libavutil\rational.h(1,1): warning C4819: 该文件包含
不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失 (编译源文件 D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\VideoPlayer\DVDCodecs\Overlay\
DVDOverlayCodecSSA.cpp) [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
DVDOverlayCodecText.cpp
D:\Projects\dlnckj\dakai-tv\DakaiTV\project\BuildDependencies\mingwlibs\x64\include\libavutil\rational.h(1,1): warning C4819: 该文件包含
不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失 (编译源文件 D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\VideoPlayer\DVDCodecs\Overlay\
DVDOverlayCodecText.cpp) [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
DVDOverlayCodecTX3G.cpp
D:\Projects\dlnckj\dakai-tv\DakaiTV\project\BuildDependencies\mingwlibs\x64\include\libavutil\rational.h(1,1): warning C4819: 该文件包含
不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失 (编译源文件 D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\VideoPlayer\DVDCodecs\Overlay\
DVDOverlayCodecTX3G.cpp) [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
cc_decoder.c
cc_decoder708.cpp
AddonVideoCodec.cpp
DVDVideoCodec.cpp
DVDVideoCodecFFmpeg.cpp
D:\Projects\dlnckj\dakai-tv\DakaiTV\project\BuildDependencies\mingwlibs\x64\include\libavutil\rational.h(1,1): warning C4819: 该文件包含
不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失 (编译源文件 D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\VideoPlayer\DVDCodecs\Video\Ad
donVideoCodec.cpp) [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\project\BuildDependencies\mingwlibs\x64\include\libavutil\rational.h(1,1): warning C4819: 该文件包含
不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失 (编译源文件 D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\VideoPlayer\DVDCodecs\Video\DV
DVideoCodecFFmpeg.cpp) [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
DVDVideoPPFFmpeg.cpp
D:\Projects\dlnckj\dakai-tv\DakaiTV\project\BuildDependencies\mingwlibs\x64\include\libavutil\rational.h(1,1): warning C4819: 该文件包含
不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失 (编译源文件 D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\VideoPlayer\DVDCodecs\Video\DV
DVideoCodec.cpp) [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
DXVA.cpp
D:\Projects\dlnckj\dakai-tv\DakaiTV\project\BuildDependencies\mingwlibs\x64\include\libavutil\rational.h(1,1): warning C4819: 该文件包含
不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失 (编译源文件 D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\VideoPlayer\DVDCodecs\Video\DV
DVideoPPFFmpeg.cpp) [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
DemuxMultiSource.cpp
D:\Projects\dlnckj\dakai-tv\DakaiTV\project\BuildDependencies\mingwlibs\x64\include\libavutil\rational.h(1,1): warning C4819: 该文件包含
不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失 (编译源文件 D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\VideoPlayer\DVDCodecs\Video\DX
VA.cpp) [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\project\BuildDependencies\mingwlibs\x64\include\libavutil\rational.h(1,1): warning C4819: 该文件包含
不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失 (编译源文件 D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\VideoPlayer\DVDDemuxers\DemuxM
ultiSource.cpp) [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
DVDDemux.cpp
D:\Projects\dlnckj\dakai-tv\DakaiTV\project\BuildDependencies\mingwlibs\x64\include\libavutil\rational.h(1,1): warning C4819: 该文件包含
不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失 (编译源文件 D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\VideoPlayer\DVDDemuxers\DVDDem
ux.cpp) [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\addons\kodi-dev-kit\include\kodi\c-api\addon-instance\inputstream/stream_codec.h(1,1): war
ning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失 (编译源文件 D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\VideoPlayer\D
VDCodecs\Video\AddonVideoCodec.cpp) [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
DVDDemuxBXA.cpp
D:\Projects\dlnckj\dakai-tv\DakaiTV\project\BuildDependencies\mingwlibs\x64\include\libavutil\rational.h(1,1): warning C4819: 该文件包含
不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失 (编译源文件 D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\VideoPlayer\DVDDemuxers\DVDDem
uxBXA.cpp) [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
DVDDemuxCC.cpp
D:\Projects\dlnckj\dakai-tv\DakaiTV\project\BuildDependencies\mingwlibs\x64\include\libavutil\rational.h(1,1): warning C4819: 该文件包含
不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失 (编译源文件 D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\VideoPlayer\DVDDemuxers\DVDDem
uxCC.cpp) [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
DVDDemuxCDDA.cpp
DVDDemuxClient.cpp
D:\Projects\dlnckj\dakai-tv\DakaiTV\project\BuildDependencies\mingwlibs\x64\include\libavutil\rational.h(1,1): warning C4819: 该文件包含
不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失 (编译源文件 D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\VideoPlayer\DVDDemuxers\DVDDem
uxCDDA.cpp) [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\project\BuildDependencies\mingwlibs\x64\include\libavutil\rational.h(1,1): warning C4819: 该文件包含
不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失 (编译源文件 D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\VideoPlayer\DVDDemuxers\DVDDem
uxClient.cpp) [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
DVDDemuxFFmpeg.cpp
DVDDemuxUtils.cpp
D:\Projects\dlnckj\dakai-tv\DakaiTV\project\BuildDependencies\mingwlibs\x64\include\libavutil\rational.h(1,1): warning C4819: 该文件包含
不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失 (编译源文件 D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\VideoPlayer\DVDDemuxers\DVDDem
uxFFmpeg.cpp) [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\project\BuildDependencies\mingwlibs\x64\include\libavutil\rational.h(1,1): warning C4819: 该文件包含
不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失 (编译源文件 D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\VideoPlayer\DVDDemuxers\DVDDem
uxUtils.cpp) [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\VideoPlayer\DVDCodecs\Video\DXVA.cpp(449,64): warning C4838: 从“int”转换到“UINT” 需要收缩转换 [
D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\VideoPlayer\DVDCodecs\Video\DXVA.cpp(449,84): warning C4838: 从“int”转换到“UINT” 需要收缩转换 [
D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
DVDDemuxVobsub.cpp
D:\Projects\dlnckj\dakai-tv\DakaiTV\project\BuildDependencies\mingwlibs\x64\include\libavutil\rational.h(1,1): warning C4819: 该文件包含
不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失 (编译源文件 D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\VideoPlayer\DVDDemuxers\DVDDem
uxVobsub.cpp) [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
DVDFactoryDemuxer.cpp
D:\Projects\dlnckj\dakai-tv\DakaiTV\project\BuildDependencies\mingwlibs\x64\include\libavutil\rational.h(1,1): warning C4819: 该文件包含
不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失 (编译源文件 D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\VideoPlayer\DVDDemuxers\DVDFac
toryDemuxer.cpp) [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
DVDFactoryInputStream.cpp
D:\Projects\dlnckj\dakai-tv\DakaiTV\project\BuildDependencies\mingwlibs\x64\include\libavutil\rational.h(1,1): warning C4819: 该文件包含
不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失 (编译源文件 D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\VideoPlayer\DVDInputStreams\DV
DFactoryInputStream.cpp) [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
DVDInputStream.cpp
DVDInputStreamFFmpeg.cpp
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\addons\kodi-dev-kit\include\kodi\c-api\addon-instance\inputstream/stream_codec.h(1,1): war
ning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失 (编译源文件 D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\VideoPlayer\D
VDInputStreams\DVDFactoryInputStream.cpp) [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
DVDInputStreamFile.cpp
DVDInputStreamMemory.cpp
DVDInputStreamNavigator.cpp
DVDInputStreamStack.cpp
D:\Projects\dlnckj\dakai-tv\DakaiTV\project\BuildDependencies\mingwlibs\x64\include\libavutil\rational.h(1,1): warning C4819: 该文件包含
不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失 (编译源文件 D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\VideoPlayer\DVDInputStreams\DV
DInputStreamNavigator.cpp) [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
DVDStateSerializer.cpp
InputStreamAddon.cpp
InputStreamMultiSource.cpp
InputStreamPVRBase.cpp
InputStreamPVRChannel.cpp
D:\Projects\dlnckj\dakai-tv\DakaiTV\project\BuildDependencies\mingwlibs\x64\include\libavutil\rational.h(1,1): warning C4819: 该文件包含
不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失 (编译源文件 D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\VideoPlayer\DVDInputStreams\In
putStreamPVRBase.cpp) [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\addons\kodi-dev-kit\include\kodi\c-api\addon-instance\inputstream/stream_codec.h(1,1): war
ning C4819: 该文件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失 (编译源文件 D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\VideoPlayer\D
VDInputStreams\InputStreamAddon.cpp) [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\project\BuildDependencies\mingwlibs\x64\include\libavutil\rational.h(1,1): warning C4819: 该文件包含
不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失 (编译源文件 D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\VideoPlayer\DVDInputStreams\In
putStreamAddon.cpp) [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
InputStreamPVRRecording.cpp
DVDInputStreamBluray.cpp
DVDFactorySubtitle.cpp
DVDSubtitleLineCollection.cpp
DVDSubtitleParserMicroDVD.cpp
D:\Projects\dlnckj\dakai-tv\DakaiTV\project\BuildDependencies\mingwlibs\x64\include\libavutil\rational.h(1,1): warning C4819: 该文件包含
不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失 (编译源文件 D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\VideoPlayer\DVDSubtitles\DVDSu
btitleParserMicroDVD.cpp) [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
DVDSubtitleParserMPL2.cpp
D:\Projects\dlnckj\dakai-tv\DakaiTV\project\BuildDependencies\mingwlibs\x64\include\libavutil\rational.h(1,1): warning C4819: 该文件包含
不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失 (编译源文件 D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\VideoPlayer\DVDSubtitles\DVDSu
btitleParserMPL2.cpp) [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
DVDSubtitleParserSami.cpp
DVDSubtitleParserSubrip.cpp
D:\Projects\dlnckj\dakai-tv\DakaiTV\project\BuildDependencies\mingwlibs\x64\include\libavutil\rational.h(1,1): warning C4819: 该文件包含
不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失 (编译源文件 D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\VideoPlayer\DVDSubtitles\DVDSu
btitleParserSami.cpp) [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
DVDSubtitleParserVplayer.cpp
DVDSubtitleStream.cpp
DVDSubtitlesLibass.cpp
DVDSubtitleParserSSA.cpp
DVDSubtitleTagMicroDVD.cpp
DVDSubtitleTagSami.cpp
ProcessInfo.cpp
BaseRenderer.cpp
ColorManager.cpp
OverlayRenderer.cpp
OverlayRendererGUI.cpp
OverlayRendererUtil.cpp
RenderCapture.cpp
RenderFactory.cpp
RenderFlags.cpp
RenderManager.cpp
DebugRenderer.cpp
WinRenderer.cpp
OverlayRendererDX.cpp
DXVAHD.cpp
D:\Projects\dlnckj\dakai-tv\DakaiTV\project\BuildDependencies\mingwlibs\x64\include\libavutil\rational.h(1,1): warning C4819: 该文件包含
不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失 (编译源文件 D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\VideoPlayer\VideoRenderers\HwD
ecRender\DXVAHD.cpp) [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\project\BuildDependencies\mingwlibs\x64\include\libavutil\rational.h(1,1): warning C4819: 该文件包含
不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失 (编译源文件 D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\VideoPlayer\VideoRenderers\Win
Renderer.cpp) [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
ConvolutionKernels.cpp
ConversionMatrix.cpp
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\VideoPlayer\VideoRenderers\VideoShaders\ConversionMatrix.cpp(1,1): warning C4819: 该 文
件包含不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失 [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\project\BuildDependencies\mingwlibs\x64\include\libavutil\rational.h(1,1): warning C4819: 该文件包含
不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失 (编译源文件 D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\VideoPlayer\VideoRenderers\Ren
derCapture.cpp) [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
WinVideoFilter.cpp
RPProcessInfoWin.cpp
RPWinOutputShader.cpp
ProcessInfoWin.cpp
RendererBase.cpp
D:\Projects\dlnckj\dakai-tv\DakaiTV\project\BuildDependencies\mingwlibs\x64\include\libavutil\rational.h(1,1): warning C4819: 该文件包含
不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失 (编译源文件 D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\VideoPlayer\VideoRenderers\Vid
eoShaders\WinVideoFilter.cpp) [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\project\BuildDependencies\mingwlibs\x64\include\libavutil\rational.h(1,1): warning C4819: 该文件包含
不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失 (编译源文件 D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\VideoPlayer\VideoRenderers\Ren
derManager.cpp) [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
RendererDXVA.cpp
D:\Projects\dlnckj\dakai-tv\DakaiTV\project\BuildDependencies\mingwlibs\x64\include\libavutil\rational.h(1,1): warning C4819: 该文件包含
不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失 (编译源文件 D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\RetroPlayer\rendering\VideoSha
ders\windows\RPWinOutputShader.cpp) [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\VideoPlayer\VideoRenderers\HwDecRender\DXVAHD.cpp(459,26): warning C4838: 从“T”转换到“LO
NG”需要收缩转换 [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
with
[
T=float
]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\VideoPlayer\VideoRenderers\HwDecRender\DXVAHD.cpp(459,34): warning C4838: 从“T”转换到“LO
NG”需要收缩转换 [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
with
[
T=float
]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\VideoPlayer\VideoRenderers\HwDecRender\DXVAHD.cpp(459,42): warning C4838: 从“T”转换到“LO
NG”需要收缩转换 [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
with
[
T=float
]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\VideoPlayer\VideoRenderers\HwDecRender\DXVAHD.cpp(459,50): warning C4838: 从“T”转换到“LO
NG”需要收缩转换 [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
with
[
T=float
]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\VideoPlayer\VideoRenderers\HwDecRender\DXVAHD.cpp(460,26): warning C4838: 从“T”转换到“LO
NG”需要收缩转换 [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
with
[
T=float
]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\VideoPlayer\VideoRenderers\HwDecRender\DXVAHD.cpp(460,34): warning C4838: 从“T”转换到“LO
NG”需要收缩转换 [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
with
[
T=float
]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\VideoPlayer\VideoRenderers\HwDecRender\DXVAHD.cpp(460,42): warning C4838: 从“T”转换到“LO
NG”需要收缩转换 [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
with
[
T=float
]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\VideoPlayer\VideoRenderers\HwDecRender\DXVAHD.cpp(460,50): warning C4838: 从“T”转换到“LO
NG”需要收缩转换 [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
with
[
T=float
]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\VideoPlayer\VideoRenderers\HwDecRender\DXVAHD.cpp(575,15): warning C4838: 从“int”转换到“
UINT”需要收缩转换 [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\VideoPlayer\VideoRenderers\HwDecRender\DXVAHD.cpp(576,7): warning C4838: 从“int”转 换到“U
INT”需要收缩转换 [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\VideoPlayer\VideoRenderers\HwDecRender\DXVAHD.cpp(578,15): warning C4838: 从“int”转换到“
UINT”需要收缩转换 [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\project\BuildDependencies\mingwlibs\x64\include\libavutil\rational.h(1,1): warning C4819: 该文件包含
不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失 (编译源文件 D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\VideoPlayer\VideoRenderers\win
dows\RendererBase.cpp) [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\project\BuildDependencies\mingwlibs\x64\include\libavutil\rational.h(1,1): warning C4819: 该文件包含
不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失 (编译源文件 D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\VideoPlayer\VideoRenderers\win
dows\RendererDXVA.cpp) [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
RendererHQ.cpp
RendererShaders.cpp
D:\Projects\dlnckj\dakai-tv\DakaiTV\project\BuildDependencies\mingwlibs\x64\include\libavutil\rational.h(1,1): warning C4819: 该文件包含
不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失 (编译源文件 D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\VideoPlayer\VideoRenderers\win
dows\RendererHQ.cpp) [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
RendererSoftware.cpp
D:\Projects\dlnckj\dakai-tv\DakaiTV\project\BuildDependencies\mingwlibs\x64\include\libavutil\rational.h(1,1): warning C4819: 该文件包含
不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失 (编译源文件 D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\VideoPlayer\VideoRenderers\win
dows\RendererShaders.cpp) [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
D:\Projects\dlnckj\dakai-tv\DakaiTV\project\BuildDependencies\mingwlibs\x64\include\libavutil\rational.h(1,1): warning C4819: 该文件包含
不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失 (编译源文件 D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cores\VideoPlayer\VideoRenderers\win
dows\RendererSoftware.cpp) [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
ITouchInputHandling.cpp
GenericTouchActionHandler.cpp
GenericTouchInputHandler.cpp
GenericTouchPinchDetector.cpp
GenericTouchRotateDetector.cpp
GenericTouchSwipeDetector.cpp
ZeroconfBrowserMDNS.cpp
ZeroconfMDNS.cpp
CPUInfoWin32.cpp
MemUtils.cpp
MessagePrinter.cpp
dxerr.cpp
PlatformWin32.cpp
WIN32Util.cpp
WindowHelper.cpp
XTimeUtils.cpp
Win32Directory.cpp
Win32File.cpp
Win32SMBDirectory.cpp
Win32SMBFile.cpp
IRServerSuite.cpp
IrssMessage.cpp
NetworkWin32.cpp
WSDiscoveryWin32.cpp
PeripheralBusUSB.cpp
Win32PowerSyscall.cpp
WinIdleTimer.cpp
Win32StorageProvider.cpp
Win32InterfaceForCLog.cpp
DeviceResources.cpp
RenderSystemDX.cpp
D:\Projects\dlnckj\dakai-tv\DakaiTV\project\BuildDependencies\mingwlibs\x64\include\libavutil\rational.h(1,1): warning C4819: 该文件包含
不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失 (编译源文件 D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\rendering\dx\RenderSystemDX.cpp) [D:
\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
ScreenshotSurfaceWindows.cpp
Win32Exception.cpp
VideoSyncD3D.cpp
Win32DPMSSupport.cpp
WinEventsWin32.cpp
WinSystemWin32.cpp
WinSystemWin32DX.cpp
D:\Projects\dlnckj\dakai-tv\DakaiTV\project\BuildDependencies\mingwlibs\x64\include\libavutil\rational.h(1,1): warning C4819: 该文件包含
不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失 (编译源文件 D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\windowing\windows\WinSystemWin32.cpp
) [D:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
CDDARipJob.cpp
Encoder.cpp
D:\Projects\dlnckj\dakai-tv\DakaiTV\project\BuildDependencies\mingwlibs\x64\include\libavutil\rational.h(1,1): warning C4819: 该文件包含
不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失 (编译源文件 D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cdrip\CDDARipJob.cpp) [D:\Projects\d
lnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
EncoderFFmpeg.cpp
D:\Projects\dlnckj\dakai-tv\DakaiTV\project\BuildDependencies\mingwlibs\x64\include\libavutil\rational.h(1,1): warning C4819: 该文件包含
不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失 (编译源文件 D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\cdrip\EncoderFFmpeg.cpp) [D:\Project
s\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
CDDARipper.cpp
dacp.cpp
AddonCallback.cpp
AddonClass.cpp
AddonUtils.cpp
CallbackFunction.cpp
Control.cpp
Dialog.cpp
DrmCryptoSession.cpp
InfoTagMusic.cpp
InfoTagRadioRDS.cpp
InfoTagVideo.cpp
ModuleXbmc.cpp
ModuleXbmcgui.cpp
ModuleXbmcplugin.cpp
ModuleXbmcvfs.cpp
Monitor.cpp
D:\Projects\dlnckj\dakai-tv\DakaiTV\project\BuildDependencies\mingwlibs\x64\include\libavutil\rational.h(1,1): warning C4819: 该文件包含
不能在当前代码页(936)中表示的字符。请将该文件保存为 Unicode 格式以防止数据丢失 (编译源文件 D:\Projects\dlnckj\dakai-tv\DakaiTV\xbmc\interfaces\legacy\ModuleXbmc.cpp) [D
:\Projects\dlnckj\dakai-tv\DakaiTV\kodi-build.x64\libkodi.vcxproj]
Player.cpp
String.cpp
WindowDialog.cpp
WindowDialogMixin.cpp
WindowXML.cpp
WsgiErrorStream.cpp
WsgiInputStream.cpp
WsgiResponseBody.cpp
WsgiResponse.cpp
AddonPythonInvoker.cpp
ContextItemAddonInvoker.cpp
PythonInvoker.cpp
XBPython.cpp
swig.cpp
PyContext.cpp
UPnP.cpp
UPnPInternal.cpp
UPnPPlayer.cpp
UPnPRenderer.cpp
UPnPServer.cpp
UPnPSettings.cpp
HTTPFileHandler.cpp
HTTPImageHandler.cpp
HTTPImageTransformationHandler.cpp
HTTPJsonRpcHandler.cpp
HTTPRequestHandlerUtils.cpp
HTTPVfsHandler.cpp
HTTPWebinterfaceAddonsHandler.cpp
HTTPWebinterfaceHandler.cpp
IHTTPRequestHandler.cpp
HTTPPythonHandler.cpp
HTTPPythonInvoker.cpp
HTTPPythonWsgiInvoker.cpp
------------------------------------------------------------
!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-
ERROR ERROR ERROR ERROR ERROR ERROR ERROR ERROR ERROR
!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-!-
ERROR: "Kodi.EXE failed to build!"
------------------------------------------------------------
Press any key to exit...

再次编译Log:

 

作者 arcko

新长征路上的大连码农

发表评论

此站点使用Akismet来减少垃圾评论。了解我们如何处理您的评论数据

Optimized by WPJAM Basic